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-rw-r--r--backends/graphics/opengl/gltexture.h14
1 files changed, 4 insertions, 10 deletions
diff --git a/backends/graphics/opengl/gltexture.h b/backends/graphics/opengl/gltexture.h
index c5a06bbc54..bc806f6064 100644
--- a/backends/graphics/opengl/gltexture.h
+++ b/backends/graphics/opengl/gltexture.h
@@ -34,18 +34,12 @@
#if defined(USE_GLES)
#include <GLES/gl.h>
-#elif defined(MACOSX)
-#include <OpenGL/gl.h>
-#else
-
-#include <GL/gl.h>
-#if defined(SDL_BACKEND) && !defined(GL_VERSION_1_2)
-// The OpenGL libraries included in Windows are for OpenGL 1.1. Use the SDL
-// OpenGL header file to enable the additional needed defines for OpenGL 1.2
-// here.
-#include <SDL_opengl.h>
#endif
+#if defined(SDL_BACKEND)
+#include <SDL_opengl.h>
+#else
+#include <GL/gl.h>
#endif
#include "graphics/surface.h"