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-rw-r--r--backends/graphics/sdl/sdl-graphics.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/graphics/sdl/sdl-graphics.cpp b/backends/graphics/sdl/sdl-graphics.cpp
index 7f0990dbca..5c166bd8b1 100644
--- a/backends/graphics/sdl/sdl-graphics.cpp
+++ b/backends/graphics/sdl/sdl-graphics.cpp
@@ -2060,7 +2060,7 @@ void SdlGraphicsManager::displayMessageOnOSD(const char *msg) {
_osdSurface->format->Bshift, _osdSurface->format->Ashift);
// The font we are going to use:
- const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kGUIFont);
+ const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kLocalizedFont);
// Clear everything with the "transparent" color, i.e. the colorkey
SDL_FillRect(_osdSurface, 0, kOSDColorKey);