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-rw-r--r--backends/graphics/opengl/gltexture.cpp7
1 files changed, 3 insertions, 4 deletions
diff --git a/backends/graphics/opengl/gltexture.cpp b/backends/graphics/opengl/gltexture.cpp
index c4d29259b6..ce69dc4aab 100644
--- a/backends/graphics/opengl/gltexture.cpp
+++ b/backends/graphics/opengl/gltexture.cpp
@@ -60,8 +60,7 @@ void GLTexture::initGLExtensions() {
return;
// Get a string with all extensions
- const char *ext_string =
- reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS));
+ const char *ext_string = (const char *)glGetString(GL_EXTENSIONS);
CHECK_GL_ERROR();
Common::StringTokenizer tokenizer(ext_string, " ");
// Iterate all string tokens
@@ -146,12 +145,12 @@ void GLTexture::updateBuffer(const void *buf, int pitch, GLuint x, GLuint y, GLu
glBindTexture(GL_TEXTURE_2D, _textureName); CHECK_GL_ERROR();
// Check if the buffer has its data contiguously
- if (static_cast<int>(w) * _bytesPerPixel == pitch) {
+ if ((int)w * _bytesPerPixel == pitch) {
glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, w, h,
_glFormat, _glType, buf); CHECK_GL_ERROR();
} else {
// Update the texture row by row
- const byte *src = static_cast<const byte *>(buf);
+ const byte *src = (const byte *)buf;
do {
glTexSubImage2D(GL_TEXTURE_2D, 0, x, y,
w, 1, _glFormat, _glType, src); CHECK_GL_ERROR();