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-rw-r--r--backends/graphics/openglsdl/openglsdl-graphics.h2
-rw-r--r--backends/graphics/sdl/sdl-graphics.cpp3
-rw-r--r--backends/graphics/sdl/sdl-graphics.h7
3 files changed, 3 insertions, 9 deletions
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.h b/backends/graphics/openglsdl/openglsdl-graphics.h
index 0854872315..548988e43a 100644
--- a/backends/graphics/openglsdl/openglsdl-graphics.h
+++ b/backends/graphics/openglsdl/openglsdl-graphics.h
@@ -26,7 +26,7 @@
#ifndef BACKENDS_GRAPHICS_OPENGLSDL_H
#define BACKENDS_GRAPHICS_OPENGLSDL_H
-#include <SDL.h>
+#include "backends/platform/sdl/sdl-sys.h"
#if defined(ARRAYSIZE) && !defined(_WINDOWS_)
#undef ARRAYSIZE
#endif
diff --git a/backends/graphics/sdl/sdl-graphics.cpp b/backends/graphics/sdl/sdl-graphics.cpp
index 4982336e9f..226285c593 100644
--- a/backends/graphics/sdl/sdl-graphics.cpp
+++ b/backends/graphics/sdl/sdl-graphics.cpp
@@ -25,9 +25,6 @@
#if defined(SDL_BACKEND)
-// Disable symbol overrides so that we can use system headers.
-#define FORBIDDEN_SYMBOL_EXCEPTION_FILE
-
#include "backends/graphics/sdl/sdl-graphics.h"
#include "backends/events/sdl/sdl-events.h"
#include "backends/platform/sdl/sdl.h"
diff --git a/backends/graphics/sdl/sdl-graphics.h b/backends/graphics/sdl/sdl-graphics.h
index 62f87ee238..6a55a3d489 100644
--- a/backends/graphics/sdl/sdl-graphics.h
+++ b/backends/graphics/sdl/sdl-graphics.h
@@ -33,11 +33,8 @@
#include "backends/events/sdl/sdl-events.h"
-#if defined(__SYMBIAN32__)
-#include <esdl\SDL.h>
-#else
-#include <SDL.h>
-#endif
+#include "backends/platform/sdl/sdl-sys.h"
+
#if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
// Uncomment this to enable the 'on screen display' code.