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-rw-r--r--backends/graphics/gph/gph-graphics.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/backends/graphics/gph/gph-graphics.cpp b/backends/graphics/gph/gph-graphics.cpp
index 6d23777903..b407bf1faf 100644
--- a/backends/graphics/gph/gph-graphics.cpp
+++ b/backends/graphics/gph/gph-graphics.cpp
@@ -445,14 +445,14 @@ bool GPHGraphicsManager::loadGFXMode() {
_videoMode.aspectRatioCorrection = false;
}
- fprintf(stdout, "Game ScreenMode = %d*%d\n", _videoMode.screenWidth, _videoMode.screenHeight);
+ debug("Game ScreenMode = %d*%d", _videoMode.screenWidth, _videoMode.screenHeight);
if (_videoMode.screenWidth > 320 || _videoMode.screenHeight > 240) {
_videoMode.aspectRatioCorrection = false;
setGraphicsMode(GFX_HALF);
- fprintf(stdout, "GraphicsMode set to HALF\n");
+ debug("GraphicsMode set to HALF");
} else {
setGraphicsMode(GFX_NORMAL);
- fprintf(stdout, "GraphicsMode set to NORMAL\n");
+ debug("GraphicsMode set to NORMAL");
}
if ((_videoMode.mode == GFX_HALF) && !_overlayVisible) {