diff options
Diffstat (limited to 'backends/graphics')
-rw-r--r-- | backends/graphics/openpandora/op-graphics.cpp | 56 | ||||
-rw-r--r-- | backends/graphics/openpandora/op-graphics.h | 62 |
2 files changed, 118 insertions, 0 deletions
diff --git a/backends/graphics/openpandora/op-graphics.cpp b/backends/graphics/openpandora/op-graphics.cpp new file mode 100644 index 0000000000..ab6974ba5f --- /dev/null +++ b/backends/graphics/openpandora/op-graphics.cpp @@ -0,0 +1,56 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "common/scummsys.h" + +#if defined(OPENPANDORA) + +#include "backends/graphics/openpandora/op-graphics.h" +#include "backends/events/openpandora/op-events.h" +#include "backends/platform/openpandora/op-sdl.h" +#include "common/mutex.h" +#include "common/translation.h" +#include "common/util.h" + +#include "graphics/scaler/aspect.h" +#include "graphics/surface.h" + +OPGraphicsManager::OPGraphicsManager(SdlEventSource *boss) + : SdlGraphicsManager(boss) { +} + +bool OPGraphicsManager::loadGFXMode() { + /* FIXME: For now we just cheat and set the overlay to 640*480 not 800*480 and let SDL + deal with the boarders (it saves cleaning up the overlay when the game screen is + smaller than the overlay ;) + */ + _videoMode.overlayWidth = 640; + _videoMode.overlayHeight = 480; + _videoMode.fullscreen = true; + + if (_videoMode.screenHeight != 200 && _videoMode.screenHeight != 400) + _videoMode.aspectRatioCorrection = false; + + return SdlGraphicsManager::loadGFXMode(); +} + +#endif diff --git a/backends/graphics/openpandora/op-graphics.h b/backends/graphics/openpandora/op-graphics.h new file mode 100644 index 0000000000..b0d4298620 --- /dev/null +++ b/backends/graphics/openpandora/op-graphics.h @@ -0,0 +1,62 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BACKENDS_GRAPHICS_OP_H +#define BACKENDS_GRAPHICS_OP_H + +#include "backends/graphics/sdl/sdl-graphics.h" +#include "graphics/scaler/aspect.h" // for aspect2Real +#include "graphics/scaler/downscaler.h" + +enum { + GFX_HALF = 12 +}; + +class OPGraphicsManager : public SdlGraphicsManager { +public: + OPGraphicsManager(SdlEventSource *boss); + + bool hasFeature(OSystem::Feature f); + void setFeatureState(OSystem::Feature f, bool enable); + bool getFeatureState(OSystem::Feature f); + int getDefaultGraphicsMode() const; + + void initSize(uint w, uint h); + const OSystem::GraphicsMode *getSupportedGraphicsModes() const; + bool setGraphicsMode(const char *name); + bool setGraphicsMode(int mode); + void setGraphicsModeIntern(); + void internUpdateScreen(); + void showOverlay(); + void hideOverlay(); + bool loadGFXMode(); + void drawMouse(); + void undrawMouse(); + virtual void warpMouse(int x, int y); + + SdlGraphicsManager::MousePos *getMouseCurState(); + SdlGraphicsManager::VideoState *getVideoMode(); + + virtual void adjustMouseEvent(const Common::Event &event); +}; + +#endif /* BACKENDS_GRAPHICS_OP_H */ |