diff options
Diffstat (limited to 'backends/graphics')
-rw-r--r-- | backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp | 2 | ||||
-rw-r--r-- | backends/graphics/wincesdl/wincesdl-graphics.cpp | 116 |
2 files changed, 59 insertions, 59 deletions
diff --git a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp index 5cfcdcfcb8..5e86a2be11 100644 --- a/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp +++ b/backends/graphics/dinguxsdl/dinguxsdl-graphics.cpp @@ -207,7 +207,7 @@ void DINGUXSdlGraphicsManager::internUpdateScreen() { ScalerProc *scalerProc; int scale1; -#if defined(DEBUG) && ! defined(_WIN32_WCE) // definitions not available for non-DEBUG here. (needed this to compile in SYMBIAN32 & linux?) +#if defined(DEBUG) assert(_hwScreen != NULL); assert(_hwScreen->map->sw_data != NULL); #endif diff --git a/backends/graphics/wincesdl/wincesdl-graphics.cpp b/backends/graphics/wincesdl/wincesdl-graphics.cpp index 8e51f43efa..80792d439c 100644 --- a/backends/graphics/wincesdl/wincesdl-graphics.cpp +++ b/backends/graphics/wincesdl/wincesdl-graphics.cpp @@ -53,8 +53,8 @@ WINCESdlGraphicsManager::WINCESdlGraphicsManager(SdlEventSource *sdlEventSource, _hasfocus(true), _zoomUp(false), _zoomDown(false) { memset(&_mouseCurState, 0, sizeof(_mouseCurState)); if (_isSmartphone) { - _mouseCurState.x = 20; - _mouseCurState.y = 20; + _cursorX = 20; + _cursorY = 20; } loadDeviceConfigurationElement("repeatTrigger", _keyRepeatTrigger, 200); @@ -292,8 +292,8 @@ void WINCESdlGraphicsManager::move_cursor_right() { } void WINCESdlGraphicsManager::retrieve_mouse_location(int &x, int &y) { - x = _mouseCurState.x; - y = _mouseCurState.y; + x = _cursorX; + y = _cursorY; x = x * _scaleFactorXm / _scaleFactorXd; y = y * _scaleFactorYm / _scaleFactorYd; @@ -489,7 +489,7 @@ void WINCESdlGraphicsManager::internUpdateScreen() { int numRectsOut = 0; int16 routx, routy, routw, routh, stretch, shakestretch; - assert(_hwscreen != NULL); + assert(_hwScreen != NULL); // bail if the application is minimized, be nice to OS if (!_hasfocus) { @@ -502,9 +502,9 @@ void WINCESdlGraphicsManager::internUpdateScreen() { SDL_Rect blackrect = {0, 0, _videoMode.screenWidth *_scaleFactorXm / _scaleFactorXd, _newShakePos *_scaleFactorYm / _scaleFactorYd}; if (_videoMode.aspectRatioCorrection) blackrect.h = real2Aspect(blackrect.h - 1) + 1; - SDL_FillRect(_hwscreen, &blackrect, 0); + SDL_FillRect(_hwScreen, &blackrect, 0); _currentShakePos = _newShakePos; - _forceFull = true; + _forceRedraw = true; } // Make sure the mouse is drawn, if it should be drawn. @@ -515,7 +515,7 @@ void WINCESdlGraphicsManager::internUpdateScreen() { if (_paletteDirtyEnd != 0) { SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart, _paletteDirtyStart, _paletteDirtyEnd - _paletteDirtyStart); _paletteDirtyEnd = 0; - _forceFull = true; + _forceRedraw = true; } if (!_overlayVisible) { @@ -532,7 +532,7 @@ void WINCESdlGraphicsManager::internUpdateScreen() { } // Force a full redraw if requested - if (_forceFull) { + if (_forceRedraw) { _numDirtyRects = 1; _dirtyRectList[0].x = 0; @@ -569,10 +569,10 @@ void WINCESdlGraphicsManager::internUpdateScreen() { } SDL_LockSurface(srcSurf); - SDL_LockSurface(_hwscreen); + SDL_LockSurface(_hwScreen); srcPitch = srcSurf->pitch; - dstPitch = _hwscreen->pitch; + dstPitch = _hwScreen->pitch; for (r = _dirtyRectList, rout = _dirtyRectOut; r != last_rect; ++r) { @@ -627,7 +627,7 @@ void WINCESdlGraphicsManager::internUpdateScreen() { // blit it (with added voodoo from the sdl backend, shifting the source rect again) _scalerProc((byte *)srcSurf->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch, - (byte *)_hwscreen->pixels + routx * 2 + routy * dstPitch, dstPitch, + (byte *)_hwScreen->pixels + routx * 2 + routy * dstPitch, dstPitch, r->w, r->h - _currentShakePos); // add this rect to output @@ -640,7 +640,7 @@ void WINCESdlGraphicsManager::internUpdateScreen() { } SDL_UnlockSurface(srcSurf); - SDL_UnlockSurface(_hwscreen); + SDL_UnlockSurface(_hwScreen); } // Add the toolbar if needed SDL_Rect toolbar_rect[1]; @@ -670,9 +670,9 @@ void WINCESdlGraphicsManager::internUpdateScreen() { // Apply the appropriate scaler SDL_LockSurface(toolbarSurface); - SDL_LockSurface(_hwscreen); + SDL_LockSurface(_hwScreen); srcPitch = toolbarSurface->pitch; - dstPitch = _hwscreen->pitch; + dstPitch = _hwScreen->pitch; toolbarScaler = _scalerProc; if (_videoMode.scaleFactor == 2) @@ -680,10 +680,10 @@ void WINCESdlGraphicsManager::internUpdateScreen() { else if (_videoMode.scaleFactor == 3) toolbarScaler = Normal3x; toolbarScaler((byte *)toolbarSurface->pixels, srcPitch, - (byte *)_hwscreen->pixels + (_toolbarHandler.getOffset() * _scaleFactorYm / _scaleFactorYd * dstPitch), + (byte *)_hwScreen->pixels + (_toolbarHandler.getOffset() * _scaleFactorYm / _scaleFactorYd * dstPitch), dstPitch, toolbar_rect[0].w, toolbar_rect[0].h); SDL_UnlockSurface(toolbarSurface); - SDL_UnlockSurface(_hwscreen); + SDL_UnlockSurface(_hwScreen); // And blit it toolbar_rect[0].y = _toolbarHandler.getOffset(); @@ -692,17 +692,17 @@ void WINCESdlGraphicsManager::internUpdateScreen() { toolbar_rect[0].w = toolbar_rect[0].w * _scaleFactorXm / _scaleFactorXd; toolbar_rect[0].h = toolbar_rect[0].h * _scaleFactorYm / _scaleFactorYd; - SDL_UpdateRects(_hwscreen, 1, toolbar_rect); + SDL_UpdateRects(_hwScreen, 1, toolbar_rect); drawToolbarMouse(toolbarSurface, false); // undraw toolbar mouse } // Finally, blit all our changes to the screen if (numRectsOut > 0) - SDL_UpdateRects(_hwscreen, numRectsOut, _dirtyRectOut); + SDL_UpdateRects(_hwScreen, numRectsOut, _dirtyRectOut); _numDirtyRects = 0; - _forceFull = false; + _forceRedraw = false; } bool WINCESdlGraphicsManager::setGraphicsMode(int mode) { @@ -809,7 +809,7 @@ bool WINCESdlGraphicsManager::setGraphicsMode(int mode) { _scaleFactorYd = 1; } - _forceFull = true; + _forceRedraw = true; if (oldScaleFactorXm != _scaleFactorXm || oldScaleFactorXd != _scaleFactorXd || @@ -830,7 +830,7 @@ bool WINCESdlGraphicsManager::loadGFXMode() { unsigned int flags = SDL_FULLSCREEN | SDL_SWSURFACE; _videoMode.fullscreen = true; // forced - _forceFull = true; + _forceRedraw = true; _tmpscreen = NULL; @@ -862,32 +862,32 @@ bool WINCESdlGraphicsManager::loadGFXMode() { default: flags |= SDL_PORTRTVIDEO; } - _hwscreen = SDL_SetVideoMode(displayWidth, displayHeight, 16, flags); + _hwScreen = SDL_SetVideoMode(displayWidth, displayHeight, 16, flags); - if (_hwscreen == NULL) { + if (_hwScreen == NULL) { warning("SDL_SetVideoMode says we can't switch to that mode (%s)", SDL_GetError()); g_system->quit(); } // see what orientation sdl finally accepted - if (_hwscreen->flags & SDL_PORTRTVIDEO) + if (_hwScreen->flags & SDL_PORTRTVIDEO) _orientationLandscape = _newOrientation = 0; - else if (_hwscreen->flags & SDL_LANDSCVIDEO) + else if (_hwScreen->flags & SDL_LANDSCVIDEO) _orientationLandscape = _newOrientation = 1; else _orientationLandscape = _newOrientation = 2; // Create the surface used for the graphics in 16 bit before scaling, and also the overlay // Distinguish 555 and 565 mode - if (_hwscreen->format->Rmask == 0x7C00) + if (_hwScreen->format->Rmask == 0x7C00) InitScalers(555); else InitScalers(565); - _overlayFormat = convertSDLPixelFormat(_hwscreen->format); + _overlayFormat = convertSDLPixelFormat(_hwScreen->format); // Need some extra bytes around when using 2xSaI - _tmpscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth + 3, _videoMode.screenHeight + 3, 16, _hwscreen->format->Rmask, _hwscreen->format->Gmask, _hwscreen->format->Bmask, _hwscreen->format->Amask); + _tmpscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth + 3, _videoMode.screenHeight + 3, 16, _hwScreen->format->Rmask, _hwScreen->format->Gmask, _hwScreen->format->Bmask, _hwScreen->format->Amask); if (_tmpscreen == NULL) error("_tmpscreen creation failed (%s)", SDL_GetError()); @@ -912,14 +912,14 @@ bool WINCESdlGraphicsManager::loadGFXMode() { // Toolbar _toolbarHighDrawn = false; uint16 *toolbar_screen = (uint16 *)calloc(320 * 40, sizeof(uint16)); // *not* leaking memory here - _toolbarLow = SDL_CreateRGBSurfaceFrom(toolbar_screen, 320, 40, 16, 320 * 2, _hwscreen->format->Rmask, _hwscreen->format->Gmask, _hwscreen->format->Bmask, _hwscreen->format->Amask); + _toolbarLow = SDL_CreateRGBSurfaceFrom(toolbar_screen, 320, 40, 16, 320 * 2, _hwScreen->format->Rmask, _hwScreen->format->Gmask, _hwScreen->format->Bmask, _hwScreen->format->Amask); if (_toolbarLow == NULL) error("_toolbarLow failed (%s)", SDL_GetError()); if (_videoMode.screenHeight > 240) { uint16 *toolbar_screen_high = (uint16 *)calloc(640 * 80, sizeof(uint16)); - _toolbarHigh = SDL_CreateRGBSurfaceFrom(toolbar_screen_high, 640, 80, 16, 640 * 2, _hwscreen->format->Rmask, _hwscreen->format->Gmask, _hwscreen->format->Bmask, _hwscreen->format->Amask); + _toolbarHigh = SDL_CreateRGBSurfaceFrom(toolbar_screen_high, 640, 80, 16, 640 * 2, _hwScreen->format->Rmask, _hwScreen->format->Gmask, _hwScreen->format->Bmask, _hwScreen->format->Amask); if (_toolbarHigh == NULL) error("_toolbarHigh failed (%s)", SDL_GetError()); @@ -938,9 +938,9 @@ void WINCESdlGraphicsManager::unloadGFXMode() { _screen = NULL; } - if (_hwscreen) { - SDL_FreeSurface(_hwscreen); - _hwscreen = NULL; + if (_hwScreen) { + SDL_FreeSurface(_hwScreen); + _hwScreen = NULL; } if (_tmpscreen) { @@ -961,7 +961,7 @@ bool WINCESdlGraphicsManager::hotswapGFXMode() { SDL_Surface *old_tmpscreen2 = _tmpscreen2; // Release the HW screen surface - SDL_FreeSurface(_hwscreen); + SDL_FreeSurface(_hwScreen); // Release toolbars free(_toolbarLow->pixels); @@ -1009,10 +1009,10 @@ bool WINCESdlGraphicsManager::hotswapGFXMode() { } bool WINCESdlGraphicsManager::saveScreenshot(const char *filename) { - assert(_hwscreen != NULL); + assert(_hwScreen != NULL); Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends - SDL_SaveBMP(_hwscreen, filename); + SDL_SaveBMP(_hwScreen, filename); return true; } @@ -1168,10 +1168,10 @@ void WINCESdlGraphicsManager::transformMouseCoordinates(Common::Point &point) { } void WINCESdlGraphicsManager::setMousePos(int x, int y) { - if (x != _mouseCurState.x || y != _mouseCurState.y) { + if (x != _cursorX || y != _cursorY) { undrawMouse(); - _mouseCurState.x = x; - _mouseCurState.y = y; + _cursorX = x; + _cursorY = y; updateScreen(); } } @@ -1203,7 +1203,7 @@ void WINCESdlGraphicsManager::hideOverlay() { undrawMouse(); _overlayVisible = false; clearOverlay(); - _forceFull = true; + _forceRedraw = true; } void WINCESdlGraphicsManager::blitCursor() { @@ -1214,8 +1214,8 @@ void WINCESdlGraphicsManager::drawToolbarMouse(SDL_Surface *surf, bool draw) { if (!_mouseData || !_usesEmulatedMouse) return; - int x = _mouseCurState.x - _mouseHotspotX; - int y = _mouseCurState.y - _mouseHotspotY - _toolbarHandler.getOffset(); + int x = _cursorX - _mouseHotspotX; + int y = _cursorY - _mouseHotspotY - _toolbarHandler.getOffset(); int w = _mouseCurState.w; int h = _mouseCurState.h; byte color; @@ -1272,7 +1272,7 @@ void WINCESdlGraphicsManager::drawToolbarMouse(SDL_Surface *surf, bool draw) { } void WINCESdlGraphicsManager::warpMouse(int x, int y) { - if (_mouseCurState.x != x || _mouseCurState.y != y) { + if (_cursorX != x || _cursorY != y) { SDL_WarpMouse(x * _scaleFactorXm / _scaleFactorXd, y * _scaleFactorYm / _scaleFactorYd); // SDL_WarpMouse() generates a mouse movement event, so @@ -1291,11 +1291,11 @@ void WINCESdlGraphicsManager::unlockScreen() { } void WINCESdlGraphicsManager::internDrawMouse() { - if (!_mouseNeedsRedraw || !_mouseVisible || !_mouseData) + if (!_cursorNeedsRedraw || !_cursorVisible || !_mouseData) return; - int x = _mouseCurState.x - _mouseHotspotX; - int y = _mouseCurState.y - _mouseHotspotY; + int x = _cursorX - _mouseHotspotX; + int y = _cursorY - _mouseHotspotY; int w = _mouseCurState.w; int h = _mouseCurState.h; byte color; @@ -1376,17 +1376,17 @@ void WINCESdlGraphicsManager::internDrawMouse() { SDL_UnlockSurface(_overlayVisible ? _overlayscreen : _screen); // Finally, set the flag to indicate the mouse has been drawn - _mouseNeedsRedraw = false; + _cursorNeedsRedraw = false; } void WINCESdlGraphicsManager::undrawMouse() { assert(_transactionMode == kTransactionNone); - if (_mouseNeedsRedraw) + if (_cursorNeedsRedraw) return; - int old_mouse_x = _mouseCurState.x - _mouseHotspotX; - int old_mouse_y = _mouseCurState.y - _mouseHotspotY; + int old_mouse_x = _cursorX - _mouseHotspotX; + int old_mouse_y = _cursorY - _mouseHotspotY; int old_mouse_w = _mouseCurState.w; int old_mouse_h = _mouseCurState.h; @@ -1435,31 +1435,31 @@ void WINCESdlGraphicsManager::undrawMouse() { SDL_UnlockSurface(_overlayVisible ? _overlayscreen : _screen); - _mouseNeedsRedraw = true; + _cursorNeedsRedraw = true; } void WINCESdlGraphicsManager::drawMouse() { - if (!(_toolbarHandler.visible() && _mouseCurState.y >= _toolbarHandler.getOffset() && !_usesEmulatedMouse) && !_forceHideMouse) + if (!(_toolbarHandler.visible() && _cursorY >= _toolbarHandler.getOffset() && !_usesEmulatedMouse) && !_forceHideMouse) internDrawMouse(); } bool WINCESdlGraphicsManager::showMouse(bool visible) { - if (_mouseVisible == visible) + if (_cursorVisible == visible) return visible; if (visible == false) undrawMouse(); - bool last = _mouseVisible; - _mouseVisible = visible; - _mouseNeedsRedraw = true; + bool last = _cursorVisible; + _cursorVisible = visible; + _cursorNeedsRedraw = true; return last; } void WINCESdlGraphicsManager::addDirtyRect(int x, int y, int w, int h, bool mouseRect) { - if (_forceFull || _paletteDirtyEnd) + if (_forceRedraw || _paletteDirtyEnd) return; SurfaceSdlGraphicsManager::addDirtyRect(x, y, w, h, false); |