diff options
Diffstat (limited to 'backends/graphics')
-rw-r--r-- | backends/graphics/psp2sdl/psp2sdl-graphics.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/backends/graphics/psp2sdl/psp2sdl-graphics.cpp b/backends/graphics/psp2sdl/psp2sdl-graphics.cpp index f7d6bcb44b..4be48b55e0 100644 --- a/backends/graphics/psp2sdl/psp2sdl-graphics.cpp +++ b/backends/graphics/psp2sdl/psp2sdl-graphics.cpp @@ -459,9 +459,6 @@ void PSP2SdlGraphicsManager::setAspectRatioCorrection(bool enable) { } SDL_Surface *PSP2SdlGraphicsManager::SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags) { - // Vita requires resolution to be divisible by eight - width-=width%8; - height-=height%8; SDL_Surface *screen = SurfaceSdlGraphicsManager::SDL_SetVideoMode(width, height, bpp, flags); @@ -470,6 +467,7 @@ SDL_Surface *PSP2SdlGraphicsManager::SDL_SetVideoMode(int width, int height, int _vitatex_hwscreen = vita2d_create_empty_texture_format(width, height, SCE_GXM_TEXTURE_FORMAT_R5G6B5); _sdlpixels_hwscreen = screen->pixels; // for SDL_FreeSurface... screen->pixels = vita2d_texture_get_datap(_vitatex_hwscreen); + screen->pitch = vita2d_texture_get_stride(_vitatex_hwscreen); updateShader(); } return screen; |