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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#include "backends/keymapper/hardware-input.h"
+
+#ifdef ENABLE_KEYMAPPER
+
+#include "backends/keymapper/keymapper.h"
+
+namespace Common {
+
+HardwareInputSet::HardwareInputSet(const KeyTableEntry *keys, const ModifierTableEntry *modifiers) {
+ addHardwareInputs(keys, modifiers);
+}
+
+HardwareInputSet::~HardwareInputSet() {
+ List<const HardwareInput *>::const_iterator it;
+
+ for (it = _inputs.begin(); it != _inputs.end(); it++)
+ delete *it;
+}
+
+void HardwareInputSet::addHardwareInput(const HardwareInput *input) {
+ checkForInput(input);
+ _inputs.push_back(input);
+}
+
+const HardwareInput *HardwareInputSet::findHardwareInput(String id) const {
+ List<const HardwareInput *>::const_iterator it;
+
+ for (it = _inputs.begin(); it != _inputs.end(); it++) {
+ if ((*it)->id == id)
+ return (*it);
+ }
+ return 0;
+}
+
+const HardwareInput *HardwareInputSet::findHardwareInput(const KeyState& keystate) const {
+ List<const HardwareInput *>::const_iterator it;
+
+ for (it = _inputs.begin(); it != _inputs.end(); it++) {
+ if ((*it)->key == keystate)
+ return (*it);
+ }
+ return 0;
+}
+
+void HardwareInputSet::addHardwareInputs(const KeyTableEntry keys[], const ModifierTableEntry modifiers[]) {
+ const KeyTableEntry *key;
+ const ModifierTableEntry *mod;
+ char fullKeyId[50];
+ char fullKeyDesc[100];
+ uint16 ascii;
+
+ for (mod = modifiers; mod->id; mod++) {
+ for (key = keys; key->hwId; key++) {
+ ascii = key->ascii;
+
+ if (mod->shiftable && key->shiftable) {
+ snprintf(fullKeyId, 50, "%s%c", mod->id, toupper(key->hwId[0]));
+ snprintf(fullKeyDesc, 100, "%s%c", mod->desc, toupper(key->desc[0]));
+ ascii = toupper(key->ascii);
+ } else if (mod->shiftable) {
+ snprintf(fullKeyId, 50, "S+%s%s", mod->id, key->hwId);
+ snprintf(fullKeyDesc, 100, "Shift+%s%s", mod->desc, key->desc);
+ } else {
+ snprintf(fullKeyId, 50, "%s%s", mod->id, key->hwId);
+ snprintf(fullKeyDesc, 100, "%s%s", mod->desc, key->desc);
+ }
+
+ addHardwareInput(new HardwareInput(fullKeyId, KeyState(key->keycode, ascii, mod->flag), fullKeyDesc));
+ }
+ }
+}
+
+void HardwareInputSet::checkForInput(const HardwareInput *input) {
+ List<const HardwareInput *>::iterator it;
+
+ for (it = _inputs.begin(); it != _inputs.end(); it++) {
+ if ((*it)->id == input->id)
+ error("Error adding HardwareInput '%s' - id of %s already in use!", input->description.c_str(), input->id.c_str());
+ else if ((*it)->key == input->key)
+ error("Error adding HardwareInput '%s' - key already in use!", input->description.c_str());
+ }
+}
+
+} //namespace Common
+
+#endif // #ifdef ENABLE_KEYMAPPER
+