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Diffstat (limited to 'backends/keymapper/remap-dialog.h')
-rw-r--r-- | backends/keymapper/remap-dialog.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/backends/keymapper/remap-dialog.h b/backends/keymapper/remap-dialog.h new file mode 100644 index 0000000000..3be311c9fa --- /dev/null +++ b/backends/keymapper/remap-dialog.h @@ -0,0 +1,78 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ + +#ifndef REMAP_DIALOG_H +#define REMAP_DIALOG_H + +#include "backends/keymapper/keymapper.h" +#include "gui/dialog.h" + +namespace GUI { + class PopupWidget; +} + +namespace Common { + +class RemapDialog : public GUI::Dialog { +public: + RemapDialog(); + virtual ~RemapDialog(); + virtual void open(); + virtual void handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data); + virtual void handleKeyDown(Common::KeyState state); + +protected: + struct Mapping { + Action *action; + GUI::StaticTextWidget *actionText; + GUI::ButtonWidget *keyButton; + }; + + void refreshKeymap(); + void setNumOfWidgets(uint num); + void startRemapping(Mapping *remap); + void stopRemapping(); + + Keymapper *_keymapper; + Stack<Keymapper::MapRecord> *_activeKeymaps; + KeymapManager::Domain *_globalKeymaps; + KeymapManager::Domain *_gameKeymaps; + + GUI::PopUpWidget *_kmPopUp; + Keymap** _keymapTable; + + uint _colWidth; + uint _colCount; + uint _spacing; + uint _widgetsY; + uint _buttonHeight; + + Mapping *_activeRemap; + Array<Mapping> _keymapMappings; + +}; + +} // end of namespace Common + +#endif |