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Diffstat (limited to 'backends/mixer/sdl/sdl-mixer.h')
-rw-r--r-- | backends/mixer/sdl/sdl-mixer.h | 81 |
1 files changed, 81 insertions, 0 deletions
diff --git a/backends/mixer/sdl/sdl-mixer.h b/backends/mixer/sdl/sdl-mixer.h new file mode 100644 index 0000000000..272c3934a6 --- /dev/null +++ b/backends/mixer/sdl/sdl-mixer.h @@ -0,0 +1,81 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef BACKENDS_MIXER_SDL_H +#define BACKENDS_MIXER_SDL_H + +#if defined(__SYMBIAN32__) +#include <esdl\SDL.h> +#else +#include <SDL.h> +#endif + +#include "sound/mixer_intern.h" + +#if defined(MACOSX) +// On Mac OS X, we need to double buffer the audio buffer, else anything +// which produces sampled data with high latency (like the MT-32 emulator) +// will sound terribly. +// This could be enabled for more / most ports in the future, but needs some +// testing. +#define MIXER_DOUBLE_BUFFERING 1 +#endif + +class SdlMixerImpl : public Audio::MixerImpl { +public: + + SdlMixerImpl(OSystem *system); + ~SdlMixerImpl(); + +protected: + SDL_AudioSpec _obtainedRate; + + static void mixSdlCallback(void *s, byte *samples, int len); + +#ifdef MIXER_DOUBLE_BUFFERING + SDL_mutex *_soundMutex; + SDL_cond *_soundCond; + SDL_Thread *_soundThread; + bool _soundThreadIsRunning; + bool _soundThreadShouldQuit; + + byte _activeSoundBuf; + uint _soundBufSize; + byte *_soundBuffers[2]; + + void mixerProducerThread(); + static int SDLCALL mixerProducerThreadEntry(void *arg); + void initThreadedMixer(uint bufSize); + void deinitThreadedMixer(); + +public: + SDL_mutex *getSoundMutex() { return _soundMutex; } + SDL_cond *getSoundCond() { return _soundCond; } + uint getSoundBufSize() { return _soundBufSize; } + byte *getActiveSoundBuf() { return _soundBuffers[_activeSoundBuf]; } +#endif +}; + +#endif |