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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_BASEHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_BASEHANDLER_H
+
+#include "backends/networking/sdl_net/client.h"
+#include "common/archive.h"
+#include "common/callback.h"
+
+namespace Networking {
+
+typedef Common::BaseCallback<Client &> *ClientHandlerCallback;
+
+class BaseHandler {
+protected:
+ Common::Archive *getZipArchive() const;
+ Common::ArchiveMemberList listArchive() const;
+ Common::SeekableReadStream *getArchiveFile(Common::String name) const;
+ static Common::String readEverythingFromStream(Common::SeekableReadStream *const stream);
+
+public:
+ BaseHandler();
+ virtual ~BaseHandler();
+
+ virtual ClientHandlerCallback getHandler() = 0;
+};
+
+} // End of namespace Networking
+
+#endif