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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_FILESBASEHANDLER_H
+#define BACKENDS_NETWORKING_SDL_NET_FILESBASEHANDLER_H
+
+#include "backends/networking/sdl_net/handlers/basehandler.h"
+
+namespace Networking {
+
+class FilesBaseHandler: public BaseHandler {
+protected:
+ Common::String parentPath(Common::String path);
+
+ /**
+ * Transforms virtual <path> into actual file system path.
+ *
+ * Fills prefixes with actual file system prefix ("to remove")
+ * and virtual path prefix ("to add").
+ *
+ * Returns true on success.
+ */
+ bool transformPath(Common::String &path, Common::String &prefixToRemove, Common::String &prefixToAdd);
+public:
+ FilesBaseHandler();
+ virtual ~FilesBaseHandler();
+};
+
+} // End of namespace Networking
+
+#endif