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+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+*
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+*
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+#ifndef BACKENDS_NETWORKING_SDL_NET_READER_H
+#define BACKENDS_NETWORKING_SDL_NET_READER_H
+
+#include "common/scummsys.h"
+#include "common/str.h"
+#include "common/hashmap.h"
+#include "common/hash-str.h"
+
+namespace Networking {
+
+class Reader {
+ ///Common::String _headers;
+ ///Common::String _method, _path, _query, _anchor;
+ Common::String _content;
+
+ Common::String _boundary;
+ uint32 _contentLength;
+ uint32 _availableBytes;
+
+ Common::String _currentFieldName;
+ Common::HashMap<Common::String, Common::String> _fields;
+ Common::HashMap<Common::String, Common::String> _attachedFiles;
+
+ byte *_window;
+ uint32 _windowUsed, _windowSize;
+
+ void readHeaders();
+ void readContent();
+ void handleHeaders(Common::String headers);
+ void handleFileContent(Common::String filename);
+ void handleValueContent(Common::String value);
+
+ void makeWindow(uint32 size);
+ ///bool Reader::readOneByteInStream(stream);
+ bool Reader::readOneByteInString(Common::String &buffer, const Common::String &boundary);
+
+ byte readOne();
+
+public:
+ Reader();
+ ~Reader();
+
+ void readResponse();
+};
+
+} // End of namespace Networking
+
+#endif