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-rw-r--r--backends/platform/3ds/sprite.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/3ds/sprite.cpp b/backends/platform/3ds/sprite.cpp
index ec9e94f333..78082f3027 100644
--- a/backends/platform/3ds/sprite.cpp
+++ b/backends/platform/3ds/sprite.cpp
@@ -104,8 +104,8 @@ void Sprite::render() {
if (dirtyPixels) {
dirtyPixels = false;
GSPGPU_FlushDataCache(pixels, w * h * format.bytesPerPixel);
- gspWaitForPPF();
C3D_SyncDisplayTransfer((u32*)pixels, GX_BUFFER_DIM(w, h), (u32*)texture.data, GX_BUFFER_DIM(w, h), TEXTURE_TRANSFER_FLAGS);
+// gspWaitForPPF();
}
C3D_TexBind(0, &texture);