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-rw-r--r--backends/platform/PalmOS/Src/launcher/forms/formSelect.cpp278
1 files changed, 0 insertions, 278 deletions
diff --git a/backends/platform/PalmOS/Src/launcher/forms/formSelect.cpp b/backends/platform/PalmOS/Src/launcher/forms/formSelect.cpp
deleted file mode 100644
index bb0ac894c2..0000000000
--- a/backends/platform/PalmOS/Src/launcher/forms/formSelect.cpp
+++ /dev/null
@@ -1,278 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include <PalmOS.h>
-#include "StarterRsc.h"
-#include "formUtil.h"
-#include "games.h"
-#include "start.h"
-
-#define ARRAYSIZE(x) ((int)(sizeof(x) / sizeof(x[0])))
-
-static Char **items = NULL;
-Int16 selectedEngine = -1;
-
-// Supported games
-static const char *engine_agos[] = {
- "Demon in my Pocket",
- "Elvira - Mistress of the Dark",
- "Elvira II - The Jaws of Cerberus",
- "Jumble",
- "NoPatience",
- "Simon the Sorcerer I",
- "Simon the Sorcerer II",
- "Swampy Adventures",
- "The Feeble Files",
- "Waxworks"
-};
-
-static const char *engine_sky[] = {
- "Floppy, CD and Demo"
-};
-
-static const char *engine_sword1[] = {
- "The Shadow of the Templars (PC/Mac)",
- "The Shadow of the Templars (Demo)"
-};
-
-static const char *engine_sword2[] = {
- "The Smoking Mirror",
- "The Smoking Mirror (Demo)"
-};
-
-static const char *engine_cine[] = {
- "Future Wars",
- "Operation Stealth"
-};
-
-static const char *engine_queen[] = {
- "Flight of the Amazon Queen"
-};
-
-static const char *engine_lure[] = {
- "Lure of the Tempress"
-};
-
-static const char *engine_gob[] = {
- "Bargon Attack",
- "Gobliiins",
- "Gobliins 2",
- "Goblins Quest 3",
- "The Bizarre Adventures of Woodruff and the Schnibble",
- "Ween: The Prophecy",
-};
-
-static const char *engine_kyra[] = {
- "The Legend of Kyrandia",
- "The Legend of Kyrandia: The Hand of Fate",
- "The Legend of Kyrandia: Malcolm's Revenge"
-};
-
-static const char *engine_parallaction[] = {
- "Nippon Safes Inc."
-};
-
-static const char *engine_saga[] = {
- "I Have No Mouth And I Must Scream",
- "Inherit the earth"
-};
-
-static const char *engine_scumm[] = {
- "Day of the Tentacle",
- "Indiana Jones and the Fate of Atlantis",
- "Indiana Jones and the Last Crusade",
- "Loom",
- "Maniac Mansion",
- "Monkey Island 2: LeChuck's Revenge",
- "Passport to Adventure",
- "Sam & Max Hit the Road",
- "The Secret of Monkey Island"
- "Zak McKracken and the Alien Mindbenders"
-};
-
-static const char *engine_agi[] = {
- "AGI Tetris",
- "Caitlyn's Destiny",
- "Donald Duck's Playground",
- "Fanmade AGI game",
- "Gold Rush!",
- "King's Quest I: Quest for the Crown",
- "King's Quest II: Romancing the Throne",
- "King's Quest III: To Heir Is Human",
- "King's Quest IV: The Perils of Rosella",
- "Leisure Suit Larry in the Land of the Lounge Lizards",
- "Mixed-Up Mother Goose",
- "Manhunter 1: New York",
- "Manhunter 2: San Francisco",
- "Police Quest I: In Pursuit of the Death Angel",
- "Serguei's Destiny 1",
- "Serguei's Destiny 2",
- "Space Quest 0: Replicated",
- "Space Quest I: The Sarien Encounter",
- "Space Quest II: Vohaul's Revenge",
- "Space Quest X: The Lost Chapter",
- "The Black Cauldron",
- "Xmas Card"
-};
-
-static const char *engine_touche[] = {
- "Touche: The Adventures of the Fifth Musketeer"
-};
-
-static const char *engine_cruise[] = {
- "Cruise for a Corpse"
-};
-
-static const struct {
- int size;
- const char **listP;
-} supported[] = {
- { ARRAYSIZE(engine_agos), engine_agos },
- { ARRAYSIZE(engine_sky), engine_sky },
- { ARRAYSIZE(engine_sword1), engine_sword1 },
- { ARRAYSIZE(engine_sword2), engine_sword2 },
- { ARRAYSIZE(engine_cine), engine_cine },
- { ARRAYSIZE(engine_queen), engine_queen },
- { ARRAYSIZE(engine_lure), engine_lure },
- { ARRAYSIZE(engine_gob), engine_gob },
- { ARRAYSIZE(engine_kyra), engine_kyra },
- { ARRAYSIZE(engine_parallaction), engine_parallaction },
- { ARRAYSIZE(engine_saga), engine_saga },
- { ARRAYSIZE(engine_scumm), engine_scumm },
- { ARRAYSIZE(engine_agi), engine_agi },
- { ARRAYSIZE(engine_touche), engine_touche },
- { ARRAYSIZE(engine_cruise), engine_cruise }
-};
-
-static void SelectorSetList(Int16 sel) {
- ListType *listP;
- FormPtr frmP = FrmGetActiveForm();
-
- Boolean toBeDrawn = (items != NULL);
- if (items)
- MemPtrFree(items);
-
- listP = (ListType *)FrmGetObjectPtr(frmP, FrmGetObjectIndex(frmP, EngineSupportedList));
- items = (Char **)MemPtrNew(supported[sel].size * sizeof(Char *));
-
- for (int i = 0; i < supported[sel].size; i++)
- items[i] = (Char *)supported[sel].listP[i];
-
- LstSetListChoices (listP, items, supported[sel].size);
- LstSetTopItem(listP, 0);
- LstSetSelection(listP, -1);
-
- if (toBeDrawn) {
- WinScreenLock(winLockCopy);
- LstDrawList(listP);
- WinScreenUnlock();
- }
-}
-
-static void SelectorFormInit() {
- ListType *listP;
- FormPtr frmP = FrmGetActiveForm();
-
- listP = (ListType *)FrmGetObjectPtr(frmP, FrmGetObjectIndex(frmP, EngineListList));
- itemsText = (Char **)MemPtrNew(ENGINE_COUNT * sizeof(Char *));
-
- for (int i = 0; i < ENGINE_COUNT; i++)
- itemsText[i] = (Char *)engines[i].nameP;
-
- LstSetListChoices (listP, itemsText, ENGINE_COUNT);
- LstSetSelection(listP, 0);
-
- SelectorSetList(0);
-
- FrmDrawForm(frmP);
-}
-
-static void SelectorFormFree(bool quit) {
- items = NULL;
-
- if (!quit) {
- ListType *listP = (ListType *)GetObjectPtr(EngineListList);
- Int16 sel = LstGetSelection(listP);
-
- FrmReturnToMain();
- StartScummVM(sel);
-
- } else {
- FrmReturnToMain();
-
- if (bDirectMode) {
- // force exit if nothing selected
- EventType event;
- event.eType = keyDownEvent;
- event.data.keyDown.chr = vchrLaunch;
- event.data.keyDown.modifiers = commandKeyMask;
- EvtAddUniqueEventToQueue(&event, 0, true);
- }
- }
-}
-
-Boolean SelectorFormHandleEvent(EventPtr eventP) {
- FormPtr frmP = FrmGetActiveForm();
- Boolean handled = false;
-
- switch (eventP->eType) {
- case frmOpenEvent:
- SelectorFormInit();
- handled = true;
- break;
-
- case frmCloseEvent:
- SelectorFormFree(true);
- handled = true;
- break;
-
- case lstSelectEvent:
- if (eventP->data.lstSelect.listID == EngineSupportedList)
- LstSetSelection(eventP->data.lstSelect.pList, -1);
- else
- SelectorSetList(eventP->data.lstSelect.selection);
- handled = true;
- break;
-
- case ctlSelectEvent:
- switch (eventP->data.ctlSelect.controlID)
- {
- case EngineOkButton:
- SelectorFormFree(false);
- break;
-
- case EngineCancelButton:
- SelectorFormFree(true);
- break;
- }
- handled = true;
- break;
-
- default:
- break;
- }
-
- return handled;
-}