diff options
Diffstat (limited to 'backends/platform/PalmOS/Src/launcher/launch.cpp')
-rw-r--r-- | backends/platform/PalmOS/Src/launcher/launch.cpp | 512 |
1 files changed, 0 insertions, 512 deletions
diff --git a/backends/platform/PalmOS/Src/launcher/launch.cpp b/backends/platform/PalmOS/Src/launcher/launch.cpp deleted file mode 100644 index cb2d52b20e..0000000000 --- a/backends/platform/PalmOS/Src/launcher/launch.cpp +++ /dev/null @@ -1,512 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - * $URL$ - * $Id$ - * - */ - -#include <PalmOS.h> -#include <PmPalmOSNVFS.h> -#include "StarterRsc.h" - -#include "games.h" -#include "start.h" -#include "rumble.h" -#include "globals.h" -#include "features.h" -#include "formUtil.h" -#include "formCards.h" -#include "palmdefs.h" - -#include "init_palmos.h" -#include "init_stuffs.h" - -#include "modules.h" -#include "args.h" - - -#define BUILD_ERROR(m) \ - { StrCopy(msg, m); \ - StrCat(msg, "\n\nPlease check that all required files are installed on your card, and you have enough free storage memory."); \ - goto onError; } - -#define BUILD_FILE(h,m) \ - StrCopy(filename, "/Palm/Programs/ScummVM/Mods/"); \ - StrCat(filename, h); \ - StrCat(filename, m); - -#define FIND_FILE() \ - if (*volRefNum == vfsInvalidVolRef) \ - *volRefNum = ModFind(filename); - - -#define CHECK_FILE(m) \ - e = VFSFileOpen(*volRefNum, filename, vfsModeRead, &file); \ - if (e) \ - BUILD_ERROR(m) \ - else \ - VFSFileClose(file); - -#define IMPRT_FILE(m) \ - e = VFSImportDatabaseFromFile(*volRefNum, filename, &cardNo, &dbID); \ - if (e) \ - BUILD_ERROR(m) - -#define DELET_FILE(f) \ - del_dbID = DmFindDatabase(0, f); \ - if (del_dbID) \ - DmDeleteDatabase(0, del_dbID); - -void ModDelete() { - LocalID del_dbID; - - DELET_FILE("Glbs::Common"); - DELET_FILE("Glbs::Engine"); - DELET_FILE("ScummVM-Engine"); -} - -UInt16 ModFind(const Char *f) { - Err e; - UInt16 volRefNum; - FileRef r; - UInt32 volIterator = vfsIteratorStart|vfsIncludePrivateVolumes; - while (volIterator != vfsIteratorStop) { - e = VFSVolumeEnumerate(&volRefNum, &volIterator); - - if (!e) e = VFSFileOpen(volRefNum, f, vfsModeRead, &r); - if (!e) e = VFSFileClose(r); - if (!e) break; - } - - return volRefNum; -} - -static void ModSetStack(UInt32 newSize, UInt16 cardNo, LocalID dbID) { - DmOpenRef dbRef = DmOpenDatabase(cardNo, dbID, dmModeReadWrite); - - if (dbRef) { - MemHandle pref = DmGetResource('pref',0); - UInt32 size = 0; - - if (pref) { - SysAppPrefsType *data = (SysAppPrefsType *)MemHandleLock(pref); - size = data->stackSize; - - if (newSize) { - SysAppPrefsType newData; - MemMove(&newData, data, sizeof(SysAppPrefsType)); - newData.stackSize = newSize; - DmWrite(data, 0, &newData, sizeof(SysAppPrefsType)); - } - - MemPtrUnlock(data); - DmReleaseResource(pref); - } - - DmCloseDatabase(dbRef); - } -} - -static Err ModImport(UInt16 *volRefNum, UInt8 engine, Boolean *armP) { -#ifndef _DEBUG_ENGINE - char filename[256]; - UInt16 cardNo; - LocalID dbID; - UInt32 result; - FileRef file; -#endif - char msg[256]; - FormPtr ofmP, frmP; - Err e = errNone; - - ofmP = FrmGetActiveForm(); - frmP = FrmInitForm(ImportForm); - FrmSetActiveForm(frmP); - FrmDrawForm(frmP); - - // In debug mode, the engine files are directly uploaded to the simulator -#ifndef _DEBUG_ENGINE - // engine file ? - BUILD_FILE(engines[engine].fileP, ".engine"); - FIND_FILE (); - CHECK_FILE("ScummVM engine file was not found !"); - IMPRT_FILE("Cannot import engine file !"); - - // need more files ? - dbID = DmFindDatabase(0, "ScummVM-Engine"); // be sure to have the correct dbID - e = SysAppLaunch(cardNo, dbID, 0, sysAppLaunchCustomEngineGetInfo, 0, &result); - *armP = ((result & GET_MODEARM) == GET_MODEARM); - -/* ARM ONLY FOR NOW, NOT REQUIRED - // common file ? - if (!e && (result & GET_DATACOMMON)) { - BUILD_FILE("common", ".data"); - CHECK_FILE("Common data file was not found !"); - IMPRT_FILE("Cannot import common data file !"); - } - // data file ? - if (!e && (result & GET_DATAENGINE)) { - BUILD_FILE(engines[engine].fileP, ".data"); - CHECK_FILE("Engine data file was not found !"); - IMPRT_FILE("Cannot import engine data file !"); - } -*/ -#endif - // if error, cleanup - if (e) ModDelete(); - -onError: - FrmEraseForm(frmP); - FrmDeleteForm(frmP); - if (e) { - if (ofmP) FrmSetActiveForm(ofmP); - FrmCustomAlert(FrmErrorAlert, msg, 0, 0); - } - - return e; -} - -#undef DELET_FILE -#undef CHECK_FILE -#undef BUILD_FILE - -Boolean StartScummVM(Int16 engine) { - Char **argvP; - UInt8 lightspeed, argc = 0; - UInt32 stackSize; - Boolean toLauncher, direct, isARM; - Char num[6]; - - argvP = ArgsInit(); - direct = false; - - // start command line (exec name) - ArgsAdd(&argvP[argc], "-", NULL, &argc); - // standard path - ArgsAdd(&argvP[argc], "--themepath=", "/PALM/Programs/ScummVM/Themes", &argc); - - UInt16 index = GamGetSelected(); - // no game selected - if (index == dmMaxRecordIndex) { - if (engine == NO_ENGINE) { - // free args - ArgsFree(argvP); - return false; - } - - // default values - if (bDirectMode) - gPrefs->card.volRefNum = parseCards(); // always use the first removable card available (?) - - gVars->filter = true; - gVars->palmVolume = 50; - gVars->fmQuality = FM_QUALITY_INI; - direct = true; - - // somthing selected - } else { - Char pathP[256]; - MemHandle recordH; - GameInfoType *gameInfoP; - - recordH = DmQueryRecord(gameDB,index); - gameInfoP = (GameInfoType *)MemHandleLock(recordH); - engine = gameInfoP->engine; - - // build path - StrCopy(pathP,"/Palm/Programs/ScummVM/Games/"); - if (gameInfoP->pathP[0] == '/') - StrCopy(pathP, gameInfoP->pathP); - else if (!(gameInfoP->pathP[0] == '.' && StrLen(gameInfoP->pathP) == 1)) - StrCat(pathP, gameInfoP->pathP); - - // path - ArgsAdd(&argvP[argc], "-p", pathP, &argc); - - // language - if (gameInfoP->language > 0) { - const Char *lang = "zh\0cz\0gb\0en\0fr\0de\0hb\0it\0jp\0kr\0pl\0pt\0ru\0es\0se\0"; - ArgsAdd(&argvP[argc], "-q", (lang + (gameInfoP->language - 1) * 3), &argc); - } - - // fullscreen ? - if (gameInfoP->fullscreen) - ArgsAdd(&argvP[argc], "-f", NULL, &argc); - - // aspect-ratio ? - ArgsAdd(&argvP[argc], (gameInfoP->aspectRatio ? "--aspect-ratio" : "--no-aspect-ratio"), NULL, &argc); - - // gfx mode - gVars->filter = gameInfoP->filter; - - switch (gameInfoP->renderMode) { - case 1: - ArgsAdd(&argvP[argc], "--render-mode=", "amiga", &argc); - break; - case 2: - ArgsAdd(&argvP[argc], "--render-mode=", "cga", &argc); - break; - case 3: - ArgsAdd(&argvP[argc], "--render-mode=", "ega", &argc); - break; - case 4: - ArgsAdd(&argvP[argc], "--render-mode=", "hercAmber", &argc); - break; - case 5: - ArgsAdd(&argvP[argc], "--render-mode=", "hercGreen", &argc); - break; - } - - switch (gameInfoP->gfxMode) { - case 1: - ArgsAdd(&argvP[argc], "-g", "wide", &argc); - break; - default: - ArgsAdd(&argvP[argc], "-g", "1x", &argc); - break; - } - - // load state - if (gameInfoP->autoLoad) { - StrIToA(num, gameInfoP->loadSlot); - ArgsAdd(&argvP[argc], "-x", num, &argc); - } - // boot script parameter - if (gameInfoP->bootParam) { - StrIToA(num, gameInfoP->bootValue); - ArgsAdd(&argvP[argc], "-b", num, &argc); - } - // not a PC version - if (gameInfoP->setPlatform) { - static const char *platform[] = { - "3do", - "acorn", - "amiga", - "2gs", - "atari", - "c64", - "pc", - "fmtowns", - "linux", - "mac", - "nes", - "segacd", - "windows" - }; - ArgsAdd(&argvP[argc], "--platform=", platform[gameInfoP->platform], &argc); - } - - // subtitles - if (gameInfoP->subtitles) - ArgsAdd(&argvP[argc], "-n", NULL, &argc); - - // multi midi ? - if (gameInfoP->musicInfo.sound.multiMidi) - ArgsAdd(&argvP[argc], "--multi-midi", NULL, &argc); - - if (engine == ENGINE_SCUMM) { - // music tempo - StrIToA(num, gameInfoP->musicInfo.sound.tempo); - ArgsAdd(&argvP[argc], "--tempo=", num, &argc); - } - - // talk speed - if (gameInfoP->talkSpeed) { - StrIToA(num, gameInfoP->talkValue); - ArgsAdd(&argvP[argc], "--talkspeed=", num, &argc); - } - - // music driver - if (gameInfoP->musicInfo.sound.music) { - static char *drv[] = { - "auto", - "null", - "adlib", - "towns", - "pcjr", - "native", - "pcspk" - }; - - if (StrCompare(drv[gameInfoP->musicInfo.sound.drvMusic], "native") == 0) { - if (OPTIONS_TST(kOptDeviceZodiac)) - ArgsAdd(&argvP[argc], "-e", "zodiac", &argc); // Tapwave Zodiac - else if (OPTIONS_TST(kOptSonyPa1LibAPI)) - ArgsAdd(&argvP[argc], "-e", "ypa1", &argc); // Pa1Lib devices - else - ArgsAdd(&argvP[argc], "-e", "auto", &argc); // no driver, switch to auto - } else { - ArgsAdd(&argvP[argc], "-e", drv[gameInfoP->musicInfo.sound.drvMusic], &argc); - } - - // output rate - UInt32 rates[] = {4000, 8000, 11025, 22050, 44100}; - StrIToA(num, rates[gameInfoP->musicInfo.sound.rate]); - ArgsAdd(&argvP[argc], "--output-rate=", num, &argc); - - // FM quality - gVars->fmQuality = gameInfoP->fmQuality; - - } else { - ArgsAdd(&argvP[argc], "-e", "null", &argc); - } - - // volume control - StrIToA(num, gameInfoP->musicInfo.volume.sfx); - ArgsAdd(&argvP[argc], "-s", num, &argc); - StrIToA(num, gameInfoP->musicInfo.volume.music); - ArgsAdd(&argvP[argc], "-m", num, &argc); - StrIToA(num, gameInfoP->musicInfo.volume.speech); - ArgsAdd(&argvP[argc], "-r", num, &argc); - - // game name - ArgsAdd(&argvP[argc], gameInfoP->gameP, NULL, &argc); - - gVars->palmVolume = gameInfoP->musicInfo.sound.music ? gameInfoP->musicInfo.volume.palm : 0; - - MemHandleUnlock(recordH); - } // end no game / game selected - - // common command line options - - // debug level - if (gPrefs->debug) { - StrIToA(num, gPrefs->debugLevel); - ArgsAdd(&argvP[argc], "-d", num, &argc); - } - - if (engine == ENGINE_QUEEN || engine == ENGINE_SKY) { - // alternative intro ? - if (gPrefs->altIntro) - ArgsAdd(&argvP[argc], "--alt-intro", NULL, &argc); - } - - if (engine == ENGINE_SCUMM) { - // demo mode ? - if (gPrefs->demoMode) - ArgsAdd(&argvP[argc], "--demo-mode", NULL, &argc); - } - - // copy protection ? - if (gPrefs->copyProtection) - ArgsAdd(&argvP[argc], "--copy-protection", NULL, &argc); - - // exceed max args ? - if (argc > MAX_ARG) - FrmCustomAlert(FrmErrorAlert, "Too many parameters.",0,0); - - // set some common options - stackSize = (gPrefs->setStack ? STACK_LARGER : STACK_DEFAULT); - lightspeed= (gPrefs->lightspeed.enable ? gPrefs->lightspeed.mode : 255); - toLauncher= (gPrefs->exitLauncher); - - // gVars values - // (gVars->HRrefNum defined in checkHRmode on Clie) -#ifndef _DEBUG_ENGINE - gVars->VFS.volRefNum = (gPrefs->card.autoDetect ? vfsInvalidVolRef : gPrefs->card.volRefNum); -#else - gVars->VFS.volRefNum = gPrefs->card.volRefNum; -#endif - gVars->vibrator = gPrefs->vibrator; - gVars->stdPalette = gPrefs->stdPalette; - gVars->VFS.cacheSize = (gPrefs->card.useCache ? gPrefs->card.cacheSize : 0); - gVars->indicator.showLED= gPrefs->card.showLED; - gVars->stylusClick = gPrefs->stylusClick; - gVars->autoSave = (gPrefs->autoSave ? gPrefs->autoSavePeriod : -1); - gVars->advancedMode = gPrefs->advancedMode; - gVars->arrowKeys = gPrefs->arrowKeys; - - // user params - HWR_RSTALL(); - - if (gPrefs->goLCD) - HWR_SET(INIT_GOLCD); - else - OPTIONS_RST(kOptGoLcdAPI); - - if (!gPrefs->autoOff) - HWR_SET(INIT_AUTOOFF); - - if (gVars->vibrator) - HWR_SET(INIT_VIBRATOR); -/* ???? - if ( musicDriver == 1 || - musicDriver == 3 || - musicDriver == 4 || - musicDriver == sysInvalidRefNum) { - HWR_SET(INIT_PA1LIB); - } -*/ - if (ModImport(&gVars->VFS.volRefNum, engine, &isARM) != errNone) { - if (bDirectMode) { - // and force exit if nothing selected - EventType event; - event.eType = keyDownEvent; - event.data.keyDown.chr = vchrLaunch; - event.data.keyDown.modifiers = commandKeyMask; - EvtAddUniqueEventToQueue(&event, 0, true); - } - ArgsFree(argvP); - return false; - } - - // reset mode if screen rotation occured (DIA only) - if (!direct && OPTIONS_TST(kOptCollapsible)) { - UInt8 mode = PalmScreenSize(0,0, &(gVars->screenFullWidth), &(gVars->screenFullHeight)); - OPTIONS_RST(kOptModeLandscape); - OPTIONS_SET((mode == PALM_LANDSCAPE) ? kOptModeLandscape : kOptNone); - } - - // free and save globals pref memory - GamCloseDatabase(false); - FrmCloseAllForms(); - SavePrefs(); - - { - UInt16 cardNo; - UInt32 dbID; - - LaunchParamType *cmdPBP = (LaunchParamType *)MemPtrNew(sizeof(LaunchParamType)); - - MemPtrSetOwner(cmdPBP, 0); - MemPtrSetOwner(gVars, 0); - ArgsSetOwner(argvP, 0); - - cardNo = 0; - dbID = DmFindDatabase(0, "ScummVM-Engine"); - - if (isARM) - FtrSet(appFileCreator, ftrStack , (stackSize * 4)); - else - ModSetStack(stackSize, cardNo, dbID); - - cmdPBP->args.argc = argc; - cmdPBP->args.argv = argvP; - cmdPBP->gVars = gVars; - cmdPBP->lightspeed = lightspeed; - cmdPBP->exitLauncher = toLauncher; - - SysUIAppSwitch(cardNo, dbID, sysAppLaunchCmdNormalLaunch, cmdPBP); - bLaunched = true; - } - - return false; -} |