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Diffstat (limited to 'backends/platform/PalmOS/Src/zodiac_gfx.cpp')
-rw-r--r--backends/platform/PalmOS/Src/zodiac_gfx.cpp309
1 files changed, 0 insertions, 309 deletions
diff --git a/backends/platform/PalmOS/Src/zodiac_gfx.cpp b/backends/platform/PalmOS/Src/zodiac_gfx.cpp
deleted file mode 100644
index 98c563e101..0000000000
--- a/backends/platform/PalmOS/Src/zodiac_gfx.cpp
+++ /dev/null
@@ -1,309 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "be_zodiac.h"
-#include "common/config-manager.h"
-#include "rumble.h"
-
-static asm Err _TwGfxOpen(void **aResult, void *aInfoResult) {
- stmfd sp!, {r4-r11,lr}
- ldr r9, [r9]
- ldr r9, [r9]
- sub sp, sp, #0x24
- mov r6, r0
- mov r7, r1
- ldr pc, =0x200995F0
-}
-
-int OSystem_PalmZodiac::getDefaultGraphicsMode() const {
- return GFX_WIDE;
-}
-
-void OSystem_PalmZodiac::load_gfx_mode() {
- Err e;
-
- if (_gfxLoaded)
- return;
- _gfxLoaded = true;
-
- // get command line config
- _fullscreen = ConfMan.getBool("fullscreen"); // TODO : (NORMAL mode)
- _ratio.adjustAspect = ConfMan.getBool("aspect_ratio") ? kRatioHeight : kRatioNone;
-
- // precalc ratio (WIDE mode)
- _ratio.width = (gVars->screenFullHeight * _screenWidth / _screenHeight);
- _ratio.height = (gVars->screenFullWidth * _screenHeight / _screenWidth);
-
- _offScreenP = (byte *)MemPtrNew(_screenWidth * _screenHeight);
-
- MemSet(_offScreenP, _screenWidth * _screenHeight, 0);
- MemSet(_nativePal, sizeof(_nativePal), 0);
- MemSet(_currentPalette, sizeof(_currentPalette), 0);
-
- UInt32 depth = 16;
- WinScreenMode(winScreenModeSet, NULL, NULL, &depth, NULL);
-
- _sysOldOrientation = SysGetOrientation();
- _sysOldTriggerState = PINGetInputTriggerState();
- SysSetOrientation(sysOrientationLandscape);
- SysSetOrientationTriggerState(sysOrientationTriggerDisabled);
- PINSetInputTriggerState(pinInputTriggerDisabled);
-
- gVars->indicator.on = Graphics::RGBToColor<Graphics::ColorMasks<565> >(0,255,0);
- gVars->indicator.off = Graphics::RGBToColor<Graphics::ColorMasks<565> >(0,0,0);
-
- _screenH = WinGetDisplayWindow();
- _screenP = (byte *)BmpGetBits(WinGetBitmap(_screenH));
-
- e = _TwGfxOpen((void **)&_gfxH, 0);
- e = TwGfxGetPalmDisplaySurface(_gfxH, &_palmScreenP);
-
- // overlay buffer
- TwGfxSurfaceInfoType nfo = {
- sizeof(TwGfxSurfaceInfoType),
- _screenWidth, _screenHeight, _screenWidth * 2,
- twGfxLocationAcceleratorMemory,
- twGfxPixelFormatRGB565_LE
- };
- e = TwGfxAllocSurface(_gfxH, &_overlayP, &nfo);
-
- // prepare main bitmap
- _srcBmp.size = sizeof(TwGfxBitmapType);
- _srcBmp.width = _screenWidth;
- _srcBmp.height = _screenHeight;
- _srcBmp.rowBytes = _screenWidth;
- _srcBmp.pixelFormat = twGfxPixelFormat8bpp;
- _srcBmp.data = _offScreenP;
- _srcBmp.palette = (UInt16 *)_nativePal;
-
- _srcRect.x = 0;
- _srcRect.y = 0;
- _srcRect.w = _screenWidth;
- _srcRect.h = _screenHeight;
-
- hotswap_gfx_mode(_mode);
-}
-
-void OSystem_PalmZodiac::hotswap_gfx_mode(int mode) {
- Err e;
- TwGfxSetClip(_palmScreenP, 0);
- WinSetDrawWindow(_screenH);
-
- _screenDest.w = _screenWidth;
- _screenDest.h = _screenHeight;
-
- // prevent bad DIA redraw (Stat part)
- if (mode == GFX_NORMAL) {
- _redawOSD = true;
- _stretched = (_screenWidth > gVars->screenWidth);
- StatShow();
- PINSetInputAreaState(pinInputAreaOpen);
-
- if (_stretched) {
- calc_rect(false);
- } else {
- // offsets
- _screenOffset.x = (gVars->screenWidth - _screenWidth) / 2;
- _screenOffset.y = (gVars->screenHeight - _screenHeight) / 2;
-
- // clip Tapwave API
- TwGfxRectType rt = { _screenOffset.x, _screenOffset.y, _screenWidth, _screenHeight };
- TwGfxSetClip(_palmScreenP, &rt);
- }
-
- } else {
- _redawOSD = false;
- _stretched = true;
- PINSetInputAreaState(pinInputAreaClosed);
- StatHide();
-
- calc_rect(true);
- }
-
- if (_stretched) {
- OPTIONS_SET(kOptDisableOnScrDisp);
- TwGfxSetClip(_palmScreenP, &_dstRect);
-
- if (!_tmpScreenP) {
- // wide buffer
- TwGfxSurfaceInfoType nfo = {
- sizeof(TwGfxSurfaceInfoType),
- _screenWidth, _screenHeight, _screenWidth * 2,
- twGfxLocationAcceleratorMemory,
- twGfxPixelFormatRGB565_LE
- };
- e = TwGfxAllocSurface(_gfxH, &_tmpScreenP, &nfo);
- }
- } else {
- OPTIONS_RST(kOptDisableOnScrDisp);
- if (_tmpScreenP) {
- e = TwGfxFreeSurface(_tmpScreenP);
- _tmpScreenP = NULL;
- }
- }
-
- _mode = mode;
- _srcPos.x = _screenOffset.x;
- _srcPos.y = _screenOffset.y;
- clear_screen();
-// updateScreen();
-}
-
-void OSystem_PalmZodiac::unload_gfx_mode() {
- Err e;
-
- if (!_gfxLoaded)
- return;
- _gfxLoaded = false;
-
- if (_tmpScreenP) {
- e = TwGfxFreeSurface(_tmpScreenP);
- _tmpScreenP = NULL;
- }
-
- e = TwGfxFreeSurface(_overlayP);
- e = TwGfxClose(_gfxH);
-
- UInt32 depth = 8;
- WinScreenMode(winScreenModeSet, NULL, NULL, &depth, NULL);
- clear_screen();
-
- MemPtrFree(_offScreenP);
-
- PINSetInputTriggerState(_sysOldTriggerState);
- SysSetOrientation(_sysOldOrientation);
- StatShow();
- PINSetInputAreaState(pinInputAreaOpen);
-}
-
-static void rumblePack(Boolean active) {
- if (!gVars->vibrator)
- return;
-
- RumbleRun(active);
-}
-
-void OSystem_PalmZodiac::int_setShakePos(int shakeOffset) {
- if (shakeOffset == 0)
- rumblePack(false);
-}
-
-void OSystem_PalmZodiac::updateScreen() {
- Err e;
-
- // draw the mouse pointer
- draw_mouse();
-
- // update the screen
- if (_overlayVisible) {
- if (_stretched) {
- TwGfxRectType dst = {_dstRect.x, _dstRect.y, _dstRect.w, _dstRect.h};
- e = TwGfxStretchBlt2(_palmScreenP, &dst, _overlayP, &_srcRect, twGfxStretchFast| (gVars->filter ? twGfxStretchSmooth : 0));
- } else {
- e = TwGfxBitBlt(_palmScreenP, &_srcPos, _overlayP, &_srcRect);
- }
-
- } else {
- if (_stretched) {
- TwGfxPointType pos = {0, 0};
- TwGfxRectType dst = {_dstRect.x, _dstRect.y, _dstRect.w, _dstRect.h};
-
- if (_new_shake_pos != _current_shake_pos) {
- TwGfxRectType r = { _screenOffset.x, _screenOffset.y, _dstRect.w, _new_shake_pos };
-
- if (_new_shake_pos != 0) {
- TwGfxFillRect(_palmScreenP, &r, 0);
- rumblePack(_new_shake_pos >= 3);
- }
- r.y += dst.h;
- r.h = _current_shake_pos;
- TwGfxFillRect(_palmScreenP, &r, 0);
-
- _current_shake_pos = _new_shake_pos;
- dst.y += _new_shake_pos;
- }
- e = TwGfxDrawBitmap(_tmpScreenP, &pos, &_srcBmp);
- e = TwGfxWaitForVBlank(_gfxH);
- e = TwGfxStretchBlt2(_palmScreenP, &dst, _tmpScreenP, &_srcRect, twGfxStretchFast| (gVars->filter ? twGfxStretchSmooth : 0));
-
- } else {
- TwGfxPointType pos = {_srcPos.x, _srcPos.y};
-
- if (_new_shake_pos != _current_shake_pos) {
- if (_new_shake_pos != 0) {
- TwGfxRectType r = { _screenOffset.x, _screenOffset.y, _screenWidth, _new_shake_pos };
- TwGfxFillRect(_palmScreenP, &r, 0);
- rumblePack(_new_shake_pos >= 3);
- }
- _current_shake_pos = _new_shake_pos;
- pos.y += _new_shake_pos;
- }
- e = TwGfxDrawBitmap(_palmScreenP, &pos, &_srcBmp);
- }
- }
-
- // undraw the mouse
- undraw_mouse();
-}
-
-void OSystem_PalmZodiac::draw_osd(UInt16 id, Int32 x, Int32 y, Boolean show, UInt8 color) {
- if (_mode != GFX_NORMAL)
- return;
- MemHandle hTemp = DmGetResource(bitmapRsc, id + 100);
-
- if (hTemp) {
- RGBColorType oldRGB;
- static const RGBColorType pal[4] = {
- {0,0,255,0},
- {0,255,255,0},
- {0,255,0,0},
- {0,0,0,0}
- };
-
- BitmapType *bmTemp;
- bmTemp = (BitmapType *)MemHandleLock(hTemp);
-
- Coord w, h;
- WinGetBitmapDimensions(bmTemp, &w, &h); // return the size of the low density bmp
-
- PointType dst = { _screenOffset.x + x, _screenOffset.y + y };
- RectangleType c, r = { dst.x, dst.y, w * 2, h * 2 };
-
- UInt16 old = WinSetCoordinateSystem(kCoordinatesNative);
- WinSetDrawWindow(_screenH);
- if (show) {
- WinSetForeColorRGB(&pal[3], &oldRGB);
- WinSetBackColorRGB(&pal[color], &oldRGB);
- WinPaintBitmap(bmTemp, dst.x, dst.y);
- } else {
- WinSetBackColorRGB(&pal[3], &oldRGB);
- WinFillRectangle(&r, 0);
- }
- WinSetCoordinateSystem(old);
-
- MemPtrUnlock(bmTemp);
- DmReleaseResource(hTemp);
- }
-}