diff options
Diffstat (limited to 'backends/platform/android/texture.cpp')
-rw-r--r-- | backends/platform/android/texture.cpp | 36 |
1 files changed, 25 insertions, 11 deletions
diff --git a/backends/platform/android/texture.cpp b/backends/platform/android/texture.cpp index a6b28ca485..e993ed6794 100644 --- a/backends/platform/android/texture.cpp +++ b/backends/platform/android/texture.cpp @@ -18,13 +18,27 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * - * $URL$ - * $Id$ - * */ #if defined(__ANDROID__) +// Allow use of stuff in <time.h> +#define FORBIDDEN_SYMBOL_EXCEPTION_time_h + +// Disable printf override in common/forbidden.h to avoid +// clashes with log.h from the Android SDK. +// That header file uses +// __attribute__ ((format(printf, 3, 4))) +// which gets messed up by our override mechanism; this could +// be avoided by either changing the Android SDK to use the equally +// legal and valid +// __attribute__ ((format(printf, 3, 4))) +// or by refining our printf override to use a varadic macro +// (which then wouldn't be portable, though). +// Anyway, for now we just disable the printf override globally +// for the Android port +#define FORBIDDEN_SYMBOL_EXCEPTION_printf + #include "base/main.h" #include "graphics/surface.h" @@ -147,7 +161,7 @@ void GLESBaseTexture::setLinearFilter(bool value) { void GLESBaseTexture::allocBuffer(GLuint w, GLuint h) { _surface.w = w; _surface.h = h; - _surface.bytesPerPixel = _pixelFormat.bytesPerPixel; + _surface.format = _pixelFormat; if (w == _texture_width && h == _texture_height) return; @@ -241,14 +255,14 @@ void GLESTexture::allocBuffer(GLuint w, GLuint h) { delete[] _buf; delete[] _pixels; - _pixels = new byte[w * h * _surface.bytesPerPixel]; + _pixels = new byte[w * h * _surface.format.bytesPerPixel]; assert(_pixels); _surface.pixels = _pixels; fillBuffer(0); - _buf = new byte[w * h * _surface.bytesPerPixel]; + _buf = new byte[w * h * _surface.format.bytesPerPixel]; assert(_buf); } @@ -257,10 +271,10 @@ void GLESTexture::updateBuffer(GLuint x, GLuint y, GLuint w, GLuint h, setDirtyRect(Common::Rect(x, y, x + w, y + h)); const byte *src = (const byte *)buf; - byte *dst = _pixels + y * _surface.pitch + x * _surface.bytesPerPixel; + byte *dst = _pixels + y * _surface.pitch + x * _surface.format.bytesPerPixel; do { - memcpy(dst, src, w * _surface.bytesPerPixel); + memcpy(dst, src, w * _surface.format.bytesPerPixel); dst += _surface.pitch; src += pitch_buf; } while (--h); @@ -301,10 +315,10 @@ void GLESTexture::drawTexture(GLshort x, GLshort y, GLshort w, GLshort h) { _tex = _buf; byte *src = _pixels + _dirty_rect.top * _surface.pitch + - _dirty_rect.left * _surface.bytesPerPixel; + _dirty_rect.left * _surface.format.bytesPerPixel; byte *dst = _buf; - uint16 l = dwidth * _surface.bytesPerPixel; + uint16 l = dwidth * _surface.format.bytesPerPixel; for (uint16 i = 0; i < dheight; ++i) { memcpy(dst, src, l); @@ -373,7 +387,7 @@ void GLESFakePaletteTexture::allocBuffer(GLuint w, GLuint h) { GLESBaseTexture::allocBuffer(w, h); - _surface.bytesPerPixel = 1; + _surface.format = Graphics::PixelFormat::createFormatCLUT8(); _surface.pitch = w; if (_surface.w == oldw && _surface.h == oldh) { |