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Diffstat (limited to 'backends/platform/android/texture.h')
-rw-r--r-- | backends/platform/android/texture.h | 285 |
1 files changed, 0 insertions, 285 deletions
diff --git a/backends/platform/android/texture.h b/backends/platform/android/texture.h deleted file mode 100644 index 4b05dfd5d4..0000000000 --- a/backends/platform/android/texture.h +++ /dev/null @@ -1,285 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#ifndef _ANDROID_TEXTURE_H_ -#define _ANDROID_TEXTURE_H_ - -#if defined(__ANDROID__) - -#include <GLES/gl.h> - -#include "graphics/surface.h" -#include "graphics/pixelformat.h" - -#include "common/rect.h" -#include "common/array.h" - -class GLESBaseTexture { -public: - static void initGLExtensions(); - -protected: - GLESBaseTexture(GLenum glFormat, GLenum glType, - Graphics::PixelFormat pixelFormat); - -public: - virtual ~GLESBaseTexture(); - - void release(); - void reinit(); - void initSize(); - - void setLinearFilter(bool value); - - virtual void allocBuffer(GLuint w, GLuint h); - - virtual void updateBuffer(GLuint x, GLuint y, GLuint width, GLuint height, - const void *buf, int pitch_buf) = 0; - virtual void fillBuffer(uint32 color) = 0; - - virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h); - - inline void setDrawRect(const Common::Rect &rect) { - _draw_rect = rect; - } - - inline void setDrawRect(int16 w, int16 h) { - _draw_rect = Common::Rect(w, h); - } - - inline void setDrawRect(int16 x1, int16 y1, int16 x2, int16 y2) { - _draw_rect = Common::Rect(x1, y1, x2, y2); - } - - inline const Common::Rect &getDrawRect() const { - return _draw_rect; - } - - inline void drawTextureRect() { - drawTexture(_draw_rect.left, _draw_rect.top, - _draw_rect.width(), _draw_rect.height()); - } - - inline void drawTextureOrigin() { - drawTexture(0, 0, _surface.w, _surface.h); - } - - inline GLuint width() const { - return _surface.w; - } - - inline GLuint height() const { - return _surface.h; - } - - inline uint16 pitch() const { - return _surface.pitch; - } - - inline bool isEmpty() const { - return _surface.w == 0 || _surface.h == 0; - } - - inline const Graphics::Surface *surface_const() const { - return &_surface; - } - - inline Graphics::Surface *surface() { - setDirty(); - return &_surface; - } - - virtual const byte *palette_const() const { - return 0; - }; - - virtual byte *palette() { - return 0; - }; - - inline bool hasPalette() const { - return _palettePixelFormat.bytesPerPixel > 0; - } - - inline bool dirty() const { - return _all_dirty || !_dirty_rect.isEmpty(); - } - - virtual const Graphics::PixelFormat &getPixelFormat() const; - - inline const Graphics::PixelFormat &getPalettePixelFormat() const { - return _palettePixelFormat; - } - -protected: - inline void setDirty() { - _all_dirty = true; - } - - inline void clearDirty() { - _all_dirty = false; - _dirty_rect.top = 0; - _dirty_rect.left = 0; - _dirty_rect.bottom = 0; - _dirty_rect.right = 0; - } - - inline void setDirtyRect(const Common::Rect& r) { - if (!_all_dirty) { - if (_dirty_rect.isEmpty()) - _dirty_rect = r; - else - _dirty_rect.extend(r); - } - } - - GLenum _glFormat; - GLenum _glType; - GLint _glFilter; - - GLuint _texture_name; - Graphics::Surface _surface; - GLuint _texture_width; - GLuint _texture_height; - - Common::Rect _draw_rect; - - bool _all_dirty; - Common::Rect _dirty_rect; - - Graphics::PixelFormat _pixelFormat; - Graphics::PixelFormat _palettePixelFormat; -}; - -class GLESTexture : public GLESBaseTexture { -protected: - GLESTexture(GLenum glFormat, GLenum glType, - Graphics::PixelFormat pixelFormat); - -public: - virtual ~GLESTexture(); - - virtual void allocBuffer(GLuint w, GLuint h); - - virtual void updateBuffer(GLuint x, GLuint y, GLuint width, GLuint height, - const void *buf, int pitch_buf); - virtual void fillBuffer(uint32 color); - - virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h); - -protected: - byte *_pixels; - byte *_buf; -}; - -// RGBA4444 texture -class GLES4444Texture : public GLESTexture { -public: - GLES4444Texture(); - virtual ~GLES4444Texture(); - - static Graphics::PixelFormat pixelFormat() { - return Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0); - } -}; - -// RGBA5551 texture -class GLES5551Texture : public GLESTexture { -public: - GLES5551Texture(); - virtual ~GLES5551Texture(); - - static inline Graphics::PixelFormat pixelFormat() { - return Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0); - } -}; - -// RGB565 texture -class GLES565Texture : public GLESTexture { -public: - GLES565Texture(); - virtual ~GLES565Texture(); - - static inline Graphics::PixelFormat pixelFormat() { - return Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); - } -}; - -// RGBA8888 texture -class GLES8888Texture : public GLESTexture { -public: - GLES8888Texture(); - virtual ~GLES8888Texture(); - - static inline Graphics::PixelFormat pixelFormat() { - // We assume LE since all Android platforms are LE. - return Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24); - } -}; - -class GLESFakePaletteTexture : public GLESBaseTexture { -protected: - GLESFakePaletteTexture(GLenum glFormat, GLenum glType, - Graphics::PixelFormat pixelFormat); - -public: - virtual ~GLESFakePaletteTexture(); - - virtual void allocBuffer(GLuint w, GLuint h); - virtual void updateBuffer(GLuint x, GLuint y, GLuint width, GLuint height, - const void *buf, int pitch_buf); - virtual void fillBuffer(uint32 color); - - virtual void drawTexture(GLshort x, GLshort y, GLshort w, GLshort h); - - virtual const byte *palette_const() const { - return (byte *)_palette; - }; - - virtual byte *palette() { - setDirty(); - return (byte *)_palette; - }; - - virtual const Graphics::PixelFormat &getPixelFormat() const; - -protected: - Graphics::PixelFormat _fake_format; - uint16 *_palette; - byte *_pixels; - uint16 *_buf; -}; - -class GLESFakePalette565Texture : public GLESFakePaletteTexture { -public: - GLESFakePalette565Texture(); - virtual ~GLESFakePalette565Texture(); -}; - -class GLESFakePalette5551Texture : public GLESFakePaletteTexture { -public: - GLESFakePalette5551Texture(); - virtual ~GLESFakePalette5551Texture(); -}; - -#endif -#endif |