diff options
Diffstat (limited to 'backends/platform/android/texture.h')
-rw-r--r-- | backends/platform/android/texture.h | 34 |
1 files changed, 31 insertions, 3 deletions
diff --git a/backends/platform/android/texture.h b/backends/platform/android/texture.h index 38a6228076..14eea44914 100644 --- a/backends/platform/android/texture.h +++ b/backends/platform/android/texture.h @@ -31,6 +31,7 @@ #include <GLES/gl.h> #include "graphics/surface.h" +#include "graphics/pixelformat.h" #include "common/rect.h" #include "common/array.h" @@ -41,10 +42,11 @@ public: protected: GLESTexture(byte bytesPerPixel, GLenum glFormat, GLenum glType, - size_t paletteSize); - virtual ~GLESTexture(); + size_t paletteSize, Graphics::PixelFormat pixelFormat); public: + virtual ~GLESTexture(); + void release(); void reinit(); void initSize(); @@ -82,6 +84,10 @@ public: return _all_dirty || !_dirty_rect.isEmpty(); } + inline Graphics::PixelFormat getPixelFormat() const { + return _pixelFormat; + } + protected: inline void setDirty() { _all_dirty = true; @@ -110,6 +116,8 @@ protected: // Covers dirty area Common::Rect _dirty_rect; + + Graphics::PixelFormat _pixelFormat; }; // RGBA4444 texture @@ -117,6 +125,21 @@ class GLES4444Texture : public GLESTexture { public: GLES4444Texture(); virtual ~GLES4444Texture(); + + static inline Graphics::PixelFormat getPixelFormat() { + return Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0); + } +}; + +// RGBA5551 texture +class GLES5551Texture : public GLESTexture { +public: + GLES5551Texture(); + virtual ~GLES5551Texture(); + + static inline Graphics::PixelFormat getPixelFormat() { + return Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0); + } }; // RGB565 texture @@ -124,15 +147,20 @@ class GLES565Texture : public GLESTexture { public: GLES565Texture(); virtual ~GLES565Texture(); + + static inline Graphics::PixelFormat getPixelFormat() { + return Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0); + } }; class GLESPaletteTexture : public GLESTexture { protected: GLESPaletteTexture(byte bytesPerPixel, GLenum glFormat, GLenum glType, size_t paletteSize); - virtual ~GLESPaletteTexture(); public: + virtual ~GLESPaletteTexture(); + virtual void allocBuffer(GLuint width, GLuint height); virtual void updateBuffer(GLuint x, GLuint y, GLuint width, GLuint height, const void *buf, int pitch); |