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-rw-r--r--backends/platform/bada/audio.h146
1 files changed, 73 insertions, 73 deletions
diff --git a/backends/platform/bada/audio.h b/backends/platform/bada/audio.h
index 9279593afd..a6debef5a8 100644
--- a/backends/platform/bada/audio.h
+++ b/backends/platform/bada/audio.h
@@ -1,73 +1,73 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef BADA_AUDIO_H
-#define BADA_AUDIO_H
-
-#include <FBase.h>
-#include <FMedia.h>
-#include <FIo.h>
-#include <FBaseByteBuffer.h>
-
-#include "config.h"
-#include "common/scummsys.h"
-#include "common/system.h"
-#include "audio/mixer_intern.h"
-
-using namespace Osp::Base;
-using namespace Osp::Base::Collection;
-using namespace Osp::Base::Runtime;
-using namespace Osp::Media;
-using namespace Osp::Io;
-
-#define NUM_AUDIO_BUFFERS 2
-
-class AudioThread: public Osp::Media::IAudioOutEventListener,
- public Osp::Base::Runtime::ITimerEventListener,
- public Osp::Base::Runtime::Thread {
-public:
- AudioThread(void);
- ~AudioThread(void);
-
- Audio::MixerImpl *Construct(OSystem *system);
- bool isSilentMode();
- void setMute(bool on);
- int setVolume(bool up, bool minMax);
-
- bool OnStart(void);
- void OnStop(void);
- void OnAudioOutErrorOccurred(Osp::Media::AudioOut &src, result r);
- void OnAudioOutInterrupted(Osp::Media::AudioOut &src);
- void OnAudioOutReleased(Osp::Media::AudioOut &src);
- void OnAudioOutBufferEndReached(Osp::Media::AudioOut &src);
- void OnTimerExpired(Timer &timer);
-
-private:
- Audio::MixerImpl *_mixer;
- Osp::Base::Runtime::Timer *_timer;
- Osp::Media::AudioOut *_audioOut;
- Osp::Base::ByteBuffer _audioBuffer[NUM_AUDIO_BUFFERS];
- int _head, _tail, _ready, _interval, _playing;
- bool _muted;
-};
-
-#endif
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BADA_AUDIO_H
+#define BADA_AUDIO_H
+
+#include <FBase.h>
+#include <FMedia.h>
+#include <FIo.h>
+#include <FBaseByteBuffer.h>
+
+#include "config.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+#include "audio/mixer_intern.h"
+
+using namespace Osp::Base;
+using namespace Osp::Base::Collection;
+using namespace Osp::Base::Runtime;
+using namespace Osp::Media;
+using namespace Osp::Io;
+
+#define NUM_AUDIO_BUFFERS 2
+
+class AudioThread: public Osp::Media::IAudioOutEventListener,
+ public Osp::Base::Runtime::ITimerEventListener,
+ public Osp::Base::Runtime::Thread {
+public:
+ AudioThread(void);
+ ~AudioThread(void);
+
+ Audio::MixerImpl *Construct(OSystem *system);
+ bool isSilentMode();
+ void setMute(bool on);
+ int setVolume(bool up, bool minMax);
+
+ bool OnStart(void);
+ void OnStop(void);
+ void OnAudioOutErrorOccurred(Osp::Media::AudioOut &src, result r);
+ void OnAudioOutInterrupted(Osp::Media::AudioOut &src);
+ void OnAudioOutReleased(Osp::Media::AudioOut &src);
+ void OnAudioOutBufferEndReached(Osp::Media::AudioOut &src);
+ void OnTimerExpired(Timer &timer);
+
+private:
+ Audio::MixerImpl *_mixer;
+ Osp::Base::Runtime::Timer *_timer;
+ Osp::Media::AudioOut *_audioOut;
+ Osp::Base::ByteBuffer _audioBuffer[NUM_AUDIO_BUFFERS];
+ int _head, _tail, _ready, _interval, _playing;
+ bool _muted;
+};
+
+#endif