diff options
Diffstat (limited to 'backends/platform/bada/graphics.cpp')
-rw-r--r-- | backends/platform/bada/graphics.cpp | 261 |
1 files changed, 0 insertions, 261 deletions
diff --git a/backends/platform/bada/graphics.cpp b/backends/platform/bada/graphics.cpp deleted file mode 100644 index bd65c597c6..0000000000 --- a/backends/platform/bada/graphics.cpp +++ /dev/null @@ -1,261 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "graphics/fontman.h" - -#include "backends/platform/bada/form.h" -#include "backends/platform/bada/system.h" -#include "backends/platform/bada/graphics.h" - -// -// BadaGraphicsManager -// -BadaGraphicsManager::BadaGraphicsManager(BadaAppForm *appForm) : - _appForm(appForm), - _eglDisplay(EGL_DEFAULT_DISPLAY), - _eglSurface(EGL_NO_SURFACE), - _eglConfig(0), - _eglContext(EGL_NO_CONTEXT), - _initState(true) { - assert(appForm != NULL); - _videoMode.fullscreen = true; -} - -const Graphics::Font *BadaGraphicsManager::getFontOSD() { - return FontMan.getFontByUsage(Graphics::FontManager::kBigGUIFont); -} - -bool BadaGraphicsManager::moveMouse(int16 &x, int16 &y) { - int16 currentX = _cursorState.x; - int16 currentY = _cursorState.y; - - // save the current hardware coordinates - _cursorState.x = x; - _cursorState.y = y; - - // return x/y as game coordinates - adjustMousePosition(x, y); - - // convert current x/y to game coordinates - adjustMousePosition(currentX, currentY); - - // return whether game coordinates have changed - return (currentX != x || currentY != y); -} - -Common::List<Graphics::PixelFormat> BadaGraphicsManager::getSupportedFormats() const { - logEntered(); - - Common::List<Graphics::PixelFormat> res; - res.push_back(Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0)); - res.push_back(Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0)); - res.push_back(Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0)); - res.push_back(Graphics::PixelFormat::createFormatCLUT8()); - return res; -} - -bool BadaGraphicsManager::hasFeature(OSystem::Feature f) { - bool result = (f == OSystem::kFeatureFullscreenMode || - f == OSystem::kFeatureVirtualKeyboard || - OpenGLGraphicsManager::hasFeature(f)); - return result; -} - -void BadaGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) { - OpenGLGraphicsManager::setFeatureState(f, enable); -} - -void BadaGraphicsManager::setReady() { - _initState = false; -} - -void BadaGraphicsManager::updateScreen() { - if (_transactionMode == kTransactionNone) { - internUpdateScreen(); - } -} - -bool BadaGraphicsManager::loadEgl() { - logEntered(); - - EGLint numConfigs = 1; - EGLint eglConfigList[] = { - EGL_RED_SIZE, 5, - EGL_GREEN_SIZE, 6, - EGL_BLUE_SIZE, 5, - EGL_ALPHA_SIZE, 0, - EGL_DEPTH_SIZE, 8, - EGL_SURFACE_TYPE, EGL_WINDOW_BIT, - EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT, - EGL_NONE - }; - - EGLint eglContextList[] = { - EGL_CONTEXT_CLIENT_VERSION, 1, - EGL_NONE - }; - - eglBindAPI(EGL_OPENGL_ES_API); - - if (_eglDisplay) { - unloadGFXMode(); - } - - _eglDisplay = eglGetDisplay((EGLNativeDisplayType) EGL_DEFAULT_DISPLAY); - if (EGL_NO_DISPLAY == _eglDisplay) { - systemError("eglGetDisplay() failed"); - return false; - } - - if (EGL_FALSE == eglInitialize(_eglDisplay, NULL, NULL) || - EGL_SUCCESS != eglGetError()) { - systemError("eglInitialize() failed"); - return false; - } - - if (EGL_FALSE == eglChooseConfig(_eglDisplay, eglConfigList, - &_eglConfig, 1, &numConfigs) || - EGL_SUCCESS != eglGetError()) { - systemError("eglChooseConfig() failed"); - return false; - } - - if (!numConfigs) { - systemError("eglChooseConfig() failed. Matching config does not exist \n"); - return false; - } - - _eglSurface = eglCreateWindowSurface(_eglDisplay, _eglConfig, - (EGLNativeWindowType)_appForm, NULL); - if (EGL_NO_SURFACE == _eglSurface || EGL_SUCCESS != eglGetError()) { - systemError("eglCreateWindowSurface() failed. EGL_NO_SURFACE"); - return false; - } - - _eglContext = eglCreateContext(_eglDisplay, _eglConfig, - EGL_NO_CONTEXT, eglContextList); - if (EGL_NO_CONTEXT == _eglContext || - EGL_SUCCESS != eglGetError()) { - systemError("eglCreateContext() failed"); - return false; - } - - if (false == eglMakeCurrent(_eglDisplay, _eglSurface, _eglSurface, _eglContext) || - EGL_SUCCESS != eglGetError()) { - systemError("eglMakeCurrent() failed"); - return false; - } - - logLeaving(); - return true; -} - -bool BadaGraphicsManager::loadGFXMode() { - logEntered(); - - if (!loadEgl()) { - unloadGFXMode(); - return false; - } - - int x, y, width, height; - _appForm->GetBounds(x, y, width, height); - _videoMode.overlayWidth = _videoMode.hardwareWidth = width; - _videoMode.overlayHeight = _videoMode.hardwareHeight = height; - _videoMode.scaleFactor = 3; // for proportional sized cursor in the launcher - - AppLog("screen size: %dx%d", _videoMode.hardwareWidth, _videoMode.hardwareHeight); - return OpenGLGraphicsManager::loadGFXMode(); -} - -void BadaGraphicsManager::loadTextures() { - logEntered(); - - OpenGLGraphicsManager::loadTextures(); - - // prevent image skew in some games, see: - // http://www.opengl.org/resources/features/KilgardTechniques/oglpitfall - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); -} - -void BadaGraphicsManager::internUpdateScreen() { - if (!_initState) { - OpenGLGraphicsManager::internUpdateScreen(); - eglSwapBuffers(_eglDisplay, _eglSurface); - } else { - showSplash(); - } -} - -void BadaGraphicsManager::unloadGFXMode() { - logEntered(); - - if (EGL_NO_DISPLAY != _eglDisplay) { - eglMakeCurrent(_eglDisplay, NULL, NULL, NULL); - - if (_eglContext != EGL_NO_CONTEXT) { - eglDestroyContext(_eglDisplay, _eglContext); - _eglContext = EGL_NO_CONTEXT; - } - - if (_eglSurface != EGL_NO_SURFACE) { - eglDestroySurface(_eglDisplay, _eglSurface); - _eglSurface = EGL_NO_SURFACE; - } - - eglTerminate(_eglDisplay); - _eglDisplay = EGL_NO_DISPLAY; - } - - _eglConfig = NULL; - - OpenGLGraphicsManager::unloadGFXMode(); - logLeaving(); -} - -// display a simple splash screen until launcher is ready -void BadaGraphicsManager::showSplash() { - Canvas canvas; - canvas.Construct(); - canvas.SetBackgroundColor(Color::COLOR_BLACK); - canvas.Clear(); - - int x = _videoMode.hardwareWidth / 3; - int y = _videoMode.hardwareHeight / 3; - - Font *pFont = new Font(); - pFont->Construct(FONT_STYLE_ITALIC | FONT_STYLE_BOLD, 55); - canvas.SetFont(*pFont); - canvas.SetForegroundColor(Color::COLOR_GREEN); - canvas.DrawText(Point(x, y), L"ScummVM"); - delete pFont; - - pFont = new Font(); - pFont->Construct(FONT_STYLE_ITALIC | FONT_STYLE_BOLD, 35); - canvas.SetFont(*pFont); - canvas.SetForegroundColor(Color::COLOR_WHITE); - canvas.DrawText(Point(x + 70, y + 50), L"Loading ..."); - delete pFont; - - canvas.Show(); - -} |