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Diffstat (limited to 'backends/platform/dc/README')
-rw-r--r-- | backends/platform/dc/README | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/backends/platform/dc/README b/backends/platform/dc/README new file mode 100644 index 0000000000..c83254aa34 --- /dev/null +++ b/backends/platform/dc/README @@ -0,0 +1,26 @@ +Compiling ScummVM for SEGA Dreamcast +==================================== + +If you want to compile ScummVM for your Dreamcast, +you'll need the following: + +* gcc-3.4.2 configured as a cross-compiler for `sh-elf' + +* binutils-2.14 configured likewise (don't use 2.15, it's broken...) + +* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.12.0.tar.gz> + +* libronin-0.4 : <URL:http://peter.bortas.org/scumm/libronin-0.4.tar.gz> + +* libmad : <URL:http://mc.pp.se/dc/files/libmad-0.15.1b.tar.gz> + +* GNU make + + +Edit the Makefile to contain the path to libronin if you installed it +somewhere other than /usr/local/ronin, then run `make dist', and you +should get a scrambled binary SCUMMVM.BIN and some plugins *.PLG. + +For serial/IP upload, remove the "BUILD_PLUGINS" line and just run `make', +to get a static binary with the name `scummvm.elf'. + |