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Diffstat (limited to 'backends/platform/dc/display.cpp')
-rw-r--r--backends/platform/dc/display.cpp84
1 files changed, 42 insertions, 42 deletions
diff --git a/backends/platform/dc/display.cpp b/backends/platform/dc/display.cpp
index 1790785b67..9d095e389d 100644
--- a/backends/platform/dc/display.cpp
+++ b/backends/platform/dc/display.cpp
@@ -49,7 +49,7 @@
#define COPYPIXEL(n) do { \
unsigned short _tmp = pal[*s++]; \
d[n] = _tmp|(pal[*s++]<<16); \
-} while(0)
+} while (0)
static void texture_memcpy64_pal(void *dest, void *src, int cnt, unsigned short *pal)
{
@@ -58,7 +58,7 @@ static void texture_memcpy64_pal(void *dest, void *src, int cnt, unsigned short
(0xe0000000 | (((unsigned long)dest) & 0x03ffffc0));
QACR0 = ((0xa4000000>>26)<<2)&0x1c;
QACR1 = ((0xa4000000>>26)<<2)&0x1c;
- while(cnt--) {
+ while (cnt--) {
COPYPIXEL(0);
COPYPIXEL(1);
COPYPIXEL(2);
@@ -91,7 +91,7 @@ static void texture_memcpy64(void *dest, void *src, int cnt)
(0xe0000000 | (((unsigned long)dest) & 0x03ffffc0));
QACR0 = ((0xa4000000>>26)<<2)&0x1c;
QACR1 = ((0xa4000000>>26)<<2)&0x1c;
- while(cnt--) {
+ while (cnt--) {
d[0] = *s++;
d[1] = *s++;
d[2] = *s++;
@@ -137,8 +137,8 @@ void commit_dummy_transpoly()
void OSystem_Dreamcast::setPalette(const byte *colors, uint start, uint num)
{
unsigned short *dst = palette + start;
- if(num>0)
- while( num-- ) {
+ if (num>0)
+ while ( num-- ) {
*dst++ = ((colors[0]<<7)&0x7c00)|
((colors[1]<<2)&0x03e0)|
((colors[2]>>3)&0x001f);
@@ -150,8 +150,8 @@ void OSystem_Dreamcast::setPalette(const byte *colors, uint start, uint num)
void OSystem_Dreamcast::setCursorPalette(const byte *colors, uint start, uint num)
{
unsigned short *dst = cursor_palette + start;
- if(num>0)
- while( num-- ) {
+ if (num>0)
+ while ( num-- ) {
*dst++ = ((colors[0]<<7)&0x7c00)|
((colors[1]<<2)&0x03e0)|
((colors[2]>>3)&0x001f);
@@ -168,8 +168,8 @@ void OSystem_Dreamcast::disableCursorPalette(bool disable)
void OSystem_Dreamcast::grabPalette(byte *colors, uint start, uint num)
{
const unsigned short *src = palette + start;
- if(num>0)
- while( num-- ) {
+ if (num>0)
+ while ( num-- ) {
unsigned short p = *src++;
colors[0] = ((p&0x7c00)>>7)|((p&0x7000)>>12);
colors[1] = ((p&0x03e0)>>2)|((p&0x0380)>>7);
@@ -181,10 +181,10 @@ void OSystem_Dreamcast::grabPalette(byte *colors, uint start, uint num)
void OSystem_Dreamcast::setScaling()
{
- if(_screen_w > 400) {
+ if (_screen_w > 400) {
_xscale = _yscale = 1.0;
_top_offset = (SCREEN_H-_screen_h)>>1;
- } else if(_aspect_stretch && _screen_w == 320 && _screen_h == 200) {
+ } else if (_aspect_stretch && _screen_w == 320 && _screen_h == 200) {
_xscale = SCREEN_W/320.0;
_yscale = SCREEN_H/200.0;
_top_offset = 0;
@@ -206,22 +206,22 @@ void OSystem_Dreamcast::initSize(uint w, uint h)
_screen_h = h;
_overlay_x = (w-OVL_W)/2;
_overlay_y = (h-OVL_H)/2;
- if(_overlay_x<0) _overlay_x = 0;
- if(_overlay_y<0) _overlay_y = 0;
+ if (_overlay_x<0) _overlay_x = 0;
+ if (_overlay_y<0) _overlay_y = 0;
setScaling();
ta_sync();
- if(!screen)
+ if (!screen)
screen = new unsigned char[SCREEN_W*SCREEN_H];
- if(!overlay)
+ if (!overlay)
overlay = new unsigned short[OVL_W*OVL_H];
- for(int i=0; i<NUM_BUFFERS; i++)
- if(!screen_tx[i])
+ for (int i=0; i<NUM_BUFFERS; i++)
+ if (!screen_tx[i])
screen_tx[i] = ta_txalloc(SCREEN_W*SCREEN_H*2);
- for(int i=0; i<NUM_BUFFERS; i++)
- if(!mouse_tx[i])
+ for (int i=0; i<NUM_BUFFERS; i++)
+ if (!mouse_tx[i])
mouse_tx[i] = ta_txalloc(MOUSE_W*MOUSE_H*2);
- for(int i=0; i<NUM_BUFFERS; i++)
- if(!ovl_tx[i])
+ for (int i=0; i<NUM_BUFFERS; i++)
+ if (!ovl_tx[i])
ovl_tx[i] = ta_txalloc(OVL_TXSTRIDE*OVL_H*2);
_screen_buffer = 0;
_mouse_buffer = 0;
@@ -239,7 +239,7 @@ void OSystem_Dreamcast::initSize(uint w, uint h)
void OSystem_Dreamcast::copyRectToScreen(const byte *buf, int pitch, int x, int y,
int w, int h)
{
- if(w<1 || h<1)
+ if (w<1 || h<1)
return;
unsigned char *dst = screen + y*SCREEN_W + x;
do {
@@ -293,7 +293,7 @@ void OSystem_Dreamcast::updateScreen(void)
struct polygon_list mypoly;
struct packed_colour_vertex_list myvertex;
- if(_screen_dirty) {
+ if (_screen_dirty) {
_screen_buffer++;
_screen_buffer &= NUM_BUFFERS-1;
@@ -301,10 +301,10 @@ void OSystem_Dreamcast::updateScreen(void)
unsigned short *dst = (unsigned short *)screen_tx[_screen_buffer];
unsigned char *src = screen;
- // while((*((volatile unsigned int *)(void*)0xa05f810c) & 0x3ff) != 200);
+ // while ((*((volatile unsigned int *)(void*)0xa05f810c) & 0x3ff) != 200);
// *((volatile unsigned int *)(void*)0xa05f8040) = 0xff0000;
- for( int y = 0; y<_screen_h; y++ )
+ for ( int y = 0; y<_screen_h; y++ )
{
texture_memcpy64_pal( dst, src, _screen_w>>5, palette );
src += SCREEN_W;
@@ -314,7 +314,7 @@ void OSystem_Dreamcast::updateScreen(void)
_screen_dirty = false;
}
- if( _overlay_visible && _overlay_dirty ) {
+ if ( _overlay_visible && _overlay_dirty ) {
_overlay_buffer++;
_overlay_buffer &= NUM_BUFFERS-1;
@@ -322,7 +322,7 @@ void OSystem_Dreamcast::updateScreen(void)
unsigned short *dst = (unsigned short *)ovl_tx[_overlay_buffer];
unsigned short *src = overlay;
- for( int y = 0; y<OVL_H; y++ )
+ for ( int y = 0; y<OVL_H; y++ )
{
texture_memcpy64( dst, src, OVL_W>>5 );
src += OVL_W;
@@ -378,15 +378,15 @@ void OSystem_Dreamcast::updateScreen(void)
ta_commit_end();
- if(_overlay_visible) {
- if(_overlay_fade < 1.0)
+ if (_overlay_visible) {
+ if (_overlay_fade < 1.0)
_overlay_fade += 0.125;
} else {
- if(_overlay_fade > 0)
+ if (_overlay_fade > 0)
_overlay_fade -= 0.125;
}
- if(_overlay_fade > 0.0) {
+ if (_overlay_fade > 0.0) {
mypoly.cmd =
TA_CMD_POLYGON|TA_CMD_POLYGON_TYPE_TRANSPARENT|TA_CMD_POLYGON_SUBLIST|
@@ -432,16 +432,16 @@ void OSystem_Dreamcast::updateScreen(void)
ta_commit_list(&myvertex);
}
- if(_softkbd_on)
- if(_softkbd_motion < 120)
+ if (_softkbd_on)
+ if (_softkbd_motion < 120)
_softkbd_motion += 10;
else
;
else
- if(_softkbd_motion > 0)
+ if (_softkbd_motion > 0)
_softkbd_motion -= 10;
- if(_softkbd_motion)
+ if (_softkbd_motion)
_softkbd.draw(330.0*sin(0.013*_softkbd_motion) - 320.0, 200.0,
120-_softkbd_motion);
@@ -467,11 +467,11 @@ void OSystem_Dreamcast::drawMouse(int xdraw, int ydraw, int w, int h,
unsigned short *dst = (unsigned short *)mouse_tx[_mouse_buffer];
int y=0;
- if(visible && w && h && w<=MOUSE_W && h<=MOUSE_H)
- for(int y=0; y<h; y++) {
+ if (visible && w && h && w<=MOUSE_W && h<=MOUSE_H)
+ for (int y=0; y<h; y++) {
int x;
- for(x=0; x<w; x++)
- if(*buf == _ms_keycolor) {
+ for (x=0; x<w; x++)
+ if (*buf == _ms_keycolor) {
*dst++ = 0;
buf++;
} else
@@ -527,7 +527,7 @@ void OSystem_Dreamcast::drawMouse(int xdraw, int ydraw, int w, int h,
void OSystem_Dreamcast::mouseToSoftKbd(int x, int y, int &rx, int &ry) const
{
- if(_softkbd_motion) {
+ if (_softkbd_motion) {
rx = (int)(x*_xscale - (330.0*sin(0.013*_softkbd_motion) - 320.0));
ry = (int)(y*_yscale + TOP_OFFSET - 200.0);
} else {
@@ -550,7 +550,7 @@ void OSystem_Dreamcast::hideOverlay()
void OSystem_Dreamcast::clearOverlay()
{
- if(!_overlay_visible)
+ if (!_overlay_visible)
return;
memset(overlay, 0, OVL_W*OVL_H*sizeof(unsigned short));
@@ -572,7 +572,7 @@ void OSystem_Dreamcast::grabOverlay(int16 *buf, int pitch)
void OSystem_Dreamcast::copyRectToOverlay(const int16 *buf, int pitch,
int x, int y, int w, int h)
{
- if(w<1 || h<1)
+ if (w<1 || h<1)
return;
unsigned short *dst = overlay + y*OVL_W + x;
do {