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Diffstat (limited to 'backends/platform/dingux/README.MIYOO')
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diff --git a/backends/platform/dingux/README.MIYOO b/backends/platform/dingux/README.MIYOO new file mode 100644 index 0000000000..ecee753f61 --- /dev/null +++ b/backends/platform/dingux/README.MIYOO @@ -0,0 +1,44 @@ +[ScummVM-MIYOO README] + +Controls +======== +- Dpad/analog joy: move mouse cursor +- A: left mouse button click +- B: right mouse button click +- X: '0' key +- Y: '.' key (skips dialogue line in some engines) +- Left Trigger: open global menu +- Right Trigger: opens virtual keyboard +- Select: ESC button, scene skip in some engines +- Start: F5 key, game menu in some engines + +Installation from binaries +========================== +Copy over scummvm.opk file to /media/data/apps directory on the device. + +Mount your SD card in your pc, then copy the directory "scummvm" found in +the release package to a directory inside /emus. +At this point is sufficient to point your launcher (eg. gmenu2x) to scummvm.elf +file included into the scummvm directory you copied to the SD card, and then launch it. + +Building from binaries +====================== +It's pretty simple if you are running Linux on an x86/amd64 machine: +1. Download and install the Miyoo toolchain (https://github.com/steward-fu/miyoo/releases/download/v1.0/toolchain.7z) +2. Download ScummVM sources and uncompress them +3. Run backends/platform/dingux/build.miyoo.sh script +4. Copy copy the directory "scummvm" to your device +5. Enjoy + +Troubleshooting +=============== +Please be advised that currently games with a resolution above 320x240 +are disabled due to the limited screen resolution on the MIYOO. This could be +changed in the future. + +In case you need to submit a bugreport, you may find the log file at the +following path: + + /var/tmp/scummvm.log + +The log file is being overwritten at every ScummVM run. |