diff options
Diffstat (limited to 'backends/platform/ds/arm9/source/blitters.cpp')
-rw-r--r-- | backends/platform/ds/arm9/source/blitters.cpp | 272 |
1 files changed, 272 insertions, 0 deletions
diff --git a/backends/platform/ds/arm9/source/blitters.cpp b/backends/platform/ds/arm9/source/blitters.cpp new file mode 100644 index 0000000000..5c9e07fd47 --- /dev/null +++ b/backends/platform/ds/arm9/source/blitters.cpp @@ -0,0 +1,272 @@ +/* ScummVMDS - Scumm Interpreter DS Port + * Copyright (C) 2002-2004 The ScummVM project and Neil Millstone + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + */ + +#include "stdafx.h" +#define CHARSET_MASK_TRANSPARENCY 253 + +namespace DS { + +void asmDrawStripToScreen(int height, int width, byte const* text, byte const* src, byte* dst, + int vsPitch, int vmScreenWidth, int textSurfacePitch) { + + + if (height <= 0) height = 1; + if (width < 4) return; + + + width &= ~4; +// src = (const byte *) (((int) (src)) & (~4)); +// dst = (byte *) (((int) (dst)) & (~4)); +// text = (const byte *) (((int) (text)) & (~4)); + + asm ( "mov r5, %0\n" // Height + "yLoop:\n" + "mov r3, #0\n" // X pos + + "xLoop:\n" + + "ldr r4, [%2, r3]\n" // Load text layer word + "cmp r4, %5\n" + "bne singleByteCompare\n" + "ldr r4, [%3, r3]\n" + "str r4, [%4, r3]\n" + "add r3, r3, #4\n" + "cmp r3, %1\n" // x == width? + "blt xLoop\n" + + "add %2, %2, %8\n" // src += vs->pitch + "add %3, %3, %6\n" // dst += _vm->_screenWidth + "add %4, %4, %7\n" // text += _textSurface.pitch + "sub r5, r5, #1\n" // y -= 1 + "cmp r5, #0\n" // y == 0? + "bne yLoop\n" + "b end\n" + + + "singleByteCompare:\n" + "ldrb r4, [%2, r3]\n" // Load text byte + "cmps r4, %5, lsr #24\n" // Compare with mask + "strneb r4, [%4, r3]\n" // Store if not equal + "ldreqb r4, [%3, r3]\n" // Otherwise Load src byte + "streqb r4, [%4, r3]\n" // Store it + "add r3, r3, #1\n" + + "ldrb r4, [%2, r3]\n" // Load text byte + "cmps r4, %5, lsr #24\n" // Compare with mask + "strneb r4, [%4, r3]\n" // Store if not equal + "ldreqb r4, [%3, r3]\n" // Otherwise Load src byte + "streqb r4, [%4, r3]\n" // Store it + "add r3, r3, #1\n" + + "ldrb r4, [%2, r3]\n" // Load text byte + "cmps r4, %5, lsr #24\n" // Compare with mask + "strneb r4, [%4, r3]\n" // Store if not equal + "ldreqb r4, [%3, r3]\n" // Otherwise Load src byte + "streqb r4, [%4, r3]\n" // Store it + "add r3, r3, #1\n" + + "ldrb r4, [%2, r3]\n" // Load text byte + "cmps r4, %5, lsr #24\n" // Compare with mask + "strneb r4, [%4, r3]\n" // Store if not equal + "ldreqb r4, [%3, r3]\n" // Otherwise Load src byte + "streqb r4, [%4, r3]\n" // Store it + "add r3, r3, #1\n" + + "cmps r3, %1\n" // x == width? + "blt xLoop\n" // Repeat + "add %2, %2, %8\n" // src += vs->pitch + "add %3, %3, %6\n" // dst += _vm->_screenWidth + "add %4, %4, %7\n" // text += _textSurface.pitch + "sub r5, r5, #1\n" // y -= 1 + "cmp r5, #0\n" // y == 0? + "bne yLoop\n" + + "end:\n" + : /* no output registers */ + : "r" (height), "r" (width), "r" (text), "r" (src), "r" (dst), "r" (CHARSET_MASK_TRANSPARENCY | (CHARSET_MASK_TRANSPARENCY << 8) | (CHARSET_MASK_TRANSPARENCY << 16) | (CHARSET_MASK_TRANSPARENCY << 24)), + "r" (vsPitch), "r" (vmScreenWidth), "r" (textSurfacePitch) + : "r5", "r3", "r4", "%2", "%3", "%4", "memory"); +} + + + +void asmCopy8Col(byte* dst, int dstPitch, const byte* src, int height) { + asm("ands r0, %3, #1\n" + "addne %3, %3, #1\n" + "bne roll2\n" + + "yLoop2:\n" + "ldr r0, [%2, #0]\n" + "str r0, [%0, #0]\n" + "ldr r0, [%2, #4]\n" + "str r0, [%0, #4]\n" + "add %0, %0, %1\n" + "add %2, %2, %1\n" + "roll2:\n" + "ldr r0, [%2, #0]\n" + "str r0, [%0, #0]\n" + "ldr r0, [%2, #4]\n" + "str r0, [%0, #4]\n" + "add %0, %0, %1\n" + "add %2, %2, %1\n" + "subs %3, %3, #2\n" + "bne yLoop2\n" + + : /* no output registers */ + : "r" (dst), "r" (dstPitch), "r" (src), "r" (height) + : "r0", "%0", "%2", "%3"); +} + +} +/* ScummVMDS - Scumm Interpreter DS Port + * Copyright (C) 2002-2004 The ScummVM project and Neil Millstone + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + */ + +#include "stdafx.h" +#define CHARSET_MASK_TRANSPARENCY 253 + +namespace DS { + +void asmDrawStripToScreen(int height, int width, byte const* text, byte const* src, byte* dst, + int vsPitch, int vmScreenWidth, int textSurfacePitch) { + + + if (height <= 0) height = 1; + if (width < 4) return; + + + width &= ~4; +// src = (const byte *) (((int) (src)) & (~4)); +// dst = (byte *) (((int) (dst)) & (~4)); +// text = (const byte *) (((int) (text)) & (~4)); + + asm ( "mov r5, %0\n" // Height + "yLoop:\n" + "mov r3, #0\n" // X pos + + "xLoop:\n" + + "ldr r4, [%2, r3]\n" // Load text layer word + "cmp r4, %5\n" + "bne singleByteCompare\n" + "ldr r4, [%3, r3]\n" + "str r4, [%4, r3]\n" + "add r3, r3, #4\n" + "cmp r3, %1\n" // x == width? + "blt xLoop\n" + + "add %2, %2, %8\n" // src += vs->pitch + "add %3, %3, %6\n" // dst += _vm->_screenWidth + "add %4, %4, %7\n" // text += _textSurface.pitch + "sub r5, r5, #1\n" // y -= 1 + "cmp r5, #0\n" // y == 0? + "bne yLoop\n" + "b end\n" + + + "singleByteCompare:\n" + "ldrb r4, [%2, r3]\n" // Load text byte + "cmps r4, %5, lsr #24\n" // Compare with mask + "strneb r4, [%4, r3]\n" // Store if not equal + "ldreqb r4, [%3, r3]\n" // Otherwise Load src byte + "streqb r4, [%4, r3]\n" // Store it + "add r3, r3, #1\n" + + "ldrb r4, [%2, r3]\n" // Load text byte + "cmps r4, %5, lsr #24\n" // Compare with mask + "strneb r4, [%4, r3]\n" // Store if not equal + "ldreqb r4, [%3, r3]\n" // Otherwise Load src byte + "streqb r4, [%4, r3]\n" // Store it + "add r3, r3, #1\n" + + "ldrb r4, [%2, r3]\n" // Load text byte + "cmps r4, %5, lsr #24\n" // Compare with mask + "strneb r4, [%4, r3]\n" // Store if not equal + "ldreqb r4, [%3, r3]\n" // Otherwise Load src byte + "streqb r4, [%4, r3]\n" // Store it + "add r3, r3, #1\n" + + "ldrb r4, [%2, r3]\n" // Load text byte + "cmps r4, %5, lsr #24\n" // Compare with mask + "strneb r4, [%4, r3]\n" // Store if not equal + "ldreqb r4, [%3, r3]\n" // Otherwise Load src byte + "streqb r4, [%4, r3]\n" // Store it + "add r3, r3, #1\n" + + "cmps r3, %1\n" // x == width? + "blt xLoop\n" // Repeat + "add %2, %2, %8\n" // src += vs->pitch + "add %3, %3, %6\n" // dst += _vm->_screenWidth + "add %4, %4, %7\n" // text += _textSurface.pitch + "sub r5, r5, #1\n" // y -= 1 + "cmp r5, #0\n" // y == 0? + "bne yLoop\n" + + "end:\n" + : /* no output registers */ + : "r" (height), "r" (width), "r" (text), "r" (src), "r" (dst), "r" (CHARSET_MASK_TRANSPARENCY | (CHARSET_MASK_TRANSPARENCY << 8) | (CHARSET_MASK_TRANSPARENCY << 16) | (CHARSET_MASK_TRANSPARENCY << 24)), + "r" (vsPitch), "r" (vmScreenWidth), "r" (textSurfacePitch) + : "r5", "r3", "r4", "%2", "%3", "%4", "memory"); +} + + + +void asmCopy8Col(byte* dst, int dstPitch, const byte* src, int height) { + asm("ands r0, %3, #1\n" + "addne %3, %3, #1\n" + "bne roll2\n" + + "yLoop2:\n" + "ldr r0, [%2, #0]\n" + "str r0, [%0, #0]\n" + "ldr r0, [%2, #4]\n" + "str r0, [%0, #4]\n" + "add %0, %0, %1\n" + "add %2, %2, %1\n" + "roll2:\n" + "ldr r0, [%2, #0]\n" + "str r0, [%0, #0]\n" + "ldr r0, [%2, #4]\n" + "str r0, [%0, #4]\n" + "add %0, %0, %1\n" + "add %2, %2, %1\n" + "subs %3, %3, #2\n" + "bne yLoop2\n" + + : /* no output registers */ + : "r" (dst), "r" (dstPitch), "r" (src), "r" (height) + : "r0", "%0", "%2", "%3"); +} + +} |