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-rw-r--r--backends/platform/ds/arm9/source/compressor/lz.cpp539
1 files changed, 0 insertions, 539 deletions
diff --git a/backends/platform/ds/arm9/source/compressor/lz.cpp b/backends/platform/ds/arm9/source/compressor/lz.cpp
index 237b432ce8..1234bf7b3b 100644
--- a/backends/platform/ds/arm9/source/compressor/lz.cpp
+++ b/backends/platform/ds/arm9/source/compressor/lz.cpp
@@ -537,542 +537,3 @@ void LZ_Uncompress( unsigned char *in, unsigned char *out,
}
while( inpos < insize );
}
-/*************************************************************************
-* Name: lz.c
-* Author: Marcus Geelnard
-* Description: LZ77 coder/decoder implementation.
-* Reentrant: Yes
-* $Id$
-*
-* The LZ77 compression scheme is a substitutional compression scheme
-* proposed by Abraham Lempel and Jakob Ziv in 1977. It is very simple in
-* its design, and uses no fancy bit level compression.
-*
-* This is my first attempt at an implementation of a LZ77 code/decoder.
-*
-* The principle of the LZ77 compression algorithm is to store repeated
-* occurrences of strings as references to previous occurrences of the same
-* string. The point is that the reference consumes less space than the
-* string itself, provided that the string is long enough (in this
-* implementation, the string has to be at least 4 bytes long, since the
-* minimum coded reference is 3 bytes long). Also note that the term
-* "string" refers to any kind of byte sequence (it does not have to be
-* an ASCII string, for instance).
-*
-* The coder uses a brute force approach to finding string matches in the
-* history buffer (or "sliding window", if you wish), which is very, very
-* slow. I recon the complexity is somewhere between O(n^2) and O(n^3),
-* depending on the input data.
-*
-* There is also a faster implementation that uses a large working buffer
-* in which a "jump table" is stored, which is used to quickly find
-* possible string matches (see the source code for LZ_CompressFast() for
-* more information). The faster method is an order of magnitude faster,
-* and also does a full string search in the entire input buffer (it does
-* not use a sliding window).
-*
-* The upside is that decompression is very fast, and the compression ratio
-* is often very good.
-*
-* The reference to a string is coded as a (length,offset) pair, where the
-* length indicates the length of the string, and the offset gives the
-* offset from the current data position. To distinguish between string
-* references and literal strings (uncompressed bytes), a string reference
-* is preceded by a marker byte, which is chosen as the least common byte
-* symbol in the input data stream (this marker byte is stored in the
-* output stream as the first byte).
-*
-* Occurrences of the marker byte in the stream are encoded as the marker
-* byte followed by a zero byte, which means that occurrences of the marker
-* byte have to be coded with two bytes.
-*
-* The lengths and offsets are coded in a variable length fashion, allowing
-* values of any magnitude (up to 4294967295 in this implementation).
-*
-* With this compression scheme, the worst case compression result is
-* (257/256)*insize + 1.
-*
-*-------------------------------------------------------------------------
-* Copyright (c) 2003-2004 Marcus Geelnard
-*
-* This software is provided 'as-is', without any express or implied
-* warranty. In no event will the authors be held liable for any damages
-* arising from the use of this software.
-*
-* Permission is granted to anyone to use this software for any purpose,
-* including commercial applications, and to alter it and redistribute it
-* freely, subject to the following restrictions:
-*
-* 1. The origin of this software must not be misrepresented; you must not
-* claim that you wrote the original software. If you use this software
-* in a product, an acknowledgment in the product documentation would
-* be appreciated but is not required.
-*
-* 2. Altered source versions must be plainly marked as such, and must not
-* be misrepresented as being the original software.
-*
-* 3. This notice may not be removed or altered from any source
-* distribution.
-*
-* Marcus Geelnard
-* marcus.geelnard at home.se
-*************************************************************************/
-
-
-/*************************************************************************
-* Constants used for LZ77 coding
-*************************************************************************/
-
-/* Maximum offset (can be any size < 2^32). Lower values gives faster
- compression, while higher values gives better compression.
- NOTE: LZ_CompressFast does not use this constant. */
-#define LZ_MAX_OFFSET 512
-
-
-
-/*************************************************************************
-* INTERNAL FUNCTIONS *
-*************************************************************************/
-
-
-/*************************************************************************
-* _LZ_StringCompare() - Return maximum length string match.
-*************************************************************************/
-
-inline static unsigned int _LZ_StringCompare( unsigned char * str1,
- unsigned char * str2, unsigned int minlen, unsigned int maxlen )
-{
- unsigned int len;
-
- for( len = minlen; (len < maxlen) && (str1[len] == str2[len]); ++ len );
-
- return len;
-}
-
-
-/*************************************************************************
-* _LZ_WriteVarSize() - Write unsigned integer with variable number of
-* bytes depending on value.
-*************************************************************************/
-
-inline static int _LZ_WriteVarSize( unsigned int x, unsigned char * buf )
-{
- unsigned int y;
- int num_bytes, i, b;
-
- /* Determine number of bytes needed to store the number x */
- y = x >> 3;
- for( num_bytes = 5; num_bytes >= 2; -- num_bytes )
- {
- if( y & 0xfe000000 ) break;
- y <<= 7;
- }
-
- /* Write all bytes, seven bits in each, with 8:th bit set for all */
- /* but the last byte. */
- for( i = num_bytes-1; i >= 0; -- i )
- {
- b = (x >> (i*7)) & 0x0000007f;
- if( i > 0 )
- {
- b |= 0x00000080;
- }
- *buf ++ = (unsigned char) b;
- }
-
- /* Return number of bytes written */
- return num_bytes;
-}
-
-
-/*************************************************************************
-* _LZ_ReadVarSize() - Read unsigned integer with variable number of
-* bytes depending on value.
-*************************************************************************/
-
-inline static int _LZ_ReadVarSize( unsigned int * x, unsigned char * buf )
-{
- unsigned int y, b, num_bytes;
-
- /* Read complete value (stop when byte contains zero in 8:th bit) */
- y = 0;
- num_bytes = 0;
- do
- {
- b = (unsigned int) (*buf ++);
- y = (y << 7) | (b & 0x0000007f);
- ++ num_bytes;
- }
- while( b & 0x00000080 );
-
- /* Store value in x */
- *x = y;
-
- /* Return number of bytes read */
- return num_bytes;
-}
-
-
-
-/*************************************************************************
-* PUBLIC FUNCTIONS *
-*************************************************************************/
-
-
-/*************************************************************************
-* LZ_Compress() - Compress a block of data using an LZ77 coder.
-* in - Input (uncompressed) buffer.
-* out - Output (compressed) buffer. This buffer must be 0.4% larger
-* than the input buffer, plus one byte.
-* insize - Number of input bytes.
-* The function returns the size of the compressed data.
-*************************************************************************/
-
-int LZ_Compress( unsigned char *in, unsigned char *out,
- unsigned int insize )
-{
- unsigned char marker, symbol;
- unsigned int inpos, outpos, bytesleft, i;
- unsigned int maxoffset, offset, bestoffset;
- unsigned int maxlength, length, bestlength;
- unsigned int histogram[ 256 ];
- unsigned char *ptr1, *ptr2;
-
- /* Do we have anything to compress? */
- if( insize < 1 )
- {
- return 0;
- }
-
- /* Create histogram */
- for( i = 0; i < 256; ++ i )
- {
- histogram[ i ] = 0;
- }
- for( i = 0; i < insize; ++ i )
- {
- ++ histogram[ in[ i ] ];
- }
-
- /* Find the least common byte, and use it as the code marker */
- marker = 0;
- for( i = 1; i < 256; ++ i )
- {
- if( histogram[ i ] < histogram[ marker ] )
- {
- marker = i;
- }
- }
-
- /* Remember the repetition marker for the decoder */
- out[ 0 ] = marker;
-
- /* Start of compression */
- inpos = 0;
- outpos = 1;
-
- /* Main compression loop */
- bytesleft = insize;
- do
- {
- /* Determine most distant position */
- if( inpos > LZ_MAX_OFFSET ) maxoffset = LZ_MAX_OFFSET;
- else maxoffset = inpos;
-
- /* Get pointer to current position */
- ptr1 = &in[ inpos ];
-
- /* Search history window for maximum length string match */
- bestlength = 3;
- bestoffset = 0;
- for( offset = 3; offset <= maxoffset; ++ offset )
- {
- /* Get pointer to candidate string */
- ptr2 = &ptr1[ -offset ];
-
- /* Quickly determine if this is a candidate (for speed) */
- if( (ptr1[ 0 ] == ptr2[ 0 ]) &&
- (ptr1[ bestlength ] == ptr2[ bestlength ]) )
- {
- /* Determine maximum length for this offset */
- maxlength = (bytesleft < offset ? bytesleft : offset);
-
- /* Count maximum length match at this offset */
- length = _LZ_StringCompare( ptr1, ptr2, 0, maxlength );
-
- /* Better match than any previous match? */
- if( length > bestlength )
- {
- bestlength = length;
- bestoffset = offset;
- }
- }
- }
-
- /* Was there a good enough match? */
- if( (bestlength >= 8) ||
- ((bestlength == 4) && (bestoffset <= 0x0000007f)) ||
- ((bestlength == 5) && (bestoffset <= 0x00003fff)) ||
- ((bestlength == 6) && (bestoffset <= 0x001fffff)) ||
- ((bestlength == 7) && (bestoffset <= 0x0fffffff)) )
- {
- out[ outpos ++ ] = (unsigned char) marker;
- outpos += _LZ_WriteVarSize( bestlength, &out[ outpos ] );
- outpos += _LZ_WriteVarSize( bestoffset, &out[ outpos ] );
- inpos += bestlength;
- bytesleft -= bestlength;
- }
- else
- {
- /* Output single byte (or two bytes if marker byte) */
- symbol = in[ inpos ++ ];
- out[ outpos ++ ] = symbol;
- if( symbol == marker )
- {
- out[ outpos ++ ] = 0;
- }
- -- bytesleft;
- }
- }
- while( bytesleft > 3 );
-
- /* Dump remaining bytes, if any */
- while( inpos < insize )
- {
- if( in[ inpos ] == marker )
- {
- out[ outpos ++ ] = marker;
- out[ outpos ++ ] = 0;
- }
- else
- {
- out[ outpos ++ ] = in[ inpos ];
- }
- ++ inpos;
- }
-
- return outpos;
-}
-
-
-/*************************************************************************
-* LZ_CompressFast() - Compress a block of data using an LZ77 coder.
-* in - Input (uncompressed) buffer.
-* out - Output (compressed) buffer. This buffer must be 0.4% larger
-* than the input buffer, plus one byte.
-* insize - Number of input bytes.
-* work - Pointer to a temporary buffer (internal working buffer), which
-* must be able to hold (insize+65536) unsigned integers.
-* The function returns the size of the compressed data.
-*************************************************************************/
-
-int LZ_CompressFast( unsigned char *in, unsigned char *out,
- unsigned int insize, unsigned int *work )
-{
- unsigned char marker, symbol;
- unsigned int inpos, outpos, bytesleft, i, index, symbols;
- unsigned int offset, bestoffset;
- unsigned int maxlength, length, bestlength;
- unsigned int histogram[ 256 ], *lastindex, *jumptable;
- unsigned char *ptr1, *ptr2;
-
- /* Do we have anything to compress? */
- if( insize < 1 )
- {
- return 0;
- }
-
- /* Assign arrays to the working area */
- lastindex = work;
- jumptable = &work[ 65536 ];
-
- /* Build a "jump table". Here is how the jump table works:
- jumptable[i] points to the nearest previous occurrence of the same
- symbol pair as in[i]:in[i+1], so in[i] == in[jumptable[i]] and
- in[i+1] == in[jumptable[i]+1]. Following the jump table gives a
- dramatic boost for the string search'n'match loop compared to doing
- a brute force search. */
- for( i = 0; i < 65536; ++ i )
- {
- lastindex[ i ] = 0xffffffff;
- }
- for( i = 0; i < insize-1; ++ i )
- {
- symbols = (((unsigned int)in[i]) << 8) | ((unsigned int)in[i+1]);
- index = lastindex[ symbols ];
- lastindex[ symbols ] = i;
- jumptable[ i ] = index;
- }
- jumptable[ insize-1 ] = 0xffffffff;
-
- /* Create histogram */
- for( i = 0; i < 256; ++ i )
- {
- histogram[ i ] = 0;
- }
- for( i = 0; i < insize; ++ i )
- {
- ++ histogram[ in[ i ] ];
- }
-
- /* Find the least common byte, and use it as the code marker */
- marker = 0;
- for( i = 1; i < 256; ++ i )
- {
- if( histogram[ i ] < histogram[ marker ] )
- {
- marker = i;
- }
- }
-
- /* Remember the repetition marker for the decoder */
- out[ 0 ] = marker;
-
- /* Start of compression */
- inpos = 0;
- outpos = 1;
-
- /* Main compression loop */
- bytesleft = insize;
- do
- {
- /* Get pointer to current position */
- ptr1 = &in[ inpos ];
-
- /* Search history window for maximum length string match */
- bestlength = 3;
- bestoffset = 0;
- index = jumptable[ inpos ];
- while( index != 0xffffffff )
- {
- /* Get pointer to candidate string */
- ptr2 = &in[ index ];
-
- /* Quickly determine if this is a candidate (for speed) */
- if( ptr2[ bestlength ] == ptr1[ bestlength ] )
- {
- /* Determine maximum length for this offset */
- offset = inpos - index;
- maxlength = (bytesleft < offset ? bytesleft : offset);
-
- /* Count maximum length match at this offset */
- length = _LZ_StringCompare( ptr1, ptr2, 2, maxlength );
-
- /* Better match than any previous match? */
- if( length > bestlength )
- {
- bestlength = length;
- bestoffset = offset;
- }
- }
-
- /* Get next possible index from jump table */
- index = jumptable[ index ];
- }
-
- /* Was there a good enough match? */
- if( (bestlength >= 8) ||
- ((bestlength == 4) && (bestoffset <= 0x0000007f)) ||
- ((bestlength == 5) && (bestoffset <= 0x00003fff)) ||
- ((bestlength == 6) && (bestoffset <= 0x001fffff)) ||
- ((bestlength == 7) && (bestoffset <= 0x0fffffff)) )
- {
- out[ outpos ++ ] = (unsigned char) marker;
- outpos += _LZ_WriteVarSize( bestlength, &out[ outpos ] );
- outpos += _LZ_WriteVarSize( bestoffset, &out[ outpos ] );
- inpos += bestlength;
- bytesleft -= bestlength;
- }
- else
- {
- /* Output single byte (or two bytes if marker byte) */
- symbol = in[ inpos ++ ];
- out[ outpos ++ ] = symbol;
- if( symbol == marker )
- {
- out[ outpos ++ ] = 0;
- }
- -- bytesleft;
- }
- }
- while( bytesleft > 3 );
-
- /* Dump remaining bytes, if any */
- while( inpos < insize )
- {
- if( in[ inpos ] == marker )
- {
- out[ outpos ++ ] = marker;
- out[ outpos ++ ] = 0;
- }
- else
- {
- out[ outpos ++ ] = in[ inpos ];
- }
- ++ inpos;
- }
-
- return outpos;
-}
-
-
-/*************************************************************************
-* LZ_Uncompress() - Uncompress a block of data using an LZ77 decoder.
-* in - Input (compressed) buffer.
-* out - Output (uncompressed) buffer. This buffer must be large
-* enough to hold the uncompressed data.
-* insize - Number of input bytes.
-*************************************************************************/
-
-void LZ_Uncompress( unsigned char *in, unsigned char *out,
- unsigned int insize )
-{
- unsigned char marker, symbol;
- unsigned int i, inpos, outpos, length, offset;
-
- /* Do we have anything to compress? */
- if( insize < 1 )
- {
- return;
- }
-
- /* Get marker symbol from input stream */
- marker = in[ 0 ];
- inpos = 1;
-
- /* Main decompression loop */
- outpos = 0;
- do
- {
- symbol = in[ inpos ++ ];
- if( symbol == marker )
- {
- /* We had a marker byte */
- if( in[ inpos ] == 0 )
- {
- /* It was a single occurrence of the marker byte */
- out[ outpos ++ ] = marker;
- ++ inpos;
- }
- else
- {
- /* Extract true length and offset */
- inpos += _LZ_ReadVarSize( &length, &in[ inpos ] );
- inpos += _LZ_ReadVarSize( &offset, &in[ inpos ] );
-
- /* Copy corresponding data from history window */
- for( i = 0; i < length; ++ i )
- {
- out[ outpos ] = out[ outpos - offset ];
- ++ outpos;
- }
- }
- }
- else
- {
- /* No marker, plain copy */
- out[ outpos ++ ] = symbol;
- }
- }
- while( inpos < insize );
-}