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-rw-r--r--backends/platform/ds/arm9/source/dsoptions.cpp412
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diff --git a/backends/platform/ds/arm9/source/dsoptions.cpp b/backends/platform/ds/arm9/source/dsoptions.cpp
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+++ b/backends/platform/ds/arm9/source/dsoptions.cpp
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+/* ScummVMDS - Scumm Interpreter DS Port
+ * Copyright (C) 2002-2004 The ScummVM project and Neil Millstone
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ */
+
+#include "dsoptions.h"
+#include "dsmain.h"
+#include "gui/dialog.h"
+#include "gui/newgui.h"
+#include "gui/listwidget.h"
+#include "osystem_ds.h"
+#include "engines/scumm/scumm.h"
+#include "touchkeyboard.h"
+
+#ifdef DS_SCUMM_BUILD
+namespace Scumm {
+ extern Common::StringList generateSavegameList(Scumm::ScummEngine *scumm, bool saveMode);
+ extern Scumm::ScummEngine *g_scumm;
+}
+#endif
+
+namespace DS {
+
+DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(20, 20, 320 - 40, 200 - 40) {
+ addButton(this, 10, 140, "Close", GUI::kCloseCmd, 'C');
+
+#ifdef DS_SCUMM_BUILD
+ if (!DS::isGBAMPAvailable()) {
+// addButton(this, 100, 140, "Delete Save", 'dels', 'D');
+ }
+#endif
+
+ new GUI::StaticTextWidget(this, 0, 10, 280, 20, "ScummVM DS Options", GUI::kTextAlignCenter);
+
+ _leftHandedCheckbox = new GUI::CheckboxWidget(this, 20, 30, 280, 20, "Left handed mode", 0, 'L');
+ _indyFightCheckbox = new GUI::CheckboxWidget(this, 20, 50, 280, 20, "Indy fighting controls", 0, 'I');
+ _unscaledCheckbox = new GUI::CheckboxWidget(this, 20, 70, 280, 20, "Unscaled lower screen", 0, 'S');
+
+ new GUI::StaticTextWidget(this, 20, 90, 110, 20, "Touch X Offset", GUI::kTextAlignLeft);
+ _touchX = new GUI::SliderWidget(this, 130, 90, 130, 12, 1);
+ _touchX->setMinValue(-8);
+ _touchX->setMaxValue(+8);
+ _touchX->setValue(0);
+ _touchX->setFlags(GUI::WIDGET_CLEARBG);
+
+ new GUI::StaticTextWidget(this, 20, 110, 110, 20, "Touch Y Offset", GUI::kTextAlignLeft);
+ _touchY = new GUI::SliderWidget(this, 130, 110, 130, 12, 2);
+ _touchY->setMinValue(-8);
+ _touchY->setMaxValue(+8);
+ _touchY->setValue(0);
+ _touchY->setFlags(GUI::WIDGET_CLEARBG);
+
+ new GUI::StaticTextWidget(this, 130 + 65 - 10, 130, 20, 20, "0", GUI::kTextAlignCenter);
+ new GUI::StaticTextWidget(this, 130 + 130 - 10, 130, 20, 20, "8", GUI::kTextAlignCenter);
+ new GUI::StaticTextWidget(this, 130 - 10, 130, 20, 20, "-8", GUI::kTextAlignCenter);
+
+#ifdef DS_SCUMM_BUILD
+ _delDialog = new Scumm::SaveLoadChooser("Delete game:", "Delete", false, Scumm::g_scumm);
+#endif
+
+ if (ConfMan.hasKey("lefthanded", "ds")) {
+ _leftHandedCheckbox->setState(ConfMan.getBool("lefthanded", "ds"));
+ } else {
+ _leftHandedCheckbox->setState(false);
+ }
+
+ if (ConfMan.hasKey("unscaled", "ds")) {
+ _unscaledCheckbox->setState(ConfMan.getBool("unscaled", "ds"));
+ } else {
+ _unscaledCheckbox->setState(false);
+ }
+
+ _indyFightCheckbox->setState(DS::getIndyFightState());
+
+ if (ConfMan.hasKey("xoffset", "ds")) {
+ _touchX->setValue(ConfMan.getInt("xoffset", "ds"));
+ } else {
+ _touchX->setValue(0);
+ }
+
+ if (ConfMan.hasKey("yoffset", "ds")) {
+ _touchY->setValue(ConfMan.getInt("yoffset", "ds"));
+ } else {
+ _touchY->setValue(0);
+ }
+
+}
+
+DSOptionsDialog::~DSOptionsDialog() {
+ ConfMan.setBool("lefthanded", _leftHandedCheckbox->getState(), "ds");
+ ConfMan.setBool("unscaled", _unscaledCheckbox->getState(), "ds");
+ ConfMan.setInt("xoffset", _touchX->getValue(), "ds");
+ ConfMan.setInt("yoffset", _touchY->getValue(), "ds");
+ DS::setOptions();
+ DS::setIndyFightState(_indyFightCheckbox->getState());
+ ConfMan.flushToDisk();
+}
+
+
+void DSOptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
+ if (cmd == GUI::kCloseCmd) {
+ close();
+ }
+
+#ifdef DS_SCUMM_BUILD
+/* if (cmd == 'dels') {
+ _delDialog->setList(Scumm::generateSavegameList(Scumm::g_scumm, false));
+ _delDialog->handleCommand(NULL, GUI::kListSelectionChangedCmd, 0);
+
+ OSystem::Event event;
+ event.type = OSystem::EVENT_KEYDOWN;
+ event.kbd.ascii = SDLK_DOWN;
+ event.kbd.keycode = SDLK_DOWN;
+ OSystem_DS::instance()->addEvent(event);
+
+ event.type = OSystem::EVENT_KEYUP;
+ OSystem_DS::instance()->addEvent(event);
+
+ int idx = _delDialog->runModal();
+
+ if (idx >= 0) {
+ char name[256];
+ Scumm::g_scumm->makeSavegameName(name, idx, false);
+ if (!DS::isGBAMPAvailable()) {
+ ((DSSaveFileManager *) (OSystem_DS::instance()->getSavefileManager()))->deleteFile(name);
+ }
+ }
+
+ }*/
+#endif
+
+
+}
+
+void showOptionsDialog() {
+ OSystem_DS* system = OSystem_DS::instance();
+
+ OSystem::Event event;
+ event.type = OSystem::EVENT_KEYDOWN;
+ event.kbd.keycode = 'P'; // F5
+ event.kbd.ascii = 'P';
+ event.kbd.flags = 0;
+ system->addEvent(event);
+
+ DS::displayMode16Bit();
+
+
+ DSOptionsDialog* d = new DSOptionsDialog();
+ d->runModal();
+ delete d;
+
+
+ DS::displayMode8Bit();
+
+ event.type = OSystem::EVENT_KEYDOWN;
+ event.kbd.keycode = 'P'; // F5
+ event.kbd.ascii = 'P';
+ event.kbd.flags = 0;
+ system->addEvent(event);
+}
+
+void setOptions() {
+ ConfMan.addGameDomain("ds");
+
+ if (ConfMan.hasKey("lefthanded", "ds")) {
+ DS::setLeftHanded(ConfMan.getBool("lefthanded", "ds"));
+ } else {
+ DS::setLeftHanded(false);
+ }
+
+ if (ConfMan.hasKey("unscaled", "ds")) {
+ DS::setUnscaledMode(ConfMan.getBool("unscaled", "ds"));
+ } else {
+ DS::setUnscaledMode(false);
+ }
+
+ if (ConfMan.hasKey("xoffset", "ds")) {
+ DS::setTouchXOffset(ConfMan.getInt("xoffset", "ds"));
+ } else {
+ DS::setTouchXOffset(0);
+ }
+
+ if (ConfMan.hasKey("yoffset", "ds")) {
+ DS::setTouchYOffset(ConfMan.getInt("yoffset", "ds"));
+ } else {
+ DS::setTouchXOffset(0);
+ }
+
+}
+
+}
+
+/* ScummVMDS - Scumm Interpreter DS Port
+ * Copyright (C) 2002-2004 The ScummVM project and Neil Millstone
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ */
+
+#include "dsoptions.h"
+#include "dsmain.h"
+#include "gui/dialog.h"
+#include "gui/newgui.h"
+#include "gui/listwidget.h"
+#include "osystem_ds.h"
+#include "engines/scumm/scumm.h"
+#include "touchkeyboard.h"
+
+#ifdef DS_SCUMM_BUILD
+namespace Scumm {
+ extern Common::StringList generateSavegameList(Scumm::ScummEngine *scumm, bool saveMode);
+ extern Scumm::ScummEngine *g_scumm;
+}
+#endif
+
+namespace DS {
+
+DSOptionsDialog::DSOptionsDialog() : GUI::Dialog(20, 20, 320 - 40, 200 - 40) {
+ addButton(this, 10, 140, "Close", GUI::kCloseCmd, 'C');
+
+#ifdef DS_SCUMM_BUILD
+ if (!DS::isGBAMPAvailable()) {
+// addButton(this, 100, 140, "Delete Save", 'dels', 'D');
+ }
+#endif
+
+ new GUI::StaticTextWidget(this, 0, 10, 280, 20, "ScummVM DS Options", GUI::kTextAlignCenter);
+
+ _leftHandedCheckbox = new GUI::CheckboxWidget(this, 20, 30, 280, 20, "Left handed mode", 0, 'L');
+ _indyFightCheckbox = new GUI::CheckboxWidget(this, 20, 50, 280, 20, "Indy fighting controls", 0, 'I');
+ _unscaledCheckbox = new GUI::CheckboxWidget(this, 20, 70, 280, 20, "Unscaled lower screen", 0, 'S');
+
+ new GUI::StaticTextWidget(this, 20, 90, 110, 20, "Touch X Offset", GUI::kTextAlignLeft);
+ _touchX = new GUI::SliderWidget(this, 130, 90, 130, 12, 1);
+ _touchX->setMinValue(-8);
+ _touchX->setMaxValue(+8);
+ _touchX->setValue(0);
+ _touchX->setFlags(GUI::WIDGET_CLEARBG);
+
+ new GUI::StaticTextWidget(this, 20, 110, 110, 20, "Touch Y Offset", GUI::kTextAlignLeft);
+ _touchY = new GUI::SliderWidget(this, 130, 110, 130, 12, 2);
+ _touchY->setMinValue(-8);
+ _touchY->setMaxValue(+8);
+ _touchY->setValue(0);
+ _touchY->setFlags(GUI::WIDGET_CLEARBG);
+
+ new GUI::StaticTextWidget(this, 130 + 65 - 10, 130, 20, 20, "0", GUI::kTextAlignCenter);
+ new GUI::StaticTextWidget(this, 130 + 130 - 10, 130, 20, 20, "8", GUI::kTextAlignCenter);
+ new GUI::StaticTextWidget(this, 130 - 10, 130, 20, 20, "-8", GUI::kTextAlignCenter);
+
+#ifdef DS_SCUMM_BUILD
+ _delDialog = new Scumm::SaveLoadChooser("Delete game:", "Delete", false, Scumm::g_scumm);
+#endif
+
+ if (ConfMan.hasKey("lefthanded", "ds")) {
+ _leftHandedCheckbox->setState(ConfMan.getBool("lefthanded", "ds"));
+ } else {
+ _leftHandedCheckbox->setState(false);
+ }
+
+ if (ConfMan.hasKey("unscaled", "ds")) {
+ _unscaledCheckbox->setState(ConfMan.getBool("unscaled", "ds"));
+ } else {
+ _unscaledCheckbox->setState(false);
+ }
+
+ _indyFightCheckbox->setState(DS::getIndyFightState());
+
+ if (ConfMan.hasKey("xoffset", "ds")) {
+ _touchX->setValue(ConfMan.getInt("xoffset", "ds"));
+ } else {
+ _touchX->setValue(0);
+ }
+
+ if (ConfMan.hasKey("yoffset", "ds")) {
+ _touchY->setValue(ConfMan.getInt("yoffset", "ds"));
+ } else {
+ _touchY->setValue(0);
+ }
+
+}
+
+DSOptionsDialog::~DSOptionsDialog() {
+ ConfMan.setBool("lefthanded", _leftHandedCheckbox->getState(), "ds");
+ ConfMan.setBool("unscaled", _unscaledCheckbox->getState(), "ds");
+ ConfMan.setInt("xoffset", _touchX->getValue(), "ds");
+ ConfMan.setInt("yoffset", _touchY->getValue(), "ds");
+ DS::setOptions();
+ DS::setIndyFightState(_indyFightCheckbox->getState());
+ ConfMan.flushToDisk();
+}
+
+
+void DSOptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) {
+ if (cmd == GUI::kCloseCmd) {
+ close();
+ }
+
+#ifdef DS_SCUMM_BUILD
+/* if (cmd == 'dels') {
+ _delDialog->setList(Scumm::generateSavegameList(Scumm::g_scumm, false));
+ _delDialog->handleCommand(NULL, GUI::kListSelectionChangedCmd, 0);
+
+ OSystem::Event event;
+ event.type = OSystem::EVENT_KEYDOWN;
+ event.kbd.ascii = SDLK_DOWN;
+ event.kbd.keycode = SDLK_DOWN;
+ OSystem_DS::instance()->addEvent(event);
+
+ event.type = OSystem::EVENT_KEYUP;
+ OSystem_DS::instance()->addEvent(event);
+
+ int idx = _delDialog->runModal();
+
+ if (idx >= 0) {
+ char name[256];
+ Scumm::g_scumm->makeSavegameName(name, idx, false);
+ if (!DS::isGBAMPAvailable()) {
+ ((DSSaveFileManager *) (OSystem_DS::instance()->getSavefileManager()))->deleteFile(name);
+ }
+ }
+
+ }*/
+#endif
+
+
+}
+
+void showOptionsDialog() {
+ OSystem_DS* system = OSystem_DS::instance();
+
+ OSystem::Event event;
+ event.type = OSystem::EVENT_KEYDOWN;
+ event.kbd.keycode = 'P'; // F5
+ event.kbd.ascii = 'P';
+ event.kbd.flags = 0;
+ system->addEvent(event);
+
+ DS::displayMode16Bit();
+
+
+ DSOptionsDialog* d = new DSOptionsDialog();
+ d->runModal();
+ delete d;
+
+
+ DS::displayMode8Bit();
+
+ event.type = OSystem::EVENT_KEYDOWN;
+ event.kbd.keycode = 'P'; // F5
+ event.kbd.ascii = 'P';
+ event.kbd.flags = 0;
+ system->addEvent(event);
+}
+
+void setOptions() {
+ ConfMan.addGameDomain("ds");
+
+ if (ConfMan.hasKey("lefthanded", "ds")) {
+ DS::setLeftHanded(ConfMan.getBool("lefthanded", "ds"));
+ } else {
+ DS::setLeftHanded(false);
+ }
+
+ if (ConfMan.hasKey("unscaled", "ds")) {
+ DS::setUnscaledMode(ConfMan.getBool("unscaled", "ds"));
+ } else {
+ DS::setUnscaledMode(false);
+ }
+
+ if (ConfMan.hasKey("xoffset", "ds")) {
+ DS::setTouchXOffset(ConfMan.getInt("xoffset", "ds"));
+ } else {
+ DS::setTouchXOffset(0);
+ }
+
+ if (ConfMan.hasKey("yoffset", "ds")) {
+ DS::setTouchYOffset(ConfMan.getInt("yoffset", "ds"));
+ } else {
+ DS::setTouchXOffset(0);
+ }
+
+}
+
+}
+