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-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.cpp968
1 files changed, 968 insertions, 0 deletions
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp
new file mode 100644
index 0000000000..37a79728c3
--- /dev/null
+++ b/backends/platform/ds/arm9/source/osystem_ds.cpp
@@ -0,0 +1,968 @@
+/* ScummVMDS - Scumm Interpreter DS Port
+ * Copyright (C) 2002-2004 The ScummVM project and Neil Millstone
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+
+#include "stdafx.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+#include "system.h"
+
+#include "common/util.h"
+#include "common/rect.h"
+#include "common/savefile.h"
+
+#include "osystem_ds.h"
+#include "nds.h"
+#include "dsmain.h"
+#include "nds/registers_alt.h"
+#include "config-manager.h"
+#include "common/str.h"
+#include "cdaudio.h"
+#include "graphics/surface.h"
+
+OSystem_DS* OSystem_DS::_instance = NULL;
+
+OSystem_DS::OSystem_DS()
+{
+ eventNum = 0;
+ lastPenFrame = 0;
+ queuePos = 0;
+ _instance = this;
+}
+
+OSystem_DS::~OSystem_DS() {
+}
+
+void OSystem_DS::initBackend() {
+ ConfMan.setInt("autosave_period", 0);
+ ConfMan.setBool("FM_medium_quality", true);
+}
+
+bool OSystem_DS::hasFeature(Feature f) {
+// consolePrintf("hasfeature\n");
+ return (f == kFeatureVirtualKeyboard);
+}
+
+void OSystem_DS::setFeatureState(Feature f, bool enable) {
+// consolePrintf("setfeature f=%d e=%d\n", f, enable);
+ if (f == kFeatureVirtualKeyboard) DS::setKeyboardIcon(enable);
+}
+
+bool OSystem_DS::getFeatureState(Feature f) {
+// consolePrintf("getfeat\n");
+ if (f == kFeatureVirtualKeyboard) return DS::getKeyboardIcon();
+ return false;
+}
+
+const OSystem::GraphicsMode* OSystem_DS::getSupportedGraphicsModes() const {
+ return s_supportedGraphicsModes;
+}
+
+
+int OSystem_DS::getDefaultGraphicsMode() const {
+ return 0;
+}
+
+bool OSystem_DS::setGraphicsMode(int mode) {
+ return true;
+}
+
+bool OSystem_DS::setGraphicsMode(const char *name) {
+// consolePrintf("Set gfx mode %s\n", name);
+ return true;
+}
+
+int OSystem_DS::getGraphicsMode() const {
+ return -1;
+}
+
+void OSystem_DS::initSize(uint width, uint height) {
+// consolePrintf("Set gfx mode %d x %d\n", width, height);
+ DS::setGameSize(width, height);
+}
+
+int16 OSystem_DS::getHeight() {
+ return 200;
+}
+
+int16 OSystem_DS::getWidth() {
+ return 320;
+}
+
+void OSystem_DS::setPalette(const byte *colors, uint start, uint num) {
+// consolePrintf("Set palette %d, %d colours\n", start, num);
+ if (!DS::getIsDisplayMode8Bit()) return;
+
+ for (unsigned int r = start; r < start + num; r++) {
+ int red = *colors;
+ int green = *(colors + 1);
+ int blue = *(colors + 2);
+
+ red >>= 3;
+ green >>= 3;
+ blue >>= 3;
+
+ BG_PALETTE[r] = red | (green << 5) | (blue << 10);
+ if (!DS::getKeyboardEnable()) {
+ BG_PALETTE_SUB[r] = red | (green << 5) | (blue << 10);
+ }
+// if (num == 16) consolePrintf("pal:%d r:%d g:%d b:%d\n", r, red, green, blue);
+
+ colors += 4;
+ }
+}
+
+
+void OSystem_DS::grabPalette(unsigned char *colors, uint start, uint num) {
+// consolePrintf("Grabpalette");
+
+ for (unsigned int r = start; r < start + num; r++) {
+ *colors++ = (BG_PALETTE[r] & 0x001F) << 3;
+ *colors++ = (BG_PALETTE[r] & 0x03E0) >> 5 << 3;
+ *colors++ = (BG_PALETTE[r] & 0x7C00) >> 10 << 3;
+ }
+}
+
+
+void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h)
+{
+// consolePrintf("Copy rect %d, %d %d, %d ", x, y, w, h);
+
+ if (w <= 1) return;
+ if (h < 0) return;
+ if (!DS::getIsDisplayMode8Bit()) return;
+
+ u16* bgSub = (u16 *) BG_GFX_SUB;
+ u16* bg = (u16 *) DS::get8BitBackBuffer();
+ u16* src = (u16 *) buf;
+
+ if (DS::getKeyboardEnable()) {
+
+ for (int dy = y; dy < y + h; dy++) {
+ u16* dest = bg + (dy << 8) + (x >> 1);
+
+ DC_FlushRange(src, w << 1);
+ DC_FlushRange(dest, w << 1);
+ dmaCopyHalfWords(3, src, dest, w);
+
+ src += pitch >> 1;
+ }
+
+ } else {
+ for (int dy = y; dy < y + h; dy++) {
+ u16* dest1 = bg + (dy << 8) + (x >> 1);
+ u16* dest2 = bgSub + (dy << 8) + (x >> 1);
+
+ DC_FlushRange(src, w << 1);
+ DC_FlushRange(dest1, w << 1);
+ DC_FlushRange(dest2, w << 1);
+
+ dmaCopyHalfWords(3, src, dest1, w);
+ dmaCopyHalfWords(3, src, dest2, w);
+
+ src += pitch >> 1;
+ }
+ }
+
+// consolePrintf("Done\n");
+
+
+
+}
+
+void OSystem_DS::updateScreen()
+{
+ DS::displayMode16BitFlipBuffer();
+ DS::doSoundCallback();
+// DS::doTimerCallback();
+ DS::addEventsToQueue();
+}
+
+void OSystem_DS::setShakePos(int shakeOffset) {
+ DS::setShakePos(shakeOffset);
+}
+
+void OSystem_DS::showOverlay ()
+{
+// consolePrintf("showovl\n");
+ DS::displayMode16Bit();
+}
+
+void OSystem_DS::hideOverlay ()
+{
+ DS::displayMode8Bit();
+}
+
+void OSystem_DS::clearOverlay ()
+{
+ memset((u16 *) DS::get16BitBackBuffer(), 0, 512 * 256 * 2);
+// consolePrintf("clearovl\n");
+}
+
+void OSystem_DS::grabOverlay (OverlayColor *buf, int pitch)
+{
+// consolePrintf("grabovl\n");
+}
+
+void OSystem_DS::copyRectToOverlay (const OverlayColor *buf, int pitch, int x, int y, int w, int h)
+{
+ u16* bg = (u16 *) DS::get16BitBackBuffer();
+ u16* src = (u16 *) buf;
+
+// if (x + w > 256) w = 256 - x;
+ //if (x + h > 256) h = 256 - y;
+
+// consolePrintf("Copy rect ovl %d, %d %d, %d %d\n", x, y, w, h, pitch);
+
+
+
+ for (int dy = y; dy < y + h; dy++) {
+
+
+ // Slow but save copy:
+ for (int dx = x; dx < x + w; dx++) {
+
+ *(bg + (dy * 512) + dx) = *src;
+ //if ((*src) != 0) consolePrintf("%d,%d: %d ", dx, dy, *src);
+ //consolePrintf("%d,", *src);
+ src++;
+ }
+ src += (pitch - w);
+
+ // Fast but broken copy: (why?)
+ /*
+ REG_IME = 0;
+ dmaCopy(src, bg + (dy << 9) + x, w * 2);
+ REG_IME = 1;
+
+ src += pitch;*/
+ }
+
+// consolePrintf("Copy rect ovl done");
+
+}
+
+int16 OSystem_DS::getOverlayHeight()
+{
+// consolePrintf("getovlheight\n");
+ return getHeight();
+}
+
+int16 OSystem_DS::getOverlayWidth()
+{
+// consolePrintf("getovlwid\n");
+ return getWidth();
+}
+
+
+bool OSystem_DS::showMouse(bool visible)
+{
+ return true;
+}
+
+void OSystem_DS::warpMouse(int x, int y)
+{
+}
+
+void OSystem_DS::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int targetCursorScale) {
+ DS::setCursorIcon(buf, w, h, keycolor);
+}
+
+void OSystem_DS::addEvent(Event& e) {
+ eventQueue[queuePos++] = e;
+}
+
+bool OSystem_DS::pollEvent(Event &event)
+{
+
+ if (lastPenFrame != DS::getMillis()) {
+
+ if (eventNum == queuePos) {
+ eventNum = 0;
+ queuePos = 0;
+ // Bodge - this last event seems to be processed sometimes and not others.
+ // So we make it something harmless which won't cause any adverse effects.
+ event.type = EVENT_KEYUP;
+ event.kbd.ascii = 0;
+ event.kbd.keycode = 0;
+ event.kbd.flags = 0;
+ return false;
+ } else {
+ event = eventQueue[eventNum++];
+ return true;
+ }
+ }
+
+ return false;
+
+/* if (lastPenFrame != DS::getMillis()) {
+ if ((eventNum == 0)) {
+ event.type = EVENT_MOUSEMOVE;
+ event.mouse = Common::Point(DS::getPenX(), DS::getPenY());
+ eventNum = 1;
+ return true;
+ }
+ if (eventNum == 1) {
+ eventNum = 0;
+ lastPenFrame = DS::getMillis();
+ if (DS::getPenDown()) {
+ event.type = EVENT_LBUTTONDOWN;
+ event.mouse = Common::Point(DS::getPenX(), DS::getPenY());
+ consolePrintf("Down %d, %d ", event.mouse.x, event.mouse.y);
+ return true;
+ } else if (DS::getPenReleased()) {
+ event.type = EVENT_LBUTTONUP;
+ event.mouse = Common::Point(DS::getPenX(), DS::getPenY());
+ consolePrintf("Up %d, %d ", event.mouse.x, event.mouse.y);
+ return true;
+ } else {
+ return false;
+ }
+ }
+ }*/
+
+ return false;
+}
+
+uint32 OSystem_DS::getMillis()
+{
+ return DS::getMillis();
+}
+
+void OSystem_DS::delayMillis(uint msecs)
+{
+ int st = getMillis();
+ DS::addEventsToQueue();
+ DS::CD::update();
+
+ DS::doSoundCallback();
+ while (st + msecs >= getMillis()) {
+ DS::doSoundCallback();
+ }
+
+ DS::doTimerCallback();
+ DS::checkSleepMode();
+ DS::addEventsToQueue();
+}
+
+void OSystem_DS::setTimerCallback(TimerProc callback, int interval)
+{
+// consolePrintf("Settimercallback interval=%d\n", interval);
+ DS::setTimerCallback(callback, interval);
+}
+
+OSystem::MutexRef OSystem_DS::createMutex(void)
+{
+ return NULL;
+}
+
+void OSystem_DS::lockMutex(MutexRef mutex)
+{
+}
+
+void OSystem_DS::unlockMutex(MutexRef mutex)
+{
+}
+
+void OSystem_DS::deleteMutex(MutexRef mutex)
+{
+}
+
+bool OSystem_DS::setSoundCallback(SoundProc proc, void *param)
+{
+// consolePrintf("Setsoundcallback");
+ DS::setSoundProc(proc, param);
+ return true;
+}
+
+void OSystem_DS::clearSoundCallback()
+{
+ consolePrintf("Clearing sound callback");
+// DS::setSoundProc(NULL, NULL);
+}
+
+int OSystem_DS::getOutputSampleRate() const
+{
+ return 11025;
+}
+
+bool OSystem_DS::openCD(int drive)
+{
+ return DS::CD::checkCD();
+}
+
+bool OSystem_DS::pollCD()
+{
+ return DS::CD::isPlaying();
+}
+
+void OSystem_DS::playCD(int track, int num_loops, int start_frame, int duration)
+{
+ DS::CD::playTrack(track, num_loops, start_frame, duration);
+}
+
+void OSystem_DS::stopCD()
+{
+ DS::CD::stopTrack();
+}
+
+void OSystem_DS::updateCD()
+{
+}
+
+void OSystem_DS::quit()
+{
+/* consolePrintf("Soft resetting...");
+ IPC->reset = 1;
+ REG_IE = 0;
+
+ asm("swi 0x26\n");
+ swiSoftReset();*/
+}
+
+void OSystem_DS::setWindowCaption(const char *caption)
+{
+}
+
+void OSystem_DS::displayMessageOnOSD(const char *msg)
+{
+}
+
+Common::SaveFileManager* OSystem_DS::getSavefileManager()
+{
+ bool forceSram;
+
+ if (ConfMan.hasKey("forcesramsave", "ds")) {
+ forceSram = ConfMan.getBool("forcesramsave", "ds");
+ } else {
+ forceSram = false;
+ }
+ if (forceSram) {
+ consolePrintf("Using SRAM save method!\n");
+ }
+
+ if (DS::isGBAMPAvailable() && (!forceSram)) {
+ return &mpSaveManager;
+ } else {
+ return &saveManager;
+ }
+}
+
+bool OSystem_DS::grabRawScreen(Graphics::Surface* surf) {
+ surf->create(DS::getGameWidth(), DS::getGameHeight(), 1);
+ memcpy(surf->pixels, DS::get8BitBackBuffer(), DS::getGameWidth() * DS::getGameHeight());
+ return true;
+}
+
+void OSystem_DS::setFocusRectangle(const Common::Rect& rect) {
+ DS::setTalkPos(rect.left + rect.width() / 2, rect.top + rect.height() / 2);
+}
+
+void OSystem_DS::clearFocusRectangle() {
+
+}
+
+
+OSystem *OSystem_DS_create() {
+ return new OSystem_DS();
+}
+
+/* ScummVMDS - Scumm Interpreter DS Port
+ * Copyright (C) 2002-2004 The ScummVM project and Neil Millstone
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+
+#include "stdafx.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+#include "system.h"
+
+#include "common/util.h"
+#include "common/rect.h"
+#include "common/savefile.h"
+
+#include "osystem_ds.h"
+#include "nds.h"
+#include "dsmain.h"
+#include "nds/registers_alt.h"
+#include "config-manager.h"
+#include "common/str.h"
+#include "cdaudio.h"
+#include "graphics/surface.h"
+
+OSystem_DS* OSystem_DS::_instance = NULL;
+
+OSystem_DS::OSystem_DS()
+{
+ eventNum = 0;
+ lastPenFrame = 0;
+ queuePos = 0;
+ _instance = this;
+}
+
+OSystem_DS::~OSystem_DS() {
+}
+
+void OSystem_DS::initBackend() {
+ ConfMan.setInt("autosave_period", 0);
+ ConfMan.setBool("FM_medium_quality", true);
+}
+
+bool OSystem_DS::hasFeature(Feature f) {
+// consolePrintf("hasfeature\n");
+ return (f == kFeatureVirtualKeyboard);
+}
+
+void OSystem_DS::setFeatureState(Feature f, bool enable) {
+// consolePrintf("setfeature f=%d e=%d\n", f, enable);
+ if (f == kFeatureVirtualKeyboard) DS::setKeyboardIcon(enable);
+}
+
+bool OSystem_DS::getFeatureState(Feature f) {
+// consolePrintf("getfeat\n");
+ if (f == kFeatureVirtualKeyboard) return DS::getKeyboardIcon();
+ return false;
+}
+
+const OSystem::GraphicsMode* OSystem_DS::getSupportedGraphicsModes() const {
+ return s_supportedGraphicsModes;
+}
+
+
+int OSystem_DS::getDefaultGraphicsMode() const {
+ return 0;
+}
+
+bool OSystem_DS::setGraphicsMode(int mode) {
+ return true;
+}
+
+bool OSystem_DS::setGraphicsMode(const char *name) {
+// consolePrintf("Set gfx mode %s\n", name);
+ return true;
+}
+
+int OSystem_DS::getGraphicsMode() const {
+ return -1;
+}
+
+void OSystem_DS::initSize(uint width, uint height) {
+// consolePrintf("Set gfx mode %d x %d\n", width, height);
+ DS::setGameSize(width, height);
+}
+
+int16 OSystem_DS::getHeight() {
+ return 200;
+}
+
+int16 OSystem_DS::getWidth() {
+ return 320;
+}
+
+void OSystem_DS::setPalette(const byte *colors, uint start, uint num) {
+// consolePrintf("Set palette %d, %d colours\n", start, num);
+ if (!DS::getIsDisplayMode8Bit()) return;
+
+ for (unsigned int r = start; r < start + num; r++) {
+ int red = *colors;
+ int green = *(colors + 1);
+ int blue = *(colors + 2);
+
+ red >>= 3;
+ green >>= 3;
+ blue >>= 3;
+
+ BG_PALETTE[r] = red | (green << 5) | (blue << 10);
+ if (!DS::getKeyboardEnable()) {
+ BG_PALETTE_SUB[r] = red | (green << 5) | (blue << 10);
+ }
+// if (num == 16) consolePrintf("pal:%d r:%d g:%d b:%d\n", r, red, green, blue);
+
+ colors += 4;
+ }
+}
+
+
+void OSystem_DS::grabPalette(unsigned char *colors, uint start, uint num) {
+// consolePrintf("Grabpalette");
+
+ for (unsigned int r = start; r < start + num; r++) {
+ *colors++ = (BG_PALETTE[r] & 0x001F) << 3;
+ *colors++ = (BG_PALETTE[r] & 0x03E0) >> 5 << 3;
+ *colors++ = (BG_PALETTE[r] & 0x7C00) >> 10 << 3;
+ }
+}
+
+
+void OSystem_DS::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h)
+{
+// consolePrintf("Copy rect %d, %d %d, %d ", x, y, w, h);
+
+ if (w <= 1) return;
+ if (h < 0) return;
+ if (!DS::getIsDisplayMode8Bit()) return;
+
+ u16* bgSub = (u16 *) BG_GFX_SUB;
+ u16* bg = (u16 *) DS::get8BitBackBuffer();
+ u16* src = (u16 *) buf;
+
+ if (DS::getKeyboardEnable()) {
+
+ for (int dy = y; dy < y + h; dy++) {
+ u16* dest = bg + (dy << 8) + (x >> 1);
+
+ DC_FlushRange(src, w << 1);
+ DC_FlushRange(dest, w << 1);
+ dmaCopyHalfWords(3, src, dest, w);
+
+ src += pitch >> 1;
+ }
+
+ } else {
+ for (int dy = y; dy < y + h; dy++) {
+ u16* dest1 = bg + (dy << 8) + (x >> 1);
+ u16* dest2 = bgSub + (dy << 8) + (x >> 1);
+
+ DC_FlushRange(src, w << 1);
+ DC_FlushRange(dest1, w << 1);
+ DC_FlushRange(dest2, w << 1);
+
+ dmaCopyHalfWords(3, src, dest1, w);
+ dmaCopyHalfWords(3, src, dest2, w);
+
+ src += pitch >> 1;
+ }
+ }
+
+// consolePrintf("Done\n");
+
+
+
+}
+
+void OSystem_DS::updateScreen()
+{
+ DS::displayMode16BitFlipBuffer();
+ DS::doSoundCallback();
+// DS::doTimerCallback();
+ DS::addEventsToQueue();
+}
+
+void OSystem_DS::setShakePos(int shakeOffset) {
+ DS::setShakePos(shakeOffset);
+}
+
+void OSystem_DS::showOverlay ()
+{
+// consolePrintf("showovl\n");
+ DS::displayMode16Bit();
+}
+
+void OSystem_DS::hideOverlay ()
+{
+ DS::displayMode8Bit();
+}
+
+void OSystem_DS::clearOverlay ()
+{
+ memset((u16 *) DS::get16BitBackBuffer(), 0, 512 * 256 * 2);
+// consolePrintf("clearovl\n");
+}
+
+void OSystem_DS::grabOverlay (OverlayColor *buf, int pitch)
+{
+// consolePrintf("grabovl\n");
+}
+
+void OSystem_DS::copyRectToOverlay (const OverlayColor *buf, int pitch, int x, int y, int w, int h)
+{
+ u16* bg = (u16 *) DS::get16BitBackBuffer();
+ u16* src = (u16 *) buf;
+
+// if (x + w > 256) w = 256 - x;
+ //if (x + h > 256) h = 256 - y;
+
+// consolePrintf("Copy rect ovl %d, %d %d, %d %d\n", x, y, w, h, pitch);
+
+
+
+ for (int dy = y; dy < y + h; dy++) {
+
+
+ // Slow but save copy:
+ for (int dx = x; dx < x + w; dx++) {
+
+ *(bg + (dy * 512) + dx) = *src;
+ //if ((*src) != 0) consolePrintf("%d,%d: %d ", dx, dy, *src);
+ //consolePrintf("%d,", *src);
+ src++;
+ }
+ src += (pitch - w);
+
+ // Fast but broken copy: (why?)
+ /*
+ REG_IME = 0;
+ dmaCopy(src, bg + (dy << 9) + x, w * 2);
+ REG_IME = 1;
+
+ src += pitch;*/
+ }
+
+// consolePrintf("Copy rect ovl done");
+
+}
+
+int16 OSystem_DS::getOverlayHeight()
+{
+// consolePrintf("getovlheight\n");
+ return getHeight();
+}
+
+int16 OSystem_DS::getOverlayWidth()
+{
+// consolePrintf("getovlwid\n");
+ return getWidth();
+}
+
+
+bool OSystem_DS::showMouse(bool visible)
+{
+ return true;
+}
+
+void OSystem_DS::warpMouse(int x, int y)
+{
+}
+
+void OSystem_DS::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int targetCursorScale) {
+ DS::setCursorIcon(buf, w, h, keycolor);
+}
+
+void OSystem_DS::addEvent(Event& e) {
+ eventQueue[queuePos++] = e;
+}
+
+bool OSystem_DS::pollEvent(Event &event)
+{
+
+ if (lastPenFrame != DS::getMillis()) {
+
+ if (eventNum == queuePos) {
+ eventNum = 0;
+ queuePos = 0;
+ // Bodge - this last event seems to be processed sometimes and not others.
+ // So we make it something harmless which won't cause any adverse effects.
+ event.type = EVENT_KEYUP;
+ event.kbd.ascii = 0;
+ event.kbd.keycode = 0;
+ event.kbd.flags = 0;
+ return false;
+ } else {
+ event = eventQueue[eventNum++];
+ return true;
+ }
+ }
+
+ return false;
+
+/* if (lastPenFrame != DS::getMillis()) {
+ if ((eventNum == 0)) {
+ event.type = EVENT_MOUSEMOVE;
+ event.mouse = Common::Point(DS::getPenX(), DS::getPenY());
+ eventNum = 1;
+ return true;
+ }
+ if (eventNum == 1) {
+ eventNum = 0;
+ lastPenFrame = DS::getMillis();
+ if (DS::getPenDown()) {
+ event.type = EVENT_LBUTTONDOWN;
+ event.mouse = Common::Point(DS::getPenX(), DS::getPenY());
+ consolePrintf("Down %d, %d ", event.mouse.x, event.mouse.y);
+ return true;
+ } else if (DS::getPenReleased()) {
+ event.type = EVENT_LBUTTONUP;
+ event.mouse = Common::Point(DS::getPenX(), DS::getPenY());
+ consolePrintf("Up %d, %d ", event.mouse.x, event.mouse.y);
+ return true;
+ } else {
+ return false;
+ }
+ }
+ }*/
+
+ return false;
+}
+
+uint32 OSystem_DS::getMillis()
+{
+ return DS::getMillis();
+}
+
+void OSystem_DS::delayMillis(uint msecs)
+{
+ int st = getMillis();
+ DS::addEventsToQueue();
+ DS::CD::update();
+
+ DS::doSoundCallback();
+ while (st + msecs >= getMillis()) {
+ DS::doSoundCallback();
+ }
+
+ DS::doTimerCallback();
+ DS::checkSleepMode();
+ DS::addEventsToQueue();
+}
+
+void OSystem_DS::setTimerCallback(TimerProc callback, int interval)
+{
+// consolePrintf("Settimercallback interval=%d\n", interval);
+ DS::setTimerCallback(callback, interval);
+}
+
+OSystem::MutexRef OSystem_DS::createMutex(void)
+{
+ return NULL;
+}
+
+void OSystem_DS::lockMutex(MutexRef mutex)
+{
+}
+
+void OSystem_DS::unlockMutex(MutexRef mutex)
+{
+}
+
+void OSystem_DS::deleteMutex(MutexRef mutex)
+{
+}
+
+bool OSystem_DS::setSoundCallback(SoundProc proc, void *param)
+{
+// consolePrintf("Setsoundcallback");
+ DS::setSoundProc(proc, param);
+ return true;
+}
+
+void OSystem_DS::clearSoundCallback()
+{
+ consolePrintf("Clearing sound callback");
+// DS::setSoundProc(NULL, NULL);
+}
+
+int OSystem_DS::getOutputSampleRate() const
+{
+ return 11025;
+}
+
+bool OSystem_DS::openCD(int drive)
+{
+ return DS::CD::checkCD();
+}
+
+bool OSystem_DS::pollCD()
+{
+ return DS::CD::isPlaying();
+}
+
+void OSystem_DS::playCD(int track, int num_loops, int start_frame, int duration)
+{
+ DS::CD::playTrack(track, num_loops, start_frame, duration);
+}
+
+void OSystem_DS::stopCD()
+{
+ DS::CD::stopTrack();
+}
+
+void OSystem_DS::updateCD()
+{
+}
+
+void OSystem_DS::quit()
+{
+/* consolePrintf("Soft resetting...");
+ IPC->reset = 1;
+ REG_IE = 0;
+
+ asm("swi 0x26\n");
+ swiSoftReset();*/
+}
+
+void OSystem_DS::setWindowCaption(const char *caption)
+{
+}
+
+void OSystem_DS::displayMessageOnOSD(const char *msg)
+{
+}
+
+Common::SaveFileManager* OSystem_DS::getSavefileManager()
+{
+ bool forceSram;
+
+ if (ConfMan.hasKey("forcesramsave", "ds")) {
+ forceSram = ConfMan.getBool("forcesramsave", "ds");
+ } else {
+ forceSram = false;
+ }
+ if (forceSram) {
+ consolePrintf("Using SRAM save method!\n");
+ }
+
+ if (DS::isGBAMPAvailable() && (!forceSram)) {
+ return &mpSaveManager;
+ } else {
+ return &saveManager;
+ }
+}
+
+bool OSystem_DS::grabRawScreen(Graphics::Surface* surf) {
+ surf->create(DS::getGameWidth(), DS::getGameHeight(), 1);
+ memcpy(surf->pixels, DS::get8BitBackBuffer(), DS::getGameWidth() * DS::getGameHeight());
+ return true;
+}
+
+void OSystem_DS::setFocusRectangle(Common::Rect& rect) {
+ DS::setTalkPos(rect.left + rect.width() / 2, rect.top + rect.height() / 2);
+}
+
+void OSystem_DS::clearFocusRectangle() {
+
+}
+
+
+OSystem *OSystem_DS_create() {
+ return new OSystem_DS();
+}
+