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Diffstat (limited to 'backends/platform/gp2x/graphics.cpp')
-rw-r--r--backends/platform/gp2x/graphics.cpp634
1 files changed, 366 insertions, 268 deletions
diff --git a/backends/platform/gp2x/graphics.cpp b/backends/platform/gp2x/graphics.cpp
index 7fa0fddeb1..775c3afb73 100644
--- a/backends/platform/gp2x/graphics.cpp
+++ b/backends/platform/gp2x/graphics.cpp
@@ -70,116 +70,246 @@ int OSystem_GP2X::getDefaultGraphicsMode() const {
}
void OSystem_GP2X::beginGFXTransaction(void) {
- assert (_transactionMode == kTransactionNone);
+ assert(_transactionMode == kTransactionNone);
_transactionMode = kTransactionActive;
- _transactionDetails.modeChanged = false;
_transactionDetails.sizeChanged = false;
- _transactionDetails.arChanged = false;
- _transactionDetails.fsChanged = false;
_transactionDetails.needHotswap = false;
_transactionDetails.needUpdatescreen = false;
- _transactionDetails.needUnload = false;
_transactionDetails.normal1xScaler = false;
+
+ _oldVideoMode = _videoMode;
}
-void OSystem_GP2X::endGFXTransaction(void) {
- // for each engine we run initCommonGFX() as first thing in the transaction
- // and initSize() is called later. If user runs launcher at 320x200 with
- // 2x overlay, setting to Nomral1x sclaler in that case will be suppressed
- // and backend is forced to 2x
- //
- // This leads to bad results such as 1280x960 window for 640x480 engines.
- // To prevent that we rerun setGraphicsMode() if there was 1x scaler request
- if (_transactionDetails.normal1xScaler)
- setGraphicsMode(GFX_NORMAL);
+OSystem::TransactionError OSystem_GP2X::endGFXTransaction(void) {
+ int errors = kTransactionSuccess;
+
+ assert(_transactionMode != kTransactionNone);
- assert (_transactionMode == kTransactionActive);
+ if (_transactionMode == kTransactionRollback) {
+ if (_videoMode.fullscreen != _oldVideoMode.fullscreen) {
+ errors |= kTransactionFullscreenFailed;
- _transactionMode = kTransactionCommit;
- if (_transactionDetails.modeChanged)
- setGraphicsMode(_transactionDetails.mode);
+ _videoMode.fullscreen = _oldVideoMode.fullscreen;
+ } else if (_videoMode.aspectRatio != _oldVideoMode.aspectRatio) {
+ errors |= kTransactionAspectRatioFailed;
- if (_transactionDetails.sizeChanged)
- initSize(_transactionDetails.w, _transactionDetails.h);
+ _videoMode.aspectRatio = _oldVideoMode.aspectRatio;
+ } else if (_videoMode.mode != _oldVideoMode.mode) {
+ errors |= kTransactionModeSwitchFailed;
+
+ _videoMode.mode = _oldVideoMode.mode;
+ _videoMode.scaleFactor = _oldVideoMode.scaleFactor;
+ } else if (_videoMode.screenWidth != _oldVideoMode.screenWidth || _videoMode.screenHeight != _oldVideoMode.screenHeight) {
+ errors |= kTransactionSizeChangeFailed;
+
+ _videoMode.screenWidth = _oldVideoMode.screenWidth;
+ _videoMode.screenHeight = _oldVideoMode.screenHeight;
+ _videoMode.overlayWidth = _oldVideoMode.overlayWidth;
+ _videoMode.overlayHeight = _oldVideoMode.overlayHeight;
+ }
- if (_transactionDetails.arChanged)
- setAspectRatioCorrection(_transactionDetails.ar);
+ if (_videoMode.fullscreen == _oldVideoMode.fullscreen &&
+ _videoMode.aspectRatio == _oldVideoMode.aspectRatio &&
+ _videoMode.mode == _oldVideoMode.mode &&
+ _videoMode.screenWidth == _oldVideoMode.screenWidth &&
+ _videoMode.screenHeight == _oldVideoMode.screenHeight) {
+
+ // Our new video mode would now be exactly the same as the
+ // old one. Since we still can not assume SDL_SetVideoMode
+ // to be working fine, we need to invalidate the old video
+ // mode, so loadGFXMode would error out properly.
+ _oldVideoMode.setup = false;
+ }
+ }
- if (_transactionDetails.needUnload) {
+ if (_transactionDetails.sizeChanged) {
unloadGFXMode();
- loadGFXMode();
- clearOverlay();
- } else {
- if (!_transactionDetails.fsChanged) {
- if (_transactionDetails.needHotswap)
- hotswapGFXMode();
- else if (_transactionDetails.needUpdatescreen)
+ if (!loadGFXMode()) {
+ if (_oldVideoMode.setup) {
+ _transactionMode = kTransactionRollback;
+ errors |= endGFXTransaction();
+ }
+ } else {
+ setGraphicsModeIntern();
+ clearOverlay();
+
+ _videoMode.setup = true;
+ _modeChanged = true;
+ // OSystem_SDL::pollEvent used to update the screen change count,
+ // but actually it gives problems when a video mode was changed
+ // but OSystem_SDL::pollEvent was not called. This for example
+ // caused a crash under certain circumstances when doing an RTL.
+ // To fix this issue we update the screen change count right here.
+ _screenChangeCount++;
+ }
+ } else if (_transactionDetails.needHotswap) {
+ setGraphicsModeIntern();
+ if (!hotswapGFXMode()) {
+ if (_oldVideoMode.setup) {
+ _transactionMode = kTransactionRollback;
+ errors |= endGFXTransaction();
+ }
+ } else {
+ _videoMode.setup = true;
+ _modeChanged = true;
+ // OSystem_SDL::pollEvent used to update the screen change count,
+ // but actually it gives problems when a video mode was changed
+ // but OSystem_SDL::pollEvent was not called. This for example
+ // caused a crash under certain circumstances when doing an RTL.
+ // To fix this issue we update the screen change count right here.
+ _screenChangeCount++;
+
+ if (_transactionDetails.needUpdatescreen)
internUpdateScreen();
}
+ } else if (_transactionDetails.needUpdatescreen) {
+ setGraphicsModeIntern();
+ internUpdateScreen();
}
- if (_transactionDetails.fsChanged)
- setFullscreenMode(_transactionDetails.fs);
-
_transactionMode = kTransactionNone;
+ return (TransactionError)errors;
}
bool OSystem_GP2X::setGraphicsMode(int mode) {
Common::StackLock lock(_graphicsMutex);
+ assert(_transactionMode == kTransactionActive);
+
+ if (_oldVideoMode.setup && _oldVideoMode.mode == mode)
+ return true;
+
int newScaleFactor = 1;
- ScalerProc *newScalerProc;
- mode = GFX_NORMAL;
- newScaleFactor = 1;
- newScalerProc = Normal1x;
+ switch(mode) {
+ case GFX_NORMAL:
+ newScaleFactor = 1;
+ break;
+#ifndef DISABLE_SCALERS
+ case GFX_DOUBLESIZE:
+ newScaleFactor = 2;
+ break;
+ case GFX_TRIPLESIZE:
+ newScaleFactor = 3;
+ break;
+
+ case GFX_2XSAI:
+ newScaleFactor = 2;
+ break;
+ case GFX_SUPER2XSAI:
+ newScaleFactor = 2;
+ break;
+ case GFX_SUPEREAGLE:
+ newScaleFactor = 2;
+ break;
+ case GFX_ADVMAME2X:
+ newScaleFactor = 2;
+ break;
+ case GFX_ADVMAME3X:
+ newScaleFactor = 3;
+ break;
+#ifndef DISABLE_HQ_SCALERS
+ case GFX_HQ2X:
+ newScaleFactor = 2;
+ break;
+ case GFX_HQ3X:
+ newScaleFactor = 3;
+ break;
+#endif
+ case GFX_TV2X:
+ newScaleFactor = 2;
+ break;
+ case GFX_DOTMATRIX:
+ newScaleFactor = 2;
+ break;
+#endif // DISABLE_SCALERS
+
+ default:
+ warning("unknown gfx mode %d", mode);
+ return false;
+ }
_transactionDetails.normal1xScaler = (mode == GFX_NORMAL);
+ if (_oldVideoMode.setup && _oldVideoMode.scaleFactor != newScaleFactor)
+ _transactionDetails.needHotswap = true;
- _mode = mode;
- _scalerProc = newScalerProc;
+ _transactionDetails.needUpdatescreen = true;
- if (_transactionMode == kTransactionActive) {
- _transactionDetails.mode = mode;
- _transactionDetails.modeChanged = true;
+ _videoMode.mode = mode;
+ _videoMode.scaleFactor = newScaleFactor;
- if (newScaleFactor != _scaleFactor) {
- _transactionDetails.needHotswap = true;
- _scaleFactor = newScaleFactor;
- }
+ return true;
+}
- _transactionDetails.needUpdatescreen = true;
- return true;
- }
+void OSystem_GP2X::setGraphicsModeIntern() {
+ Common::StackLock lock(_graphicsMutex);
+ ScalerProc *newScalerProc = 0;
- // NOTE: This should not be executed at transaction commit
- // Otherwise there is some unsolicited setGraphicsMode() call
- // which should be properly removed
- if (newScaleFactor != _scaleFactor) {
- assert(_transactionMode != kTransactionCommit);
+ switch (_videoMode.mode) {
+ case GFX_NORMAL:
+ newScalerProc = Normal1x;
+ break;
+#ifndef DISABLE_SCALERS
+ case GFX_DOUBLESIZE:
+ newScalerProc = Normal2x;
+ break;
+ case GFX_TRIPLESIZE:
+ newScalerProc = Normal3x;
+ break;
+
+ case GFX_2XSAI:
+ newScalerProc = _2xSaI;
+ break;
+ case GFX_SUPER2XSAI:
+ newScalerProc = Super2xSaI;
+ break;
+ case GFX_SUPEREAGLE:
+ newScalerProc = SuperEagle;
+ break;
+ case GFX_ADVMAME2X:
+ newScalerProc = AdvMame2x;
+ break;
+ case GFX_ADVMAME3X:
+ newScalerProc = AdvMame3x;
+ break;
+#ifndef DISABLE_HQ_SCALERS
+ case GFX_HQ2X:
+ newScalerProc = HQ2x;
+ break;
+ case GFX_HQ3X:
+ newScalerProc = HQ3x;
+ break;
+#endif
+ case GFX_TV2X:
+ newScalerProc = TV2x;
+ break;
+ case GFX_DOTMATRIX:
+ newScalerProc = DotMatrix;
+ break;
+#endif // DISABLE_SCALERS
- _scaleFactor = newScaleFactor;
- hotswapGFXMode();
+ default:
+ error("Unknown gfx mode %d", _videoMode.mode);
}
- // Determine the "scaler type", i.e. essentially an index into the
- // s_gfxModeSwitchTable array defined in events.cpp.
- if (_mode != GFX_NORMAL) {
+ _scalerProc = newScalerProc;
+
+ if (_videoMode.mode != GFX_NORMAL) {
for (int i = 0; i < ARRAYSIZE(s_gfxModeSwitchTable); i++) {
- if (s_gfxModeSwitchTable[i][1] == _mode || s_gfxModeSwitchTable[i][2] == _mode) {
+ if (s_gfxModeSwitchTable[i][1] == _videoMode.mode || s_gfxModeSwitchTable[i][2] == _videoMode.mode) {
_scalerType = i;
break;
}
}
}
- if (!_screen)
- return true;
+ if (!_screen || !_hwscreen)
+ return;
// Blit everything to the screen
_forceFull = true;
@@ -187,101 +317,79 @@ bool OSystem_GP2X::setGraphicsMode(int mode) {
// Even if the old and new scale factors are the same, we may have a
// different scaler for the cursor now.
blitCursor();
-
- if (_transactionMode != kTransactionCommit)
- internUpdateScreen();
-
- // Make sure that an Common::EVENT_SCREEN_CHANGED gets sent later
- _modeChanged = true;
-
- return true;
}
int OSystem_GP2X::getGraphicsMode() const {
assert (_transactionMode == kTransactionNone);
- return _mode;
+ return _videoMode.mode;
}
void OSystem_GP2X::initSize(uint w, uint h){
+ assert(_transactionMode == kTransactionActive);
+
// Avoid redundant res changes
- if ((int)w == _screenWidth && (int)h == _screenHeight &&
- _transactionMode != kTransactionCommit)
+ if ((int)w == _videoMode.screenWidth && (int)h == _videoMode.screenHeight)
return;
- _screenWidth = w;
- _screenHeight = h;
+ _videoMode.screenWidth = w;
+ _videoMode.screenHeight = h;
- _cksumNum = (_screenWidth * _screenHeight / (8 * 8));
+ _cksumNum = (w * h / (8 * 8));
- if (_transactionMode == kTransactionActive) {
- _transactionDetails.w = w;
- _transactionDetails.h = h;
- _transactionDetails.sizeChanged = true;
-
- _transactionDetails.needUnload = true;
-
- return;
- }
+ _transactionDetails.sizeChanged = true;
free(_dirtyChecksums);
_dirtyChecksums = (uint32 *)calloc(_cksumNum * 2, sizeof(uint32));
-
- if (_transactionMode != kTransactionCommit) {
- unloadGFXMode();
- loadGFXMode();
-
- // if initSize() gets called in the middle, overlay is not transparent
- clearOverlay();
- }
}
-void OSystem_GP2X::loadGFXMode() {
+bool OSystem_GP2X::loadGFXMode() {
assert(_inited);
_forceFull = true;
- _modeFlags |= DF_UPDATE_EXPAND_1_PIXEL;
int hwW, hwH;
- _overlayWidth = _screenWidth * _scaleFactor;
- _overlayHeight = _screenHeight * _scaleFactor;
+ _videoMode.overlayWidth = _videoMode.screenWidth * _videoMode.scaleFactor;
+ _videoMode.overlayHeight = _videoMode.screenHeight * _videoMode.scaleFactor;
- if (_screenHeight != 200)
- _adjustAspectRatio = false;
+ if (_videoMode.screenHeight != 200 && _videoMode.screenHeight != 400)
+ _videoMode.aspectRatio = false;
- if (_adjustAspectRatio)
- _overlayHeight = real2Aspect(_overlayHeight);
+ if (_videoMode.aspectRatio)
+ _videoMode.overlayHeight = real2Aspect(_videoMode.overlayHeight);
- hwW = _screenWidth * _scaleFactor;
+ hwW = _videoMode.screenWidth * _videoMode.scaleFactor;
hwH = effectiveScreenHeight();
//
// Create the surface that contains the 8 bit game data
//
- _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _screenWidth, _screenHeight, 8, 0, 0, 0, 0);
+ _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth, _videoMode.screenHeight, 8, 0, 0, 0, 0);
if (_screen == NULL)
error("allocating _screen failed");
//
- // Create the surface that contains the graphics in 16 bit mode
+ // Create the surface that contains the scaled graphics in 16 bit mode
//
- // FIXME: Hack for GP2X SDL querks.
- if (_screenWidth <= 320) {
- _hwscreen = SDL_SetVideoMode(320, 240, 16, SDL_FULLSCREEN|SDL_SWSURFACE);
- } else {
- _hwscreen = SDL_SetVideoMode(_screenWidth, _screenHeight, 16, SDL_FULLSCREEN|SDL_SWSURFACE);
- }
-
+ _hwscreen = SDL_SetVideoMode(hwW, hwH, 16,
+ _videoMode.fullscreen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE
+ );
if (_hwscreen == NULL) {
- warning("SDL_SetVideoMode says we can't switch to that mode");
- quit();
+ // DON'T use error(), as this tries to bring up the debug
+ // console, which WON'T WORK now that _hwscreen is hosed.
+
+ if (!_oldVideoMode.setup) {
+ warning("SDL_SetVideoMode says we can't switch to that mode (%s)", SDL_GetError());
+ quit();
+ } else {
+ return false;
+ }
}
// GP2X Specific, must be called after any SDL_SetVideoMode to ensure the hardware cursor is off.
// Note: On the GP2X SDL_SetVideoMode recalls SDL_Init().
SDL_ShowCursor(SDL_DISABLE);
-
//
// Create the surface used for the graphics in 16 bit before scaling, and also the overlay
//
@@ -293,7 +401,7 @@ void OSystem_GP2X::loadGFXMode() {
InitScalers(565);
// Need some extra bytes around when using 2xSaI
- _tmpscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _screenWidth + 3, _screenHeight + 3,
+ _tmpscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.screenWidth + 3, _videoMode.screenHeight + 3,
16,
_hwscreen->format->Rmask,
_hwscreen->format->Gmask,
@@ -303,7 +411,7 @@ void OSystem_GP2X::loadGFXMode() {
if (_tmpscreen == NULL)
error("allocating _tmpscreen failed");
- _overlayscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _overlayWidth, _overlayHeight,
+ _overlayscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.overlayWidth, _videoMode.overlayHeight,
16,
_hwscreen->format->Rmask,
_hwscreen->format->Gmask,
@@ -313,7 +421,19 @@ void OSystem_GP2X::loadGFXMode() {
if (_overlayscreen == NULL)
error("allocating _overlayscreen failed");
- _tmpscreen2 = SDL_CreateRGBSurface(SDL_SWSURFACE, _overlayWidth + 3, _overlayHeight + 3,
+ _overlayFormat.bytesPerPixel = _overlayscreen->format->BytesPerPixel;
+
+ _overlayFormat.rLoss = _overlayscreen->format->Rloss;
+ _overlayFormat.gLoss = _overlayscreen->format->Gloss;
+ _overlayFormat.bLoss = _overlayscreen->format->Bloss;
+ _overlayFormat.aLoss = _overlayscreen->format->Aloss;
+
+ _overlayFormat.rShift = _overlayscreen->format->Rshift;
+ _overlayFormat.gShift = _overlayscreen->format->Gshift;
+ _overlayFormat.bShift = _overlayscreen->format->Bshift;
+ _overlayFormat.aShift = _overlayscreen->format->Ashift;
+
+ _tmpscreen2 = SDL_CreateRGBSurface(SDL_SWSURFACE, _videoMode.overlayWidth + 3, _videoMode.overlayHeight + 3,
16,
_hwscreen->format->Rmask,
_hwscreen->format->Gmask,
@@ -336,10 +456,12 @@ void OSystem_GP2X::loadGFXMode() {
SDL_SetColorKey(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kOSDColorKey);
// keyboard cursor control, some other better place for it?
- _km.x_max = _screenWidth * _scaleFactor - 1;
+ _km.x_max = _videoMode.screenWidth * _videoMode.scaleFactor - 1;
_km.y_max = effectiveScreenHeight() - 1;
_km.delay_time = 25;
_km.last_time = 0;
+
+ return true;
}
void OSystem_GP2X::unloadGFXMode() {
@@ -372,28 +494,38 @@ void OSystem_GP2X::unloadGFXMode() {
SDL_FreeSurface(_osdSurface);
_osdSurface = NULL;
}
+ DestroyScalers();
}
-void OSystem_GP2X::hotswapGFXMode() {
+bool OSystem_GP2X::hotswapGFXMode() {
if (!_screen)
- return;
+ return false;
// Keep around the old _screen & _overlayscreen so we can restore the screen data
// after the mode switch.
SDL_Surface *old_screen = _screen;
SDL_Surface *old_overlayscreen = _overlayscreen;
+ _screen = NULL;
+ _overlayscreen = NULL;
// Release the HW screen surface
- SDL_FreeSurface(_hwscreen);
+ SDL_FreeSurface(_hwscreen); _hwscreen = NULL;
- SDL_FreeSurface(_tmpscreen);
- SDL_FreeSurface(_tmpscreen2);
+ SDL_FreeSurface(_tmpscreen); _tmpscreen = NULL;
+ SDL_FreeSurface(_tmpscreen2); _tmpscreen2 = NULL;
// Release the OSD surface
- SDL_FreeSurface(_osdSurface);
+ SDL_FreeSurface(_osdSurface); _osdSurface = NULL;
// Setup the new GFX mode
- loadGFXMode();
+ if (!loadGFXMode()) {
+ unloadGFXMode();
+
+ _screen = old_screen;
+ _overlayscreen = old_overlayscreen;
+
+ return false;
+ }
// reset palette
SDL_SetColors(_screen, _currentPalette, 0, 256);
@@ -412,8 +544,7 @@ void OSystem_GP2X::hotswapGFXMode() {
// Blit everything to the screen
internUpdateScreen();
- // Make sure that an Common::EVENT_SCREEN_CHANGED gets sent later
- _modeChanged = true;
+ return true;
}
void OSystem_GP2X::updateScreen() {
@@ -437,9 +568,9 @@ void OSystem_GP2X::internUpdateScreen() {
// If the shake position changed, fill the dirty area with blackness
if (_currentShakePos != _newShakePos) {
- SDL_Rect blackrect = {0, 0, _screenWidth * _scaleFactor, _newShakePos * _scaleFactor};
+ SDL_Rect blackrect = {0, 0, _videoMode.screenWidth * _videoMode.scaleFactor, _newShakePos * _videoMode.scaleFactor};
- if (_adjustAspectRatio && !_overlayVisible)
+ if (_videoMode.aspectRatio && !_overlayVisible)
blackrect.h = real2Aspect(blackrect.h - 1) + 1;
SDL_FillRect(_hwscreen, &blackrect, 0);
@@ -481,15 +612,15 @@ void OSystem_GP2X::internUpdateScreen() {
if (!_overlayVisible) {
origSurf = _screen;
srcSurf = _tmpscreen;
- width = _screenWidth;
- height = _screenHeight;
+ width = _videoMode.screenWidth;
+ height = _videoMode.screenHeight;
scalerProc = _scalerProc;
- scale1 = _scaleFactor;
+ scale1 = _videoMode.scaleFactor;
} else {
origSurf = _overlayscreen;
srcSurf = _tmpscreen2;
- width = _overlayWidth;
- height = _overlayHeight;
+ width = _videoMode.overlayWidth;
+ height = _videoMode.overlayHeight;
scalerProc = Normal1x;
scale1 = 1;
@@ -513,15 +644,6 @@ void OSystem_GP2X::internUpdateScreen() {
uint32 srcPitch, dstPitch;
SDL_Rect *lastRect = _dirtyRectList + _numDirtyRects;
- if (scalerProc == Normal1x && !_adjustAspectRatio && 0) {
- for (r = _dirtyRectList; r != lastRect; ++r) {
- dst = *r;
-
- dst.y += _currentShakePos;
- if (SDL_BlitSurface(origSurf, r, _hwscreen, &dst) != 0)
- error("SDL_BlitSurface failed: %s", SDL_GetError());
- }
- } else {
for (r = _dirtyRectList; r != lastRect; ++r) {
dst = *r;
dst.x++; // Shift rect by one since 2xSai needs to acces the data around
@@ -551,7 +673,7 @@ void OSystem_GP2X::internUpdateScreen() {
orig_dst_y = dst_y;
dst_y = dst_y * scale1;
- if (_adjustAspectRatio && !_overlayVisible)
+ if (_videoMode.aspectRatio && !_overlayVisible)
dst_y = real2Aspect(dst_y);
assert(scalerProc != NULL);
@@ -565,13 +687,12 @@ void OSystem_GP2X::internUpdateScreen() {
r->h = dst_h * scale1;
#ifndef DISABLE_SCALERS
- if (_adjustAspectRatio && orig_dst_y < height && !_overlayVisible)
+ if (_videoMode.aspectRatio && orig_dst_y < height && !_overlayVisible)
r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1);
#endif
}
SDL_UnlockSurface(srcSurf);
SDL_UnlockSurface(_hwscreen);
- }
// Readjust the dirty rect list in case we are doing a full update.
// This is necessary if shaking is active.
@@ -608,62 +729,28 @@ bool OSystem_GP2X::saveScreenshot(const char *filename) {
void OSystem_GP2X::setFullscreenMode(bool enable) {
Common::StackLock lock(_graphicsMutex);
- if (_fullscreen != enable || _transactionMode == kTransactionCommit) {
- assert(_hwscreen != 0);
- _fullscreen = enable;
-
- if (_transactionMode == kTransactionActive) {
- _transactionDetails.fs = enable;
- _transactionDetails.fsChanged = true;
-
- _transactionDetails.needHotswap = true;
-
- return;
- }
-
-#if (defined(MACOSX) && !SDL_VERSION_ATLEAST(1, 2, 6)) || defined(__MAEMO__)
- // On OS X, SDL_WM_ToggleFullScreen is currently not implemented. Worse,
- // before SDL 1.2.6 it always returned -1 (which would indicate a
- // successful switch). So we simply don't call it at all and use
- // hotswapGFXMode() directly to switch to fullscreen mode.
- hotswapGFXMode();
-#else
- if (!SDL_WM_ToggleFullScreen(_hwscreen)) {
- // if ToggleFullScreen fails, achieve the same effect with hotswap gfx mode
- hotswapGFXMode();
- } else {
- // Blit everything to the screen
- internUpdateScreen();
+ if (_oldVideoMode.setup && _oldVideoMode.fullscreen == enable)
+ return;
- // Make sure that an Common::EVENT_SCREEN_CHANGED gets sent later
- _modeChanged = true;
- }
-#endif
+ if (_transactionMode == kTransactionActive) {
+ _videoMode.fullscreen = enable;
+ _transactionDetails.needHotswap = true;
}
}
void OSystem_GP2X::setAspectRatioCorrection(bool enable) {
- if ((_screenHeight == 200 && _adjustAspectRatio != enable) ||
- _transactionMode == kTransactionCommit) {
+ if ((_videoMode.screenHeight == 200 && _videoMode.aspectRatio != enable) ||
+ _transactionMode == kTransactionActive) {
+
Common::StackLock lock(_graphicsMutex);
- //assert(_hwscreen != 0);
- _adjustAspectRatio = enable;
+ if (_oldVideoMode.setup && _oldVideoMode.aspectRatio == enable)
+ return;
if (_transactionMode == kTransactionActive) {
- _transactionDetails.ar = enable;
- _transactionDetails.arChanged = true;
-
+ _videoMode.aspectRatio = enable;
_transactionDetails.needHotswap = true;
-
- return;
- } else {
- if (_transactionMode != kTransactionCommit)
- hotswapGFXMode();
}
-
- // Make sure that an Common::EVENT_SCREEN_CHANGED gets sent later
- _modeChanged = true;
}
}
@@ -693,8 +780,8 @@ void OSystem_GP2X::copyRectToScreen(const byte *src, int pitch, int x, int y, in
// assert(h > 0 && y + h <= _screenHeight);
// assert(w > 0 && x + w <= _screenWidth);
- if (((long)src & 3) == 0 && pitch == _screenWidth && x == 0 && y == 0 &&
- w == _screenWidth && h == _screenHeight && _modeFlags & DF_WANT_RECT_OPTIM) {
+ if (((long)src & 3) == 0 && pitch == _videoMode.screenWidth && x == 0 && y == 0 &&
+ w == _videoMode.screenWidth && h == _videoMode.screenHeight && _modeFlags & DF_WANT_RECT_OPTIM) {
/* Special, optimized case for full screen updates.
* It tries to determine what areas were actually changed,
* and just updates those, on the actual display. */
@@ -713,12 +800,12 @@ void OSystem_GP2X::copyRectToScreen(const byte *src, int pitch, int x, int y, in
y = 0;
}
- if (w > _screenWidth - x) {
- w = _screenWidth - x;
+ if (w > _videoMode.screenWidth - x) {
+ w = _videoMode.screenWidth - x;
}
- if (h > _screenHeight - y) {
- h = _screenHeight - y;
+ if (h > _videoMode.screenHeight - y) {
+ h = _videoMode.screenHeight - y;
}
if (w <= 0 || h <= 0)
@@ -732,15 +819,15 @@ void OSystem_GP2X::copyRectToScreen(const byte *src, int pitch, int x, int y, in
if (SDL_LockSurface(_screen) == -1)
error("SDL_LockSurface failed: %s", SDL_GetError());
- byte *dst = (byte *)_screen->pixels + y * _screenWidth + x;
+ byte *dst = (byte *)_screen->pixels + y * _videoMode.screenWidth + x;
- if (_screenWidth == pitch && pitch == w) {
+ if (_videoMode.screenWidth == pitch && pitch == w) {
memcpy(dst, src, h*w);
} else {
do {
memcpy(dst, src, w);
src += pitch;
- dst += _screenWidth;
+ dst += _videoMode.screenWidth;
} while (--h);
}
@@ -800,16 +887,16 @@ void OSystem_GP2X::addDirtyRect(int x, int y, int w, int h, bool realCoordinates
int height, width;
if (!_overlayVisible && !realCoordinates) {
- width = _screenWidth;
- height = _screenHeight;
+ width = _videoMode.screenWidth;
+ height = _videoMode.screenHeight;
} else {
- width = _overlayWidth;
- height = _overlayHeight;
+ width = _videoMode.overlayWidth;
+ height = _videoMode.overlayHeight;
}
// Extend the dirty region by 1 pixel for scalers
// that "smear" the screen, e.g. 2xSAI
- if ((_modeFlags & DF_UPDATE_EXPAND_1_PIXEL) && !realCoordinates) {
+ if (!realCoordinates) {
x--;
y--;
w+=2;
@@ -835,7 +922,7 @@ void OSystem_GP2X::addDirtyRect(int x, int y, int w, int h, bool realCoordinates
h = height - y;
}
- if (_adjustAspectRatio && !_overlayVisible && !realCoordinates) {
+ if (_videoMode.aspectRatio && !_overlayVisible && !realCoordinates) {
makeRectStretchable(x, y, w, h);
}
@@ -858,14 +945,14 @@ void OSystem_GP2X::makeChecksums(const byte *buf) {
assert(buf);
uint32 *sums = _dirtyChecksums;
uint x,y;
- const uint last_x = (uint)_screenWidth / 8;
- const uint last_y = (uint)_screenHeight / 8;
+ const uint last_x = (uint)_videoMode.screenWidth / 8;
+ const uint last_y = (uint)_videoMode.screenHeight / 8;
const uint BASE = 65521; /* largest prime smaller than 65536 */
/* the 8x8 blocks in buf are enumerated starting in the top left corner and
* reading each line at a time from left to right */
- for (y = 0; y != last_y; y++, buf += _screenWidth * (8 - 1))
+ for (y = 0; y != last_y; y++, buf += _videoMode.screenWidth * (8 - 1))
for (x = 0; x != last_x; x++, buf += 8) {
// Adler32 checksum algorithm (from RFC1950, used by gzip and zlib).
// This computes the Adler32 checksum of a 8x8 pixel block. Note
@@ -881,7 +968,7 @@ void OSystem_GP2X::makeChecksums(const byte *buf) {
s1 += ptr[subX];
s2 += s1;
}
- ptr += _screenWidth;
+ ptr += _videoMode.screenWidth;
}
s1 %= BASE;
@@ -911,8 +998,8 @@ void OSystem_GP2X::addDirtyRgnAuto(const byte *buf) {
int x, y, w;
uint32 *ck = _dirtyChecksums;
- for (y = 0; y != _screenHeight / 8; y++) {
- for (x = 0; x != _screenWidth / 8; x++, ck++) {
+ for (y = 0; y != _videoMode.screenHeight / 8; y++) {
+ for (x = 0; x != _videoMode.screenWidth / 8; x++, ck++) {
if (ck[0] != ck[_cksumNum]) {
/* found a dirty 8x8 block, now go as far to the right as possible,
and at the same time, unmark the dirty status by setting old to new. */
@@ -920,7 +1007,7 @@ void OSystem_GP2X::addDirtyRgnAuto(const byte *buf) {
do {
ck[w + _cksumNum] = ck[w];
w++;
- } while (x + w != _screenWidth / 8 && ck[w] != ck[w + _cksumNum]);
+ } while (x + w != _videoMode.screenWidth / 8 && ck[w] != ck[w + _cksumNum]);
addDirtyRect(x * 8, y * 8, w * 8, 8);
@@ -937,11 +1024,11 @@ void OSystem_GP2X::addDirtyRgnAuto(const byte *buf) {
}
int16 OSystem_GP2X::getHeight() {
- return _screenHeight;
+ return _videoMode.screenHeight;
}
int16 OSystem_GP2X::getWidth() {
- return _screenWidth;
+ return _videoMode.screenWidth;
}
void OSystem_GP2X::setPalette(const byte *colors, uint start, uint num) {
@@ -1026,11 +1113,11 @@ void OSystem_GP2X::showOverlay() {
// Since resolution could change, put mouse to adjusted position
// Fixes bug #1349059
- x = _mouseCurState.x * _scaleFactor;
- if (_adjustAspectRatio)
- y = real2Aspect(_mouseCurState.y) * _scaleFactor;
+ x = _mouseCurState.x * _videoMode.scaleFactor;
+ if (_videoMode.aspectRatio)
+ y = real2Aspect(_mouseCurState.y) * _videoMode.scaleFactor;
else
- y = _mouseCurState.y * _scaleFactor;
+ y = _mouseCurState.y * _videoMode.scaleFactor;
warpMouse(x, y);
@@ -1049,9 +1136,9 @@ void OSystem_GP2X::hideOverlay() {
// Since resolution could change, put mouse to adjusted position
// Fixes bug #1349059
- x = _mouseCurState.x / _scaleFactor;
- y = _mouseCurState.y / _scaleFactor;
- if (_adjustAspectRatio)
+ x = _mouseCurState.x / _videoMode.scaleFactor;
+ y = _mouseCurState.y / _videoMode.scaleFactor;
+ if (_videoMode.aspectRatio)
y = aspect2Real(y);
warpMouse(x, y);
@@ -1073,20 +1160,20 @@ void OSystem_GP2X::clearOverlay() {
SDL_Rect src, dst;
src.x = src.y = 0;
dst.x = dst.y = 1;
- src.w = dst.w = _screenWidth;
- src.h = dst.h = _screenHeight;
+ src.w = dst.w = _videoMode.screenWidth;
+ src.h = dst.h = _videoMode.screenHeight;
if (SDL_BlitSurface(_screen, &src, _tmpscreen, &dst) != 0)
error("SDL_BlitSurface failed: %s", SDL_GetError());
SDL_LockSurface(_tmpscreen);
SDL_LockSurface(_overlayscreen);
_scalerProc((byte *)(_tmpscreen->pixels) + _tmpscreen->pitch + 2, _tmpscreen->pitch,
- (byte *)_overlayscreen->pixels, _overlayscreen->pitch, _screenWidth, _screenHeight);
+ (byte *)_overlayscreen->pixels, _overlayscreen->pitch, _videoMode.screenWidth, _videoMode.screenHeight);
#ifndef DISABLE_SCALERS
- if (_adjustAspectRatio)
+ if (_videoMode.aspectRatio)
stretch200To240((uint8 *)_overlayscreen->pixels, _overlayscreen->pitch,
- _overlayWidth, _screenHeight * _scaleFactor, 0, 0, 0);
+ _videoMode.overlayWidth, _videoMode.screenHeight * _videoMode.scaleFactor, 0, 0, 0);
#endif
SDL_UnlockSurface(_tmpscreen);
SDL_UnlockSurface(_overlayscreen);
@@ -1104,9 +1191,9 @@ void OSystem_GP2X::grabOverlay(OverlayColor *buf, int pitch) {
error("SDL_LockSurface failed: %s", SDL_GetError());
byte *src = (byte *)_overlayscreen->pixels;
- int h = _overlayHeight;
+ int h = _videoMode.overlayHeight;
do {
- memcpy(buf, src, _overlayWidth * 2);
+ memcpy(buf, src, _videoMode.overlayWidth * 2);
src += _overlayscreen->pitch;
buf += pitch;
} while (--h);
@@ -1132,12 +1219,12 @@ void OSystem_GP2X::copyRectToOverlay(const OverlayColor *buf, int pitch, int x,
y = 0;
}
- if (w > _overlayWidth - x) {
- w = _overlayWidth - x;
+ if (w > _videoMode.overlayWidth - x) {
+ w = _videoMode.overlayWidth - x;
}
- if (h > _overlayHeight - y) {
- h = _overlayHeight - y;
+ if (h > _videoMode.overlayHeight - y) {
+ h = _videoMode.overlayHeight - y;
}
if (w <= 0 || h <= 0)
@@ -1190,7 +1277,7 @@ void OSystem_GP2X::warpMouse(int x, int y) {
if (_mouseCurState.x != x || _mouseCurState.y != y) {
if (!_overlayVisible)
- SDL_WarpMouse(x * _scaleFactor, y1 * _scaleFactor);
+ SDL_WarpMouse(x * _videoMode.scaleFactor, y1 * _videoMode.scaleFactor);
else
SDL_WarpMouse(x, y1);
@@ -1293,7 +1380,7 @@ void OSystem_GP2X::blitCursor() {
int rW, rH;
- if (_cursorTargetScale >= _scaleFactor) {
+ if (_cursorTargetScale >= _videoMode.scaleFactor) {
// The cursor target scale is greater or equal to the scale at
// which the rest of the screen is drawn. We do not downscale
// the cursor image, we draw it at its original size. It will
@@ -1306,22 +1393,22 @@ void OSystem_GP2X::blitCursor() {
// The virtual dimensions may be larger than the original.
- _mouseCurState.vW = w * _cursorTargetScale / _scaleFactor;
- _mouseCurState.vH = h * _cursorTargetScale / _scaleFactor;
+ _mouseCurState.vW = w * _cursorTargetScale / _videoMode.scaleFactor;
+ _mouseCurState.vH = h * _cursorTargetScale / _videoMode.scaleFactor;
_mouseCurState.vHotX = _mouseCurState.hotX * _cursorTargetScale /
- _scaleFactor;
+ _videoMode.scaleFactor;
_mouseCurState.vHotY = _mouseCurState.hotY * _cursorTargetScale /
- _scaleFactor;
+ _videoMode.scaleFactor;
} else {
// The cursor target scale is smaller than the scale at which
// the rest of the screen is drawn. We scale up the cursor
// image to make it appear correct.
- rW = w * _scaleFactor / _cursorTargetScale;
- rH = h * _scaleFactor / _cursorTargetScale;
- _mouseCurState.rHotX = _mouseCurState.hotX * _scaleFactor /
+ rW = w * _videoMode.scaleFactor / _cursorTargetScale;
+ rH = h * _videoMode.scaleFactor / _cursorTargetScale;
+ _mouseCurState.rHotX = _mouseCurState.hotX * _videoMode.scaleFactor /
_cursorTargetScale;
- _mouseCurState.rHotY = _mouseCurState.hotY * _scaleFactor /
+ _mouseCurState.rHotY = _mouseCurState.hotY * _videoMode.scaleFactor /
_cursorTargetScale;
// The virtual dimensions will be the same as the original.
@@ -1333,7 +1420,8 @@ void OSystem_GP2X::blitCursor() {
}
int rH1 = rH; // store original to pass to aspect-correction function later
- if (_adjustAspectRatio && _cursorTargetScale == 1) {
+
+ if (_videoMode.aspectRatio && _cursorTargetScale == 1) {
rH = real2Aspect(rH - 1) + 1;
_mouseCurState.rHotY = real2Aspect(_mouseCurState.rHotY);
}
@@ -1368,16 +1456,16 @@ void OSystem_GP2X::blitCursor() {
// the game. This only works well with the non-blurring scalers so we
// actually only use the 1x, 1.5x, 2x and AdvMame scalers.
- if (_cursorTargetScale == 1 && (_mode == GFX_DOUBLESIZE || _mode == GFX_TRIPLESIZE))
+ if (_cursorTargetScale == 1 && (_videoMode.mode == GFX_DOUBLESIZE || _videoMode.mode == GFX_TRIPLESIZE))
scalerProc = _scalerProc;
else
- scalerProc = scalersMagn[_cursorTargetScale - 1][_scaleFactor - 1];
+ scalerProc = scalersMagn[_cursorTargetScale - 1][_videoMode.scaleFactor - 1];
scalerProc((byte *)_mouseOrigSurface->pixels + _mouseOrigSurface->pitch + 2,
_mouseOrigSurface->pitch, (byte *)_mouseSurface->pixels, _mouseSurface->pitch,
_mouseCurState.w, _mouseCurState.h);
- if (_adjustAspectRatio && _cursorTargetScale == 1)
+ if (_videoMode.aspectRatio && _cursorTargetScale == 1)
cursorStretch200To240((uint8 *)_mouseSurface->pixels, _mouseSurface->pitch, rW, rH1, 0, 0, 0);
SDL_UnlockSurface(_mouseSurface);
@@ -1404,13 +1492,20 @@ static int cursorStretch200To240(uint8 *buf, uint32 pitch, int width, int height
return 1 + maxDstY - srcY;
}
+void OSystem_GP2X::toggleMouseGrab() {
+ if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF)
+ SDL_WM_GrabInput(SDL_GRAB_ON);
+ else
+ SDL_WM_GrabInput(SDL_GRAB_OFF);
+}
+
void OSystem_GP2X::undrawMouse() {
const int x = _mouseBackup.x;
const int y = _mouseBackup.y;
// When we switch bigger overlay off mouse jumps. Argh!
// This is intended to prevent undrawing offscreen mouse
- if (!_overlayVisible && (x >= _screenWidth || y >= _screenHeight)) {
+ if (!_overlayVisible && (x >= _videoMode.screenWidth || y >= _videoMode.screenHeight)) {
return;
}
@@ -1432,14 +1527,14 @@ void OSystem_GP2X::drawMouse() {
int tmpScreenWidth, tmpScreenHeight;
// Temp vars to ensure we zoom to the LCD resolution or greater.
- tmpScreenWidth = _screenWidth;
- tmpScreenHeight = _screenHeight;
+ tmpScreenWidth = _videoMode.screenWidth;
+ tmpScreenHeight = _videoMode.screenHeight;
- if (_screenHeight <= 240) {
+ if (_videoMode.screenHeight <= 240) {
tmpScreenHeight = 240;
}
- if (_screenWidth <= 320) {
+ if (_videoMode.screenWidth <= 320) {
tmpScreenWidth = 320;
}
@@ -1447,17 +1542,17 @@ void OSystem_GP2X::drawMouse() {
dst.y = _mouseCurState.y;
if (!_overlayVisible) {
- scale = _scaleFactor;
- width = _screenWidth;
- height = _screenHeight;
+ scale = _videoMode.scaleFactor;
+ width = _videoMode.screenWidth;
+ height = _videoMode.screenHeight;
dst.w = _mouseCurState.vW;
dst.h = _mouseCurState.vH;
hotX = _mouseCurState.vHotX;
hotY = _mouseCurState.vHotY;
} else {
scale = 1;
- width = _overlayWidth;
- height = _overlayHeight;
+ width = _videoMode.overlayWidth;
+ height = _videoMode.overlayHeight;
dst.w = _mouseCurState.rW;
dst.h = _mouseCurState.rH;
hotX = _mouseCurState.rHotX;
@@ -1479,7 +1574,7 @@ void OSystem_GP2X::drawMouse() {
dst.y += _currentShakePos;
}
- if (_adjustAspectRatio && !_overlayVisible)
+ if (_videoMode.aspectRatio && !_overlayVisible)
dst.y = real2Aspect(dst.y);
dst.x = scale * dst.x - _mouseCurState.rHotX;
@@ -1633,17 +1728,18 @@ void OSystem_GP2X::displayMessageOnOSD(const char *msg) {
void OSystem_GP2X::handleScalerHotkeys(const SDL_KeyboardEvent &key) {
// Ctrl-Alt-a toggles aspect ratio correction
if (key.keysym.sym == 'a') {
- setFeatureState(kFeatureAspectRatioCorrection, !_adjustAspectRatio);
-
+ beginGFXTransaction();
+ setFeatureState(kFeatureAspectRatioCorrection, !_videoMode.aspectRatio);
+ endGFXTransaction();
char buffer[128];
- if (_adjustAspectRatio)
+ if (_videoMode.aspectRatio)
sprintf(buffer, "Enabled aspect ratio correction\n%d x %d -> %d x %d",
- _screenWidth, _screenHeight,
+ _videoMode.screenWidth, _videoMode.screenHeight,
_hwscreen->w, _hwscreen->h
);
else
sprintf(buffer, "Disabled aspect ratio correction\n%d x %d -> %d x %d",
- _screenWidth, _screenHeight,
+ _videoMode.screenWidth, _videoMode.screenHeight,
_hwscreen->w, _hwscreen->h
);
displayMessageOnOSD(buffer);
@@ -1653,7 +1749,7 @@ void OSystem_GP2X::handleScalerHotkeys(const SDL_KeyboardEvent &key) {
}
int newMode = -1;
- int factor = _scaleFactor - 1;
+ int factor = _videoMode.scaleFactor - 1;
// Increase/decrease the scale factor
if (key.keysym.sym == SDLK_EQUALS || key.keysym.sym == SDLK_PLUS || key.keysym.sym == SDLK_MINUS ||
@@ -1679,13 +1775,15 @@ void OSystem_GP2X::handleScalerHotkeys(const SDL_KeyboardEvent &key) {
}
if (newMode >= 0) {
- setGraphicsMode(newMode);
+ beginGFXTransaction();
+ setGraphicsMode(newMode);
+ endGFXTransaction();
if (_osdSurface) {
const char *newScalerName = 0;
const GraphicsMode *g = getSupportedGraphicsModes();
while (g->name) {
- if (g->id == _mode) {
+ if (g->id == _videoMode.mode) {
newScalerName = g->description;
break;
}
@@ -1695,7 +1793,7 @@ void OSystem_GP2X::handleScalerHotkeys(const SDL_KeyboardEvent &key) {
char buffer[128];
sprintf(buffer, "Active graphics filter: %s\n%d x %d -> %d x %d",
newScalerName,
- _screenWidth, _screenHeight,
+ _videoMode.screenWidth, _videoMode.screenHeight,
_hwscreen->w, _hwscreen->h
);
displayMessageOnOSD(buffer);