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-rw-r--r--backends/platform/gp32/gp32std_grap.cpp148
1 files changed, 0 insertions, 148 deletions
diff --git a/backends/platform/gp32/gp32std_grap.cpp b/backends/platform/gp32/gp32std_grap.cpp
deleted file mode 100644
index a60f61c66b..0000000000
--- a/backends/platform/gp32/gp32std_grap.cpp
+++ /dev/null
@@ -1,148 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *
- */
-
-#include "common/scummsys.h"
-#include "common/system.h"
-
-#include "gp32std.h"
-#include "gp32std_grap.h"
-
-#include "globals.h"
-
-GPDRAWSURFACE lcdSurface[2];
-
-uint8 flipIndex = 1;
-
-uint16 *frameBuffer1;
-uint16 *frameBuffer2;
-
-uint8 gammaLUT[256];
-uint8 gammaLUTInv[256];
-
-extern const unsigned char fontresEng1[];
-extern const unsigned char fontresKor1[];
-
-void gp_putBitmap8x16(uint16 *frameBuffer, int x, int y, byte *lpBitmap, uint16 wColor) {
- byte *pBitmap = lpBitmap;
- for (int nRow = 0; nRow < 12; nRow ++) {
- byte data = *pBitmap++;
- for (int nCol = 0; nCol < 7; nCol ++) {
- if (data & 0x80)
- if (x + nCol >= 0 && y + nRow >= 0 && x + nCol < 320 && y + nRow < 240)
- gpd_drawPixel16(frameBuffer, x + nCol, y + nRow, wColor);
-
- data <<= 1;
- }
- }
-}
-
-void gp_putEngFont(uint16 *frameBuffer, int x, int y, char c, uint16 wColor) {
- byte *pBitmap = (byte *) &fontresEng1[c * 16];
- gp_putBitmap8x16(frameBuffer, x, y, pBitmap, wColor);
-}
-
-void gp_textOut(uint16 *frameBuffer, int x, int y, char* lpszText, uint16 wColor) {
- // TODO: Handle korean font
- int nPos = x;
- char* pszText = lpszText;
-
- while (*pszText != '\0') {
- if (*pszText == '\n') {
- nPos = x;
- y += 8;
- } else {
- gp_putEngFont(frameBuffer, nPos, y, *pszText, wColor);
- nPos += 7;
- }
-
- pszText++;
- }
-}
-
-void gp_fillRect(uint16 *frameBuffer, int16 x, int16 y, int16 w, int16 h, uint16 color) {
- uint16 *buffer = &frameBuffer[(240 - (y + h)) + (240 * x)];
- for (int i = 0; i < w; i++) {
- for (int j = 0; j < h; j++) {
- *buffer++ = color;
- }
- buffer += 240 - h;
- }
-}
-
-void gp_initGammaTable(float value)
-{
- for (int i = 0; i < 256; i++) {
- if (value == 1.0f) {
- gammaLUT[i] = i;
- gammaLUTInv[i] = i;
- } else {
- gammaLUT[i] = (uint8)(pow((double)i / 256, 1 / (double)value) * 256);
- gammaLUTInv[i] = (uint8)(pow((double)i / 256, (double)value) * 256);
- }
- }
-}
-
-uint16 gp_RGBTo16(uint16 r, uint16 g, uint16 b) {
- // GP32 16bit color 5551
- if (g_vars.gammaRamp != 10000) {
- r = gammaLUT[r];
- g = gammaLUT[g];
- b = gammaLUT[b];
- }
- return (((r >> 3) & 0x1F) << 11) | (((g >> 3) & 0x1F) << 6) | ((b >> 3) & 0x1F) << 1;
-}
-
-void gp_16ToRGB(uint16 color, uint8 *r, uint8 *g, uint8 *b) {
- *r = ((((color) >> 11) & 0x1F) << 3);
- *g = ((((color) >> 6) & 0x1F) << 3); //(((color>>5)&0x3F) << 2);
- *b = ((((color) >> 1) & 0x1F) << 3); //((color&0x1F) << 3);
-
- if (g_vars.gammaRamp != 10000) {
- *r = gammaLUTInv[*r];
- *g = gammaLUTInv[*g];
- *b = gammaLUTInv[*b];
- }
-}
-
-void gp_flipScreen() {
- uint16 *frameBuffer1_old = frameBuffer1;
- uint16 *frameBuffer2_old = frameBuffer2;
-
- GpSurfaceFlip(&lcdSurface[flipIndex]);
- flipIndex = 1 - flipIndex;
- frameBuffer1 = frameBuffer2_old;
- frameBuffer2 = frameBuffer1_old;
-}
-
-void gp_initFrameBuffer() {
- GpLcdSurfaceGet(&lcdSurface[0], 0);
- GpLcdSurfaceGet(&lcdSurface[1], 1);
- GpSurfaceSet(&lcdSurface[0]);
- frameBuffer1 = (uint16 *)lcdSurface[0].ptbuffer;
- frameBuffer2 = (uint16 *)lcdSurface[1].ptbuffer;
-
- memset(frameBuffer1, 0xFF, LCD_WIDTH * LCD_HEIGHT * sizeof(uint16));
- memset(frameBuffer2, 0xFF, LCD_WIDTH * LCD_HEIGHT * sizeof(uint16));
-}