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diff --git a/backends/platform/iphone/README.md b/backends/platform/iphone/README.md deleted file mode 100644 index 0e22e6d2bd..0000000000 --- a/backends/platform/iphone/README.md +++ /dev/null @@ -1,66 +0,0 @@ -# ScummVM for iOS 7.1+ # - -This is a quick fix of the latest ScummVM (1.8.0) for iOS 7.1. It has been tested on real iPhone 6S+, and iPad Pro, and also on all the available Xcode simulators. - -I tried to use all the latest iOS features to replace the old code. For instance, it uses gesture recognizers most of the time, it supports the new iPhones 6 / 6+ / 6s / 6s+ resolution, and you can copy your game files using iTunes. - -## Compilation ## - -First, clone the repository: -``` -$ git clone -b ios-fix --recursive https://github.com/bSr43/scummvm.git -``` - -### Compilation from Xcode ### - -This is the recommended way to compile ScummVM, and the only one which makes it possible to run ScummVM on a non-jailbroken device! - -The next step is to compile the **create_project** tool. Open the Xcode project you'll found in the **devtools/create\_project/xcode/** directory. Once compiled, copy the binary somewhere in your *PATH*, and create a **build** directory somewhere on your harddisk. It is recommended to create this directory next to the cloned repository (they share the same parent). - -Execute the following commands in a terminal: -``` -$ cd path_to_the_build_directory -$ create_project path_to_scummvm_repository --xcode --disable-mad --disable-jpeg --disable-bink --disable-scalers --disable-hqscalers --disable-16bit --disable-mt32emu --disable-nasm --disable-opengl --disable-theora --disable-taskbar -``` - -This will create an Xcode project for ScummVM, for both the OS X, and the iOS target. - -Now, download the external libraries from http://bsr43.free.fr/scummvm/ScummVM-iOS-libraries.zip. Unzip the archive in your **build** directory. Please make sure that the **lib**, and **include** directories are at the root of the **build** directory, not in a subdirectory. - -Now, your **build** directory should contain: -* a generated **engines** directory, -* a generated **scummvm.xcodeproj** project, -* an **include** directory, -* a **lib** directory. - -You are ready to compile ScummVM: open the **scummvm.xcodeproj** project, and build it. - -### Compilation from command line ### - -For jailbroken devices, it is also possible to compile the project from command line. You'll need some tools, like **ldid**, to fake the code signature. - -Open a terminal, and execute the following commands: -``` -$ cd path_to_the_scummvm_sources -$ SDKROOT=$(xcrun --sdk iphoneos --show-sdk-path) CC=clang CXX=clang++ ./configure --host=iphone --disable-scalers --disable-mt32emu --enable-release -$ make iphone -$ make iphonebundle -``` - -At the end of the compilation, you'll find a **ScummVM.app** application: copy it over SSH, and reboot your device. - -## Usage ## - -The game data files can be copied on the iOS device using iTunes. Once done, add your games in ScummVM as usual. - -Here is a list of the in-game gestures: - -|Gesture|Description| -|-------|-----------| -|Two fingers swipe down|Display the ScummVM menu for loading, saving, etc.| -|Two fingers swipe right|Enable / disable the touchpad mode| -|Two fingers swipe up|Enable / disable the mouse-click-and-drag mode| -|Two fingers tap|Simulate a right click. You should tap with one finger, and then tap with another while keeping your first finger on the screen.| -|Two fingers double-tap|Skip the cinematic / video| - -The iOS keyboard is visible when the device is in portrait mode, and hidden in landscape mode. |