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diff --git a/backends/platform/iphone/osys_main.h b/backends/platform/iphone/osys_main.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "graphics/surface.h"
+#include "iphone_common.h"
+#include "backends/base-backend.h"
+#include "common/events.h"
+#include "sound/mixer_intern.h"
+#include "backends/fs/posix/posix-fs-factory.h"
+#include "graphics/colormasks.h"
+
+#include <AudioToolbox/AudioQueue.h>
+
+#define AUDIO_BUFFERS 3
+#define WAVE_BUFFER_SIZE 2048
+#define AUDIO_SAMPLE_RATE 44100
+
+#define SCUMMVM_ROOT_PATH "/var/mobile/Library/ScummVM"
+#define SCUMMVM_SAVE_PATH SCUMMVM_ROOT_PATH "/Savegames"
+#define SCUMMVM_PREFS_PATH SCUMMVM_ROOT_PATH "/Preferences"
+
+typedef void (*SoundProc)(void *param, byte *buf, int len);
+typedef int (*TimerProc)(int interval);
+
+typedef struct AQCallbackStruct {
+ AudioQueueRef queue;
+ uint32 frameCount;
+ AudioQueueBufferRef buffers[AUDIO_BUFFERS];
+ AudioStreamBasicDescription dataFormat;
+} AQCallbackStruct;
+
+class OSystem_IPHONE : public BaseBackend {
+protected:
+
+ static const OSystem::GraphicsMode s_supportedGraphicsModes[];
+ static AQCallbackStruct s_AudioQueue;
+ static SoundProc s_soundCallback;
+ static void *s_soundParam;
+
+ Common::SaveFileManager *_savefile;
+ Audio::MixerImpl *_mixer;
+ Common::TimerManager *_timer;
+
+ Graphics::Surface _framebuffer;
+ byte *_offscreen;
+ OverlayColor *_overlayBuffer;
+ uint16 *_fullscreen;
+
+ uint16 _palette[256];
+ bool _overlayVisible;
+ uint16 _screenWidth;
+ uint16 _screenHeight;
+
+ struct timeval _startTime;
+ uint32 _timeSuspended;
+
+ bool _mouseVisible;
+ byte *_mouseBuf;
+ byte _mouseKeyColour;
+ uint _mouseWidth, _mouseHeight;
+ uint _mouseX, _mouseY;
+ int _mouseHotspotX, _mouseHotspotY;
+ bool _mouseDirty;
+ long _lastMouseDown;
+ long _lastMouseTap;
+ Common::Rect _lastDrawnMouseRect;
+ Common::Event _queuedInputEvent;
+ bool _needEventRestPeriod;
+ bool _secondaryTapped;
+ long _lastSecondaryDown;
+ long _lastSecondaryTap;
+ int _gestureStartX, _gestureStartY;
+ bool _mouseClickAndDragEnabled;
+ bool _touchpadModeEnabled;
+ int _lastPadX;
+ int _lastPadY;
+ int _lastDragPosX;
+ int _lastDragPosY;
+
+ int _timerCallbackNext;
+ int _timerCallbackTimer;
+ TimerProc _timerCallback;
+
+ Common::Array<Common::Rect> _dirtyRects;
+ Common::Array<Common::Rect> _dirtyOverlayRects;
+ ScreenOrientation _screenOrientation;
+ bool _fullScreenIsDirty;
+ bool _fullScreenOverlayIsDirty;
+ int _screenChangeCount;
+ FilesystemFactory *_fsFactory;
+
+public:
+
+ OSystem_IPHONE();
+ virtual ~OSystem_IPHONE();
+
+ virtual void initBackend();
+
+ virtual bool hasFeature(Feature f);
+ virtual void setFeatureState(Feature f, bool enable);
+ virtual bool getFeatureState(Feature f);
+ virtual const GraphicsMode *getSupportedGraphicsModes() const;
+ virtual int getDefaultGraphicsMode() const;
+ bool setGraphicsMode(const char *name);
+ virtual bool setGraphicsMode(int mode);
+ virtual int getGraphicsMode() const;
+ virtual void initSize(uint width, uint height);
+ virtual int16 getHeight();
+ virtual int16 getWidth();
+ virtual void setPalette(const byte *colors, uint start, uint num);
+ virtual void grabPalette(byte *colors, uint start, uint num);
+ virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
+ virtual void updateScreen();
+ virtual Graphics::Surface *lockScreen();
+ virtual void unlockScreen();
+ virtual void setShakePos(int shakeOffset);
+
+ virtual void showOverlay();
+ virtual void hideOverlay();
+ virtual void clearOverlay();
+ virtual void grabOverlay(OverlayColor *buf, int pitch);
+ virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
+ virtual int16 getOverlayHeight();
+ virtual int16 getOverlayWidth();
+ virtual Graphics::PixelFormat getOverlayFormat() const { return Graphics::createPixelFormat<565>(); }
+
+ virtual bool showMouse(bool visible);
+
+ virtual void warpMouse(int x, int y);
+ virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1);
+
+ virtual bool pollEvent(Common::Event &event);
+ virtual uint32 getMillis();
+ virtual void delayMillis(uint msecs);
+
+ virtual MutexRef createMutex(void);
+ virtual void lockMutex(MutexRef mutex);
+ virtual void unlockMutex(MutexRef mutex);
+ virtual void deleteMutex(MutexRef mutex);
+
+ static void mixCallback(void *sys, byte *samples, int len);
+ virtual void setupMixer(void);
+ virtual int getOutputSampleRate() const;
+ virtual void setTimerCallback(TimerProc callback, int interval);
+ virtual int getScreenChangeID() const { return _screenChangeCount; }
+ virtual void quit();
+
+ FilesystemFactory *getFilesystemFactory() { return _fsFactory; }
+ virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
+ virtual void getTimeAndDate(struct tm &t) const;
+
+ virtual Common::SaveFileManager *getSavefileManager();
+ virtual Audio::Mixer *getMixer();
+ virtual Common::TimerManager *getTimerManager();
+
+ void startSoundsystem();
+ void stopSoundsystem();
+
+ virtual Common::SeekableReadStream *createConfigReadStream();
+ virtual Common::WriteStream *createConfigWriteStream();
+
+protected:
+ void internUpdateScreen();
+ void dirtyFullScreen();
+ void dirtyFullOverlayScreen();
+ void clipRectToScreen(int16 &x, int16 &y, int16 &w, int16 &h);
+ void suspendLoop();
+ void drawDirtyRect(const Common::Rect& dirtyRect);
+ void drawDirtyOverlayRect(const Common::Rect& dirtyRect);
+ void drawMouseCursorOnRectUpdate(const Common::Rect& updatedRect, const Common::Rect& mouseRect);
+ void updateHardwareSurfaceForRect(const Common::Rect& updatedRect);
+ static void AQBufferCallback(void *in, AudioQueueRef inQ, AudioQueueBufferRef outQB);
+ static int timerHandler(int t);
+
+ bool handleEvent_swipe(Common::Event &event, int direction);
+ void handleEvent_keyPressed(Common::Event &event, int keyPressed);
+ void handleEvent_orientationChanged(int orientation);
+
+ bool handleEvent_mouseDown(Common::Event &event, int x, int y);
+ bool handleEvent_mouseUp(Common::Event &event, int x, int y);
+
+ bool handleEvent_secondMouseDown(Common::Event &event, int x, int y);
+ bool handleEvent_secondMouseUp(Common::Event &event, int x, int y);
+
+ bool handleEvent_mouseDragged(Common::Event &event, int x, int y);
+ bool handleEvent_mouseSecondDragged(Common::Event &event, int x, int y);
+};