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-rw-r--r--backends/platform/iphone/osys_main.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/iphone/osys_main.cpp b/backends/platform/iphone/osys_main.cpp
index ea566c3da0..a814495b80 100644
--- a/backends/platform/iphone/osys_main.cpp
+++ b/backends/platform/iphone/osys_main.cpp
@@ -77,8 +77,8 @@ OSystem_IPHONE::~OSystem_IPHONE() {
delete _mixer;
// Prevent accidental freeing of the screen texture here. This needs to be
// checked since we might use the screen texture as framebuffer in the case
- // of hi-color games for example.
- if (_framebuffer.getPixels() == _videoContext->screenTexture.getPixels())
+ // of hi-color games for example. Otherwise this can lead to a double free.
+ if (_framebuffer.getPixels() != _videoContext->screenTexture.getPixels())
_framebuffer.free();
_mouseBuffer.free();
}