diff options
Diffstat (limited to 'backends/platform/openpandora/op-main.cpp')
-rwxr-xr-x | backends/platform/openpandora/op-main.cpp | 265 |
1 files changed, 265 insertions, 0 deletions
diff --git a/backends/platform/openpandora/op-main.cpp b/backends/platform/openpandora/op-main.cpp new file mode 100755 index 0000000000..4febd404c3 --- /dev/null +++ b/backends/platform/openpandora/op-main.cpp @@ -0,0 +1,265 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/scummsys.h" +#include <SDL/SDL.h> + +#include "backends/platform/openpandora/op-sdl.h" +#include "backends/plugins/posix/posix-provider.h" +#include "base/main.h" + +#include "common/archive.h" +#include "common/config-manager.h" +#include "common/debug.h" +#include "common/events.h" +#include "common/util.h" + +#include "common/file.h" +#include "base/main.h" + +#include "backends/saves/default/default-saves.h" + +#include "backends/timer/default/default-timer.h" +#include "sound/mixer_intern.h" + +#include <stdio.h> +#include <stdlib.h> +#include <unistd.h> +#include <limits.h> +#include <errno.h> +#include <sys/stat.h> +#include <time.h> // for getTimeAndDate() + +/* Dump console info to files. */ +#define DUMP_STDOUT + +static SDL_Cursor *hiddenCursor; + +int main(int argc, char *argv[]) { + g_system = new OSystem_OP(); + assert(g_system); + +#ifdef DYNAMIC_MODULES + PluginManager::instance().addPluginProvider(new POSIXPluginProvider()); +#endif + + // Invoke the actual ScummVM main entry point: + int res = scummvm_main(argc, argv); + g_system->quit(); + + return res; +} + +static Uint32 timer_handler(Uint32 interval, void *param) { + ((DefaultTimerManager *)param)->handler(); + return interval; +} + +void OSystem_OP::initBackend() { + + assert(!_inited); + + uint8_t hiddenCursorData = 0; + + int joystick_num = ConfMan.getInt("joystick_num"); + uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER; + + if (ConfMan.hasKey("disable_sdl_parachute")) + sdlFlags |= SDL_INIT_NOPARACHUTE; + + if (joystick_num > -1) + sdlFlags |= SDL_INIT_JOYSTICK; + + if (SDL_Init(sdlFlags) == -1) { + error("Could not initialize SDL: %s", SDL_GetError()); + } + + hiddenCursor = SDL_CreateCursor(&hiddenCursorData, &hiddenCursorData, 8, 1, 0, 0); + + /* Setup default save path to be workingdir/saves */ + + char savePath[PATH_MAX+1]; + char workDirName[PATH_MAX+1]; + + if (getcwd(workDirName, PATH_MAX) == NULL) { + error("Could not obtain current working directory."); + } else { + printf("Current working directory: %s\n", workDirName); + } + + strcpy(savePath, workDirName); + strcat(savePath, "/../saves"); + printf("Current save directory: %s\n", savePath); + struct stat sb; + if (stat(savePath, &sb) == -1) + if (errno == ENOENT) // Create the dir if it does not exist + if (mkdir(savePath, 0755) != 0) + warning("mkdir for '%s' failed!", savePath); + + _savefile = new DefaultSaveFileManager(savePath); + + #ifdef DUMP_STDOUT + // The OpenPandora has a serial console on the EXT connection but most users do not use this so we + // output all our STDOUT and STDERR to files for debug purposes. + char STDOUT_FILE[PATH_MAX+1]; + char STDERR_FILE[PATH_MAX+1]; + + strcpy(STDOUT_FILE, workDirName); + strcpy(STDERR_FILE, workDirName); + strcat(STDOUT_FILE, "/scummvm.stdout.txt"); + strcat(STDERR_FILE, "/scummvm.stderr.txt"); + + // Flush the output in case anything is queued + fclose(stdout); + fclose(stderr); + + // Redirect standard input and standard output + FILE *newfp = freopen(STDOUT_FILE, "w", stdout); + if (newfp == NULL) { + #if !defined(stdout) + stdout = fopen(STDOUT_FILE, "w"); + #else + newfp = fopen(STDOUT_FILE, "w"); + if (newfp) { + *stdout = *newfp; + } + #endif + } + + newfp = freopen(STDERR_FILE, "w", stderr); + if (newfp == NULL) { + #if !defined(stderr) + stderr = fopen(STDERR_FILE, "w"); + #else + newfp = fopen(STDERR_FILE, "w"); + if (newfp) { + *stderr = *newfp; + } + #endif + } + + setbuf(stderr, NULL); + printf("%s\n", "Debug: STDOUT and STDERR redirected to text files."); + #endif /* DUMP_STDOUT */ + + /* Trigger autosave every 4 minutes. */ + ConfMan.registerDefault("autosave_period", 4 * 60); + + ConfMan.registerDefault("fullscreen", true); + + /* Make sure that aspect ratio correction is enabled on the 1st run to stop + users asking me what the 'wasted space' at the bottom is ;-). */ + ConfMan.registerDefault("aspect_ratio", true); + + /* Make sure SDL knows that we have a joystick we want to use. */ + ConfMan.setInt("joystick_num", 0); + + _graphicsMutex = createMutex(); + + /* On the OpenPandora we need to work around an SDL assumption that + returns relative mouse coordinates when you get to the screen + edges using the touchscreen. The workaround is to set a blank + SDL cursor and not disable it (Hackish I know). + + The root issues likes in the Windows Manager GRAB code in SDL. + That is why the issue is not seen on framebuffer devices like the + GP2X (there is no X window manager ;)). + */ + SDL_ShowCursor(SDL_ENABLE); + SDL_SetCursor(hiddenCursor); + + // Enable unicode support if possible + SDL_EnableUNICODE(1); + + memset(&_oldVideoMode, 0, sizeof(_oldVideoMode)); + memset(&_videoMode, 0, sizeof(_videoMode)); + memset(&_transactionDetails, 0, sizeof(_transactionDetails)); + + _videoMode.mode = GFX_DOUBLESIZE; + _videoMode.scaleFactor = 2; + _videoMode.aspectRatioCorrection = ConfMan.getBool("aspect_ratio"); + _scalerProc = Normal2x; + _scalerType = 0; + + _videoMode.fullscreen = true; + + // enable joystick + if (joystick_num > -1 && SDL_NumJoysticks() > 0) { + printf("Using joystick: %s\n", SDL_JoystickName(0)); + _joystick = SDL_JoystickOpen(joystick_num); + } + + setupMixer(); + + // Note: We could implement a custom SDLTimerManager by using + // SDL_AddTimer. That might yield better timer resolution, but it would + // also change the semantics of a timer: Right now, ScummVM timers + // *never* run in parallel, due to the way they are implemented. If we + // switched to SDL_AddTimer, each timer might run in a separate thread. + // However, not all our code is prepared for that, so we can't just + // switch. Still, it's a potential future change to keep in mind. + _timer = new DefaultTimerManager(); + _timerID = SDL_AddTimer(10, &timer_handler, _timer); + + // Invoke parent implementation of this method + OSystem::initBackend(); + + _inited = true; +} + +void OSystem_OP::addSysArchivesToSearchSet(Common::SearchSet &s, int priority) { + + /* Setup default extra data paths for engine data files and plugins */ + + char workDirName[PATH_MAX+1]; + + if (getcwd(workDirName, PATH_MAX) == NULL) { + error("Error: Could not obtain current working directory."); + } + + char enginedataPath[PATH_MAX+1]; + + strcpy(enginedataPath, workDirName); + strcat(enginedataPath, "/../data"); + printf("Default engine data directory: %s\n", enginedataPath); + + Common::FSNode engineNode(enginedataPath); + if (engineNode.exists() && engineNode.isDirectory()) { + s.add("__OP_ENGDATA__", new Common::FSDirectory(enginedataPath), priority); + } +} + +void OSystem_OP::quit() { + + SDL_FreeCursor(hiddenCursor); + + #ifdef DUMP_STDOUT + printf("%s\n", "Debug: STDOUT and STDERR text files closed."); + fclose(stdout); + fclose(stderr); + #endif /* DUMP_STDOUT */ + + OSystem_SDL::quit(); +} |