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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef OP_SDL_H
+#define OP_SDL_H
+
+#include "backends/platform/sdl/sdl.h"
+
+#define __OPENPANDORA__
+#define MIXER_DOUBLE_BUFFERING 1
+
+#ifndef PATH_MAX
+ #define PATH_MAX 255
+#endif
+
+class OSystem_OP : public OSystem_SDL {
+public:
+ OSystem_OP() {}
+
+ /* Events */
+ bool handleMouseButtonDown(SDL_Event &ev, Common::Event &event);
+ bool handleMouseButtonUp(SDL_Event &ev, Common::Event &event);
+ bool handleMouseMotion(SDL_Event &ev, Common::Event &event);
+ void warpMouse(int, int);
+ void handleKbdMouse();
+
+ /* Graphics */
+// void initSize(uint w, uint h);
+// void setGraphicsModeIntern();
+// bool setGraphicsMode(int mode);
+// void internUpdateScreen();
+// const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
+// bool setGraphicsMode(const char *name);
+// int getDefaultGraphicsMode() const;
+ bool loadGFXMode();
+// void drawMouse();
+// void undrawMouse();
+// void showOverlay();
+// void hideOverlay();
+
+// void warpMouse(int, int);
+
+ /* Platform Setup Stuff */
+ void addSysArchivesToSearchSet(Common::SearchSet &s, int priority);
+ void initBackend();
+ void quit();
+
+protected:
+
+};
+#endif