diff options
Diffstat (limited to 'backends/platform/ps2/Gs2dScreen.cpp')
-rw-r--r-- | backends/platform/ps2/Gs2dScreen.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/backends/platform/ps2/Gs2dScreen.cpp b/backends/platform/ps2/Gs2dScreen.cpp index b70e8b13fa..8df6198c38 100644 --- a/backends/platform/ps2/Gs2dScreen.cpp +++ b/backends/platform/ps2/Gs2dScreen.cpp @@ -130,9 +130,9 @@ Gs2dScreen::Gs2dScreen(uint16 width, uint16 height, TVMode tvMode) { _height = height; _pitch = (width + 127) & ~127; - _screenBuf = (uint8*)memalign(64, _width * _height); - _overlayBuf = (uint16*)memalign(64, _width * _height * 2); - _clut = (uint32*)memalign(64, 256 * 4); + _screenBuf = (uint8 *)memalign(64, _width * _height); + _overlayBuf = (uint16 *)memalign(64, _width * _height * 2); + _clut = (uint32 *)memalign(64, 256 * 4); memset(_screenBuf, 0, _width * _height); memset(_clut, 0, 256 * sizeof(uint32)); @@ -291,11 +291,11 @@ void Gs2dScreen::quit(void) { } void Gs2dScreen::createAnimTextures(void) { - uint8 *buf = (uint8*)memalign(64, 16 * 64); + uint8 *buf = (uint8 *)memalign(64, 16 * 64); memset(buf, 0, 16 * 64); uint32 vramDest = _texPtrs[TEXT]; for (int i = 0; i < 16; i++) { - uint32 *destPos = (uint32*)buf; + uint32 *destPos = (uint32 *)buf; for (int ch = 15; ch >= 0; ch--) { const uint32 *src = (const uint32*)(_binaryData + ((_binaryPattern[i] >> ch) & 1) * 4 * 14); for (int line = 0; line < 14; line++) @@ -331,8 +331,8 @@ void Gs2dScreen::newScreenSize(uint16 width, uint16 height) { // malloc new buffers free(_screenBuf); free(_overlayBuf); - _screenBuf = (uint8*)memalign(64, _width * _height); - _overlayBuf = (uint16*)memalign(64, _width * _height * 2); + _screenBuf = (uint8 *)memalign(64, _width * _height); + _overlayBuf = (uint16 *)memalign(64, _width * _height * 2); memset(_screenBuf, 0, _width * height); memset(_overlayBuf, 0, _width * height * 2); memset(_clut, 0, 256 * sizeof(uint32)); @@ -556,7 +556,7 @@ void Gs2dScreen::copyPrintfOverlay(const uint8 *buf) { } void Gs2dScreen::clearPrintfOverlay(void) { - uint8 *tmpBuf = (uint8*)memalign(64, 320 * 200); + uint8 *tmpBuf = (uint8 *)memalign(64, 320 * 200); memset(tmpBuf, 4, 320 * 200); _dmaPipe->uploadTex(_texPtrs[PRINTF], 3 * 128, 0, 0, GS_PSMT8H, tmpBuf, 320, 200); _dmaPipe->flush(); @@ -619,7 +619,7 @@ void Gs2dScreen::setMouseOverlay(const uint8 *buf, uint16 width, uint16 height, _mTraCol = transpCol; _clutChanged = true; } - uint8 *bufCopy = (uint8*)memalign(64, M_SIZE * M_SIZE); // make a copy to align to 64 bytes + uint8 *bufCopy = (uint8 *)memalign(64, M_SIZE * M_SIZE); // make a copy to align to 64 bytes memset(bufCopy, _mTraCol, M_SIZE * M_SIZE); for (int cnt = 0; cnt < height; cnt++) memcpy(bufCopy + cnt * M_SIZE, buf + cnt * width, width); |