diff options
Diffstat (limited to 'backends/platform/psp/dummy.cpp')
-rw-r--r-- | backends/platform/psp/dummy.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/backends/platform/psp/dummy.cpp b/backends/platform/psp/dummy.cpp new file mode 100644 index 0000000000..4236734d4b --- /dev/null +++ b/backends/platform/psp/dummy.cpp @@ -0,0 +1,59 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL: https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk/backends/platform/psp/osys_psp.cpp $ + * $Id: osys_psp.cpp 46126 2009-11-24 14:18:46Z fingolfin $ + * + */ + + //#include "common/scummsys.h" + #include <time.h> + #include <stdlib.h> + #include <stdio.h> + #include <png.h> + #include <sys/socket.h> + +//void userWriteFn(png_structp png_ptr, png_bytep data, png_size_t length) { +//} + +//void userFlushFn(png_structp png_ptr) { +//} + + // Dummy functions are pulled in so that we don't need to build the plugins with certain libs + + int dummyFunc() { + + // For Broken Sword 2.5 + volatile int i; + i = clock(); + rename("dummyA", "dummyB"); + + png_structp png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); + png_set_write_fn(png_ptr, NULL, NULL, NULL); + png_infop info_ptr; + png_write_png(png_ptr, info_ptr, PNG_TRANSFORM_IDENTITY, NULL); + png_destroy_write_struct(&png_ptr, &info_ptr); + + // For lua's usage of libc: very heavy usage so it pulls in sockets? + setsockopt(0, 0, 0, NULL, 0); + getsockopt(0, 0, 0, NULL, NULL); + + return i; +}
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