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Diffstat (limited to 'backends/platform/psp/memory.h')
-rw-r--r--backends/platform/psp/memory.h48
1 files changed, 29 insertions, 19 deletions
diff --git a/backends/platform/psp/memory.h b/backends/platform/psp/memory.h
index 6d2d927b1b..3cd441a69f 100644
--- a/backends/platform/psp/memory.h
+++ b/backends/platform/psp/memory.h
@@ -40,28 +40,13 @@
class PspMemory {
private:
static void testCopy(const byte *debugDst, const byte *debugSrc, uint32 debugBytes);
- static void testSwap(const uint16 *debugDst, const uint16 *debugSrc, uint32 debugBytes, PSPPixelFormat &format);
static void copy(byte *dst, const byte *src, uint32 bytes);
- static void swap(uint16 *dst16, const uint16 *src16, uint32 bytes, PSPPixelFormat &format);
static void copy32Aligned(uint32 *dst32, const uint32 *src32, uint32 bytes);
- static void swap32Aligned(uint32 *dst32, const uint32 *src32, uint32 bytes, PSPPixelFormat &format);
static void copy32Misaligned(uint32 *dst32, const byte *src, uint32 bytes, uint32 alignSrc);
- static void swap32Misaligned(uint32 *dst32, const uint16 *src16, uint32 bytes, PSPPixelFormat &format);
- static void copy16(uint16 *dst, const uint16 *src, uint32 bytes);
-
- // For swapping, we know that we have multiples of 16 bits
- static void swap16(uint16 *dst16, const uint16 *src16, uint32 bytes, PSPPixelFormat &format) {
- PSP_DEBUG_PRINT("swap16 called with dst16[%p], src16[%p], bytes[%d]\n", dst16, src16, bytes);
- uint32 shorts = bytes >> 1;
-
- while (shorts--) {
- *dst16++ = format.swapRedBlue16(*src16++);
- }
- }
- static void copy8(byte *dst, const byte *src, uint32 bytes) {
- PSP_DEBUG_PRINT("copy8 called with dst[%p], src[%p], bytes[%d]\n", dst, src, bytes);
- while (bytes--) {
+ static inline void copy8(byte *dst, const byte *src, int32 bytes) {
+ //PSP_DEBUG_PRINT("copy8 called with dst[%p], src[%p], bytes[%d]\n", dst, src, bytes);
+ for (;bytes; bytes--) {
*dst++ = *src++;
}
}
@@ -75,7 +60,32 @@ public:
copy(dst, src, bytes);
}
}
+};
+
+#endif /* PSP_MEMORY_H */
+
+#if defined(PSP_INCLUDE_SWAP) && !defined(PSP_MEMORY_SWAP_H)
+#define PSP_MEMORY_SWAP_H
+
+//#include "backends/platform/psp/psppixelformat.h"
+
+class PspMemorySwap {
+private:
+ static void testSwap(const uint16 *debugDst, const uint16 *debugSrc, uint32 debugBytes, PSPPixelFormat &format);
+ static void swap(uint16 *dst16, const uint16 *src16, uint32 bytes, PSPPixelFormat &format);
+ static void swap32Aligned(uint32 *dst32, const uint32 *src32, uint32 bytes, PSPPixelFormat &format);
+ static void swap32Misaligned(uint32 *dst32, const uint16 *src16, uint32 bytes, PSPPixelFormat &format);
+ // For swapping, we know that we have multiples of 16 bits
+ static void swap16(uint16 *dst16, const uint16 *src16, uint32 bytes, PSPPixelFormat &format) {
+ PSP_DEBUG_PRINT("swap16 called with dst16[%p], src16[%p], bytes[%d]\n", dst16, src16, bytes);
+ uint32 shorts = bytes >> 1;
+
+ while (shorts--) {
+ *dst16++ = format.swapRedBlue16(*src16++);
+ }
+}
+public:
static void fastSwap(byte *dst, const byte *src, uint32 bytes, PSPPixelFormat &format) {
if (bytes < MIN_AMOUNT_FOR_COMPLEX_COPY * 2) {
swap16((uint16 *)dst, (uint16 *)src, bytes, format);
@@ -85,6 +95,6 @@ public:
}
};
-#endif /* PSP_MEMORY_H */
+#endif /* PSP_INCLUDE_SWAP */