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Diffstat (limited to 'backends/platform/psp/pspkeyboard.cpp')
-rw-r--r--backends/platform/psp/pspkeyboard.cpp201
1 files changed, 25 insertions, 176 deletions
diff --git a/backends/platform/psp/pspkeyboard.cpp b/backends/platform/psp/pspkeyboard.cpp
index eb081fc5f4..3dd5e9789b 100644
--- a/backends/platform/psp/pspkeyboard.cpp
+++ b/backends/platform/psp/pspkeyboard.cpp
@@ -26,16 +26,17 @@
//#define PSP_KB_SHELL /* Need a hack to properly load the keyboard from the PSP shell */
#ifdef PSP_KB_SHELL
-#define PSP_KB_SHELL_PATH "ms0:/psp/game4xx/scummvm-solid/" /* path to kbd.zip */
+#define PSP_KB_SHELL_PATH "ms0:/psp/game5xx/scummvm-solid/" /* path to kbd.zip */
#endif
#include <malloc.h>
#include <pspkernel.h>
-#include <png.h>
#include "backends/platform/psp/psppixelformat.h"
#include "backends/platform/psp/pspkeyboard.h"
+#include "backends/platform/psp/png_loader.h"
+#include "backends/platform/psp/input.h"
#include "common/keyboard.h"
#include "common/fs.h"
#include "common/unzip.h"
@@ -91,16 +92,6 @@ short PSPKeyboard::_modeChar[MODE_COUNT][5][6] = {
}
};
-// Read function for png library to be able to read from our SeekableReadStream
-//
-void pngReadStreamRead(png_structp png_ptr, png_bytep data, png_size_t length) {
- Common::SeekableReadStream *file;
-
- file = (Common::SeekableReadStream *)png_ptr->io_ptr;
-
- file->read(data, length);
-}
-
// Array with file names
const char *PSPKeyboard::_guiStrings[] = {
"keys4.png", "keys_s4.png",
@@ -281,8 +272,6 @@ bool PSPKeyboard::load() {
// Loop through all png images
for (i = 0; i < guiStringsSize; i++) {
- uint32 height = 0, width = 0, paletteSize = 0;
-
PSP_DEBUG_PRINT("Opening %s.\n", _guiStrings[i]);
// Look for the file in the kbd directory
@@ -309,49 +298,18 @@ bool PSPKeyboard::load() {
goto ERROR;
}
- if (getPngImageSize(file, &width, &height, &paletteSize) == 0) { // Check image size and palette size
- // Allocate memory for image
- PSP_DEBUG_PRINT("width[%d], height[%d], paletteSize[%d]\n", width, height, paletteSize);
- _buffers[i].setSize(width, height, Buffer::kSizeByTextureSize);
-
- if (paletteSize) { // 8 or 4-bit image
- if (paletteSize <= 16) { // 4 bit
- _buffers[i].setPixelFormat(PSPPixelFormat::Type_Palette_4bit);
- _palettes[i].setPixelFormats(PSPPixelFormat::Type_4444, PSPPixelFormat::Type_Palette_4bit);
- paletteSize = 16;
- } else if (paletteSize <= 256) { // 8-bit image
- paletteSize = 256;
- _buffers[i].setPixelFormat(PSPPixelFormat::Type_Palette_8bit);
- _palettes[i].setPixelFormats(PSPPixelFormat::Type_4444, PSPPixelFormat::Type_Palette_8bit);
- } else {
- PSP_ERROR("palette of %d too big!\n", paletteSize);
- goto ERROR;
- }
-
- } else { // 32-bit image
- _buffers[i].setPixelFormat(PSPPixelFormat::Type_8888);
- }
-
- _buffers[i].allocate();
- _palettes[i].allocate();
+ PngLoader image(file, _buffers[i], _palettes[i]);
- // Try to load the image
- file->seek(0); // Go back to start
-
- if (loadPngImage(file, _buffers[i], _palettes[i]) != 0)
- goto ERROR;
- else { // Success
- PSP_DEBUG_PRINT("Managed to load the image\n");
-
- if (paletteSize == 16) // 4-bit
- _buffers[i].flipNibbles();
-
- delete file;
- }
- } else {
- PSP_ERROR("couldn't obtain PNG image size\n");
+ if (image.allocate() != PngLoader::OK) {
+ PSP_ERROR("Failed to allocate memory for keyboard image %s\n", _guiStrings[i]);
goto ERROR;
}
+ if (!image.load()) {
+ PSP_ERROR("Failed to load image from file %s\n", _guiStrings[i]);
+ goto ERROR;
+ }
+
+ delete file;
} /* for loop */
_init = true;
@@ -376,124 +334,6 @@ ERROR:
return false;
}
-static void user_warning_fn(png_structp png_ptr, png_const_charp warning_msg) {
- // ignore PNG warnings
-}
-
-/* Get the width and height of a png image */
-int PSPKeyboard::getPngImageSize(Common::SeekableReadStream *file, uint32 *png_width, uint32 *png_height, u32 *paletteSize) {
- DEBUG_ENTER_FUNC();
-
- png_structp png_ptr;
- png_infop info_ptr;
- unsigned int sig_read = 0;
- png_uint_32 width, height;
- int bit_depth, color_type, interlace_type;
-
- png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
- if (png_ptr == NULL) {
- return -1;
- }
- png_set_error_fn(png_ptr, (png_voidp) NULL, (png_error_ptr) NULL, user_warning_fn);
- info_ptr = png_create_info_struct(png_ptr);
- if (info_ptr == NULL) {
- png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
- return -1;
- }
- // Set the png lib to use our read function
- png_set_read_fn(png_ptr, (void *)file, pngReadStreamRead);
-
- png_set_sig_bytes(png_ptr, sig_read);
- png_read_info(png_ptr, info_ptr);
- png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, int_p_NULL, int_p_NULL);
- if (color_type & PNG_COLOR_MASK_PALETTE)
- *paletteSize = info_ptr->num_palette;
- else
- *paletteSize = 0;
-
- png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
-
- *png_width = width;
- *png_height = height;
-
- return 0;
-}
-
-// Load a texture from a png image
-//
-int PSPKeyboard::loadPngImage(Common::SeekableReadStream *file, Buffer &buffer, Palette &palette) {
- DEBUG_ENTER_FUNC();
-
- png_structp png_ptr;
- png_infop info_ptr;
- unsigned int sig_read = 0;
- png_uint_32 width, height;
- int bit_depth, color_type, interlace_type;
- size_t y;
-
- png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
- if (png_ptr == NULL) {
- PSP_ERROR("Couldn't create read struct to load keyboard\n");
- return -1;
- }
- // Use dummy error function
- png_set_error_fn(png_ptr, (png_voidp) NULL, (png_error_ptr) NULL, user_warning_fn);
-
- info_ptr = png_create_info_struct(png_ptr);
- if (info_ptr == NULL) {
- PSP_ERROR("Couldn't create info struct to load keyboard\n");
- png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
- return -1;
- }
-
- // Set the png lib to use our customized read function
- png_set_read_fn(png_ptr, (void *)file, pngReadStreamRead);
-
- png_set_sig_bytes(png_ptr, sig_read);
- png_read_info(png_ptr, info_ptr);
- png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, int_p_NULL, int_p_NULL);
-
- // Strip off 16 bit channels. Not really needed but whatever
- png_set_strip_16(png_ptr);
-
- if (color_type == PNG_COLOR_TYPE_PALETTE) {
- // Copy the palette
- png_colorp srcPal = info_ptr->palette;
- for (int i = 0; i < info_ptr->num_palette; i++) {
- unsigned char alphaVal = (i < info_ptr->num_trans) ? info_ptr->trans[i] : 0xFF; // Load alpha if it's there
- palette.setSingleColorRGBA(i, srcPal->red, srcPal->green, srcPal->blue, alphaVal);
- srcPal++;
- }
- } else { // Not a palettized image
- // Round up grayscale images
- if (color_type == PNG_COLOR_TYPE_GRAY && bit_depth < 8) png_set_gray_1_2_4_to_8(png_ptr);
- // Convert trans channel to alpha for 32 bits
- if (png_get_valid(png_ptr, info_ptr, PNG_INFO_tRNS)) png_set_tRNS_to_alpha(png_ptr);
- // Filler for alpha?
- png_set_filler(png_ptr, 0xff, PNG_FILLER_AFTER);
- }
-
- unsigned char *line = (unsigned char*) malloc(info_ptr->rowbytes);
- if (!line) {
- png_destroy_read_struct(&png_ptr, png_infopp_NULL, png_infopp_NULL);
- PSP_ERROR("Couldn't allocate line\n");
- return -1;
- }
-
- for (y = 0; y < height; y++) {
- png_read_row(png_ptr, line, png_bytep_NULL);
- buffer.copyFromRect(line, info_ptr->rowbytes, 0, y, width, 1); // Copy into buffer
- //memcpy(buffer.getPixels()[y * buffer.getWidthInBytes()], line, info_ptr->rowbytes);
- }
-
- free(line);
-
- png_read_end(png_ptr, info_ptr);
- png_destroy_read_struct(&png_ptr, &info_ptr, png_infopp_NULL);
-
- return 0;
-}
-
// Defines for working with PSP buttons
#define CHANGED(x) (_buttonsChanged & (x))
#define PRESSED(x) ((_buttonsChanged & (x)) && (pad.Buttons & (x)))
@@ -508,10 +348,11 @@ int PSPKeyboard::loadPngImage(Common::SeekableReadStream *file, Buffer &buffer,
* Uses the state machine.
* returns whether we have an event
*/
-bool PSPKeyboard::processInput(Common::Event &event, SceCtrlData &pad) {
+bool PSPKeyboard::processInput(Common::Event &event, PspEvent &pspEvent, SceCtrlData &pad) {
DEBUG_ENTER_FUNC();
bool haveEvent = false; // Whether we have an event for the event manager to process
+ bool havePspEvent = false;
event.kbd.flags = 0;
_buttonsChanged = _prevButtons ^ pad.Buttons;
@@ -530,11 +371,11 @@ bool PSPKeyboard::processInput(Common::Event &event, SceCtrlData &pad) {
haveEvent = true;
_dirty = true;
if (UP(PSP_CTRL_START))
- _state = kInvisible; // Make us invisible if unpressed
+ havePspEvent = true;
}
// Check for being in state of moving the keyboard onscreen or pressing select
else if (_state == kMove)
- handleMoveState(pad);
+ havePspEvent = handleMoveState(pad);
else if (_state == kDefault)
haveEvent = handleDefaultState(event, pad);
else if (_state == kCornersSelected)
@@ -544,12 +385,16 @@ bool PSPKeyboard::processInput(Common::Event &event, SceCtrlData &pad) {
else if (_state == kLTriggerDown)
handleLTriggerDownState(pad); // Deal with trigger states
+ if (havePspEvent) {
+ pspEvent.type = PSP_EVENT_SHOW_VIRTUAL_KB; // tell the input handler we're off
+ pspEvent.data = false;
+ }
_prevButtons = pad.Buttons;
return haveEvent;
}
-void PSPKeyboard::handleMoveState(SceCtrlData &pad) {
+bool PSPKeyboard::handleMoveState(SceCtrlData &pad) {
DEBUG_ENTER_FUNC();
if (UP(PSP_CTRL_SELECT)) {
// Toggle between visible and invisible
@@ -560,6 +405,9 @@ void PSPKeyboard::handleMoveState(SceCtrlData &pad) {
_state = kDefault;
_moved = false; // reset moved flag
}
+ if (_state == kInvisible) {
+ return true; // we become invisible
+ }
} else if (DOWN(PSP_DPAD)) { // How we move the KB onscreen
_moved = true;
_dirty = true;
@@ -573,6 +421,7 @@ void PSPKeyboard::handleMoveState(SceCtrlData &pad) {
else /* DOWN(PSP_CTRL_RIGHT) */
increaseKeyboardLocationX(5);
}
+ return false;
}
bool PSPKeyboard::handleDefaultState(Common::Event &event, SceCtrlData &pad) {