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-rw-r--r--backends/platform/samsungtv/sdl.h339
1 files changed, 8 insertions, 331 deletions
diff --git a/backends/platform/samsungtv/sdl.h b/backends/platform/samsungtv/sdl.h
index 3b81bba7f5..26702faf95 100644
--- a/backends/platform/samsungtv/sdl.h
+++ b/backends/platform/samsungtv/sdl.h
@@ -23,12 +23,13 @@
*
*/
-#ifndef SDL_COMMON_H
+#ifndef SDL_SAMSUNGTV_COMMON_H
#define SDL_SAMSUNGTV_COMMON_H
#include <SDL.h>
#include "backends/base-backend.h"
+#include "backends/platform/sdl/sdl.h"
#include "graphics/scaler.h"
#if defined(SAMSUNGTV)
@@ -37,376 +38,62 @@ namespace Audio {
class MixerImpl;
}
-#define USE_OSD 1
-
-enum {
- GFX_NORMAL = 0,
- GFX_DOUBLESIZE = 1,
- GFX_TRIPLESIZE = 2,
- GFX_2XSAI = 3,
- GFX_SUPER2XSAI = 4,
- GFX_SUPEREAGLE = 5,
- GFX_ADVMAME2X = 6,
- GFX_ADVMAME3X = 7,
- GFX_HQ2X = 8,
- GFX_HQ3X = 9,
- GFX_TV2X = 10,
- GFX_DOTMATRIX = 11
-};
-
-class AspectRatio {
- int _kw, _kh;
-public:
- AspectRatio() { _kw = _kh = 0; }
- AspectRatio(int w, int h);
-
- bool isAuto() const { return (_kw | _kh) == 0; }
-
- int kw() const { return _kw; }
- int kh() const { return _kh; }
-};
-
-
-class OSystem_SDL_SamsungTV : public BaseBackend {
+class OSystem_SDL_SamsungTV : public OSystem_SDL {
public:
OSystem_SDL_SamsungTV();
- virtual ~OSystem_SDL_SamsungTV();
virtual void initBackend();
- void beginGFXTransaction();
- TransactionError endGFXTransaction();
-
-#ifdef USE_RGB_COLOR
- // Game screen
- virtual Graphics::PixelFormat getScreenFormat() const { return _screenFormat; }
-
// Highest supported
virtual Common::List<Graphics::PixelFormat> getSupportedFormats();
-#endif
// Set the size and format of the video bitmap.
// Typically, 320x200 CLUT8
- virtual void initSize(uint w, uint h, const Graphics::PixelFormat *format); // overloaded by CE backend
-
- virtual int getScreenChangeID() const { return _screenChangeCount; }
-
- // Set colors of the palette
- void setPalette(const byte *colors, uint start, uint num);
-
- // Get colors of the palette
- void grabPalette(byte *colors, uint start, uint num);
+ virtual void initSize(uint w, uint h, const Graphics::PixelFormat *format);
// Draw a bitmap to screen.
// The screen will not be updated to reflect the new bitmap
virtual void copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h); // overloaded by CE backend (FIXME)
- virtual Graphics::Surface *lockScreen();
- virtual void unlockScreen();
-
- // Update the dirty areas of the screen
- void updateScreen();
-
- // Either show or hide the mouse cursor
- bool showMouse(bool visible);
-
// Warp the mouse cursor. Where set_mouse_pos() only informs the
// backend of the mouse cursor's current position, this function
// actually moves the cursor to the specified position.
- virtual void warpMouse(int x, int y); // overloaded by CE backend (FIXME)
+ virtual void warpMouse(int x, int y);
// Set the bitmap that's used when drawing the cursor.
virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format); // overloaded by CE backend (FIXME)
- // Set colors of cursor palette
- void setCursorPalette(const byte *colors, uint start, uint num);
-
- // Disables or enables cursor palette
- void disableCursorPalette(bool disable) {
- _cursorPaletteDisabled = disable;
- blitCursor();
- }
-
- // Shaking is used in SCUMM. Set current shake position.
- void setShakePos(int shake_pos);
-
- // Get the number of milliseconds since the program was started.
- uint32 getMillis();
-
- // Delay for a specified amount of milliseconds
- void delayMillis(uint msecs);
-
// Get the next event.
// Returns true if an event was retrieved.
- virtual bool pollEvent(Common::Event &event); // overloaded by CE backend
+ virtual bool pollEvent(Common::Event &event);
// Define all hardware keys for keymapper
virtual Common::HardwareKeySet *getHardwareKeySet();
- // Set function that generates samples
- virtual void setupMixer();
- static void mixCallback(void *s, byte *samples, int len);
-
- virtual void closeMixer();
-
- virtual Audio::Mixer *getMixer();
-
- // Poll CD status
- // Returns true if cd audio is playing
- bool pollCD();
-
- // Play CD audio track
- void playCD(int track, int num_loops, int start_frame, int duration);
-
- // Stop CD audio track
- void stopCD();
-
- // Update CD audio status
- void updateCD();
-
// Quit
virtual void quit(); // overloaded by CE backend
- virtual void getTimeAndDate(TimeDate &t) const;
- virtual Common::TimerManager *getTimerManager();
-
- // Mutex handling
- MutexRef createMutex();
- void lockMutex(MutexRef mutex);
- void unlockMutex(MutexRef mutex);
- void deleteMutex(MutexRef mutex);
-
- // Overlay
- virtual Graphics::PixelFormat getOverlayFormat() const { return _overlayFormat; }
-
- virtual void showOverlay();
- virtual void hideOverlay();
- virtual void clearOverlay();
- virtual void grabOverlay(OverlayColor *buf, int pitch);
- virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
- virtual int16 getHeight();
- virtual int16 getWidth();
- virtual int16 getOverlayHeight() { return _videoMode.overlayHeight; }
- virtual int16 getOverlayWidth() { return _videoMode.overlayWidth; }
-
- virtual const GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
- virtual bool setGraphicsMode(int mode);
- virtual int getGraphicsMode() const;
-
- virtual void setWindowCaption(const char *caption);
- virtual bool openCD(int drive);
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
- virtual void preprocessEvents(SDL_Event *event) {};
-
-#ifdef USE_OSD
- void displayMessageOnOSD(const char *msg);
-#endif
- virtual Common::SaveFileManager *getSavefileManager();
- virtual FilesystemFactory *getFilesystemFactory();
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0);
virtual Common::SeekableReadStream *createConfigReadStream();
virtual Common::WriteStream *createConfigWriteStream();
protected:
- bool _inited;
- SDL_AudioSpec _obtainedRate;
-
-#ifdef USE_OSD
- SDL_Surface *_osdSurface;
- Uint8 _osdAlpha; // Transparency level of the OSD
- uint32 _osdFadeStartTime; // When to start the fade out
- enum {
- kOSDFadeOutDelay = 2 * 1000, // Delay before the OSD is faded out (in milliseconds)
- kOSDFadeOutDuration = 500, // Duration of the OSD fade out (in milliseconds)
- kOSDColorKey = 1,
- kOSDInitialAlpha = 80 // Initial alpha level, in percent
- };
-#endif
-
- // hardware screen
- SDL_Surface *_hwscreen, *_prehwscreen;
- // unseen game screen
- SDL_Surface *_screen;
-#ifdef USE_RGB_COLOR
- Graphics::PixelFormat _screenFormat;
- Graphics::PixelFormat _cursorFormat;
-#endif
-
- // temporary screen (for scalers)
- SDL_Surface *_tmpscreen;
- SDL_Surface *_tmpscreen2;
-
- // overlay
- SDL_Surface *_overlayscreen;
- bool _overlayVisible;
- Graphics::PixelFormat _overlayFormat;
-
- // Audio
- int _samplesPerSec;
-
- enum {
- DF_WANT_RECT_OPTIM = 1 << 0
- };
-
- enum {
- kTransactionNone = 0,
- kTransactionActive = 1,
- kTransactionRollback = 2
- };
-
- struct TransactionDetails {
- bool sizeChanged;
- bool needHotswap;
- bool needUpdatescreen;
- bool normal1xScaler;
-#ifdef USE_RGB_COLOR
- bool formatChanged;
-#endif
- };
- TransactionDetails _transactionDetails;
+ SDL_Surface *_prehwscreen;
- struct VideoState {
- bool setup;
-
- bool fullscreen;
- bool aspectRatioCorrection;
- AspectRatio desiredAspectRatio;
-
- int mode;
- int scaleFactor;
-
- int screenWidth, screenHeight;
- int overlayWidth, overlayHeight;
- int hardwareWidth, hardwareHeight;
-#ifdef USE_RGB_COLOR
- Graphics::PixelFormat format;
-#endif
- };
- VideoState _videoMode, _oldVideoMode;
-
- virtual void setGraphicsModeIntern(); // overloaded by CE backend
-
- /** Force full redraw on next updateScreen */
- bool _forceFull;
- ScalerProc *_scalerProc;
- int _scalerType;
- int _transactionMode;
-
- bool _screenIsLocked;
- Graphics::Surface _framebuffer;
-
- /** Current video mode flags (see DF_* constants) */
- uint32 _modeFlags;
- bool _modeChanged;
- int _screenChangeCount;
-
- enum {
- NUM_DIRTY_RECT = 100,
- MAX_SCALING = 3
- };
-
- // Dirty rect management
- SDL_Rect _dirtyRectList[NUM_DIRTY_RECT];
- int _numDirtyRects;
- uint32 *_dirtyChecksums;
- bool _cksumValid;
- int _cksumNum;
-
- // Keyboard mouse emulation. Disabled by fingolfin 2004-12-18.
- // I am keeping the rest of the code in for now, since the joystick
- // code (or rather, "hack") uses it, too.
- struct KbdMouse {
- int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
- uint32 last_time, delay_time, x_down_time, y_down_time;
- };
-
- struct MousePos {
- // The mouse position, using either virtual (game) or real
- // (overlay) coordinates.
- int16 x, y;
-
- // The size and hotspot of the original cursor image.
- int16 w, h;
- int16 hotX, hotY;
-
- // The size and hotspot of the pre-scaled cursor image, in real
- // coordinates.
- int16 rW, rH;
- int16 rHotX, rHotY;
-
- // The size and hotspot of the pre-scaled cursor image, in game
- // coordinates.
- int16 vW, vH;
- int16 vHotX, vHotY;
-
- MousePos() : x(0), y(0), w(0), h(0), hotX(0), hotY(0),
- rW(0), rH(0), rHotX(0), rHotY(0), vW(0), vH(0),
- vHotX(0), vHotY(0)
- { }
- };
-
- // mouse
- KbdMouse _km;
- bool _mouseVisible;
- bool _mouseNeedsRedraw;
- byte *_mouseData;
- SDL_Rect _mouseBackup;
- MousePos _mouseCurState;
- byte _mouseKeyColor;
- int _cursorTargetScale;
- bool _cursorPaletteDisabled;
- SDL_Surface *_mouseOrigSurface;
- SDL_Surface *_mouseSurface;
- enum {
- kMouseColorKey = 1
- };
-
- // Shake mode
- int _currentShakePos;
- int _newShakePos;
-
- // Palette data
- SDL_Color *_currentPalette;
- uint _paletteDirtyStart, _paletteDirtyEnd;
-
- // Cursor palette data
- SDL_Color *_cursorPalette;
-
- /**
- * Mutex which prevents multiple threads from interfering with each other
- * when accessing the screen.
- */
- MutexRef _graphicsMutex;
-
- FilesystemFactory *_fsFactory;
- Common::SaveFileManager *_savefile;
- Audio::MixerImpl *_mixer;
-
- SDL_TimerID _timerID;
- Common::TimerManager *_timer;
-
-protected:
- void addDirtyRgnAuto(const byte *buf);
- void makeChecksums(const byte *buf);
-
- virtual void addDirtyRect(int x, int y, int w, int h, bool realCoordinates = false); // overloaded by CE backend
+ virtual void setGraphicsModeIntern();
virtual void drawMouse(); // overloaded by CE backend
virtual void undrawMouse(); // overloaded by CE backend (FIXME)
virtual void blitCursor(); // overloaded by CE backend (FIXME)
- /** Set the position of the virtual mouse cursor. */
- void setMousePos(int x, int y);
- virtual void fillMouseEvent(Common::Event &event, int x, int y); // overloaded by CE backend
- void toggleMouseGrab();
-
virtual void internUpdateScreen(); // overloaded by CE backend
virtual bool loadGFXMode(); // overloaded by CE backend
@@ -416,19 +103,9 @@ protected:
void setFullscreenMode(bool enable);
void setAspectRatioCorrection(bool enable);
- virtual bool saveScreenshot(const char *filename); // overloaded by CE backend
-
- int effectiveScreenHeight() const {
- return (_videoMode.aspectRatioCorrection ? real2Aspect(_videoMode.screenHeight) : _videoMode.screenHeight)
- * _videoMode.scaleFactor;
- }
-
- void setupIcon();
void handleKbdMouse();
virtual bool remapKey(SDL_Event &ev, Common::Event &event);
-
- void handleScalerHotkeys(const SDL_KeyboardEvent &key);
};
#endif