diff options
Diffstat (limited to 'backends/platform/sdl')
-rw-r--r-- | backends/platform/sdl/amigaos/amigaos-main.cpp | 35 | ||||
-rw-r--r-- | backends/platform/sdl/amigaos/amigaos.mk | 11 | ||||
-rw-r--r-- | backends/platform/sdl/macosx/appmenu_osx.mm | 25 | ||||
-rw-r--r-- | backends/platform/sdl/macosx/macosx.cpp | 7 | ||||
-rw-r--r-- | backends/platform/sdl/macosx/macosx.h | 5 | ||||
-rw-r--r-- | backends/platform/sdl/posix/posix-main.cpp | 2 | ||||
-rw-r--r-- | backends/platform/sdl/posix/posix.cpp | 132 | ||||
-rw-r--r-- | backends/platform/sdl/posix/posix.h | 4 | ||||
-rw-r--r-- | backends/platform/sdl/ps3/ps3.cpp | 9 | ||||
-rw-r--r-- | backends/platform/sdl/raspberrypi/README.RASPBERRYPI | 77 | ||||
-rw-r--r-- | backends/platform/sdl/sdl-sys.h | 32 | ||||
-rw-r--r-- | backends/platform/sdl/sdl.cpp | 23 | ||||
-rw-r--r-- | backends/platform/sdl/sdl.h | 5 | ||||
-rw-r--r-- | backends/platform/sdl/win32/win32-main.cpp | 10 | ||||
-rw-r--r-- | backends/platform/sdl/win32/win32.cpp | 11 | ||||
-rw-r--r-- | backends/platform/sdl/win32/win32.h | 4 |
16 files changed, 313 insertions, 79 deletions
diff --git a/backends/platform/sdl/amigaos/amigaos-main.cpp b/backends/platform/sdl/amigaos/amigaos-main.cpp index 65da6bbf85..7bbf8d1fff 100644 --- a/backends/platform/sdl/amigaos/amigaos-main.cpp +++ b/backends/platform/sdl/amigaos/amigaos-main.cpp @@ -24,13 +24,44 @@ #if defined(__amigaos4__) +#include "backends/fs/amigaos4/amigaos4-fs.h" #include "backends/platform/sdl/amigaos/amigaos.h" #include "backends/plugins/sdl/sdl-provider.h" #include "base/main.h" int main(int argc, char *argv[]) { - // Set up a stack cookie to avoid crashes due to too few stack set by users + // The following will gather the application name and add the install path + // to a variable in AmigaOS4's ENV(ARC) system. It will be placed in AppPaths + // so that ScummVM can become AmiUpdate aware + const char *const appname = "ScummVM"; + + BPTR lock; + APTR oldwin; + + // Obtain a lock to the home directory + if ((lock = IDOS->GetProgramDir())) { + TEXT progpath[2048]; + TEXT apppath[1024] = "AppPaths"; + + if (IDOS->DevNameFromLock(lock, + progpath, + sizeof(progpath), + DN_FULLPATH)) { + + // Stop any "Insert volume..." type requesters + oldwin = IDOS->SetProcWindow((APTR)-1); + + // Finally, set the variable to the path the executable was run from + IDOS->AddPart( apppath, appname, 1024); + IDOS->SetVar( apppath, progpath, -1, GVF_GLOBAL_ONLY|GVF_SAVE_VAR ); + + // Turn system requesters back on + IDOS->SetProcWindow( oldwin ); + } + } + + // Set up a stack cookie to avoid crashes from a stack set too low static const char *stack_cookie __attribute__((used)) = "$STACK: 600000"; // Create our OSystem instance @@ -44,7 +75,7 @@ int main(int argc, char *argv[]) { PluginManager::instance().addPluginProvider(new SDLPluginProvider()); #endif - // Invoke the actual ScummVM main entry point: + // Invoke the actual ScummVM main entry point int res = scummvm_main(argc, argv); // Free OSystem diff --git a/backends/platform/sdl/amigaos/amigaos.mk b/backends/platform/sdl/amigaos/amigaos.mk index 5cec9c1588..15a2e9f93f 100644 --- a/backends/platform/sdl/amigaos/amigaos.mk +++ b/backends/platform/sdl/amigaos/amigaos.mk @@ -10,4 +10,15 @@ amigaosdist: $(EXECUTABLE) ifdef DIST_FILES_ENGINEDATA cp $(DIST_FILES_ENGINEDATA) $(AMIGAOSPATH)/extras/ endif + cat ${srcdir}/README | sed -f ${srcdir}/dists/amiga/convertRM.sed > README.conv +# AmigaOS's shell is not happy with indented comments, thus don't do it. +# AREXX seems to have problems when ${srcdir} is '.'. It will break with a +# "Program not found" error. Therefore we copy the script to the cwd and +# remove it again, once it has finished. + cp ${srcdir}/dists/amiga/RM2AG.rx . + rx RM2AG.rx README.conv + cp README.guide $(AMIGAOSPATH) + rm RM2AG.rx + rm README.conv + rm README.guide cp $(DIST_FILES_DOCS) $(AMIGAOSPATH) diff --git a/backends/platform/sdl/macosx/appmenu_osx.mm b/backends/platform/sdl/macosx/appmenu_osx.mm index d083fb8483..feea40bc06 100644 --- a/backends/platform/sdl/macosx/appmenu_osx.mm +++ b/backends/platform/sdl/macosx/appmenu_osx.mm @@ -28,12 +28,22 @@ #include <Cocoa/Cocoa.h> -// Apple removed setAppleMenu from the header files in 10.4, -// but as the method still exists we declare it ourselves here. +// Apple added setAppleMenu in 10.5 and removed it in 10.6. +// But as the method still exists we declare it ourselves here. // Yes, this works :) @interface NSApplication(MissingFunction) - (void)setAppleMenu:(NSMenu *)menu; @end +// However maybe we should conditionally use it depending on the system on which we run ScummVM (and not +// the one on which we compile) to only do it on OS X 10.5. +// Here is the relevant bit from the release notes for 10.6: +// In Leopard and earlier, apps that tried to construct a menu bar without a nib would get an undesirable +// stubby application menu that could not be removed. To work around this problem on Leopard, you can call +// the undocumented setAppleMenu: method and pass it the application menu, like so: +// [NSApp setAppleMenu:[[[NSApp mainMenu] itemAtIndex:0] submenu]]; +// In SnowLeopard, this workaround is unnecessary and should not be used. Under SnowLeopard, the first menu +// is always identified as the application menu. + NSString *constructNSStringFromCString(const char *rawCString, CFStringEncoding stringEncoding) { return (NSString *)CFStringCreateWithCString(NULL, rawCString, stringEncoding); @@ -46,13 +56,14 @@ void replaceApplicationMenuItems() { NSMenu *windowMenu; NSMenuItem *menuItem; - // For some reason [[NSApp mainMenu] removeAllItems] doesn't work and crashes, so we need - // to remove the SDL generated menus one by one - [[NSApp mainMenu] removeItemAtIndex:0]; // Remove application menu - [[NSApp mainMenu] removeItemAtIndex:0]; // Remove "Windows" menu + // We cannot use [[NSApp mainMenu] removeAllItems] as removeAllItems was added in OS X 10.6 + // So remove the SDL generated menus one by one instead. + while ([[NSApp mainMenu] numberOfItems] > 0) { + [[NSApp mainMenu] removeItemAtIndex:0]; + } // Create new application menu - appleMenu = [[NSMenu alloc] initWithTitle:@""]; + appleMenu = [[NSMenu alloc] initWithTitle:@"ScummVM"]; NSString *nsString = NULL; diff --git a/backends/platform/sdl/macosx/macosx.cpp b/backends/platform/sdl/macosx/macosx.cpp index 38a2d7441c..7652c0d833 100644 --- a/backends/platform/sdl/macosx/macosx.cpp +++ b/backends/platform/sdl/macosx/macosx.cpp @@ -27,9 +27,10 @@ #ifdef MACOSX -#include "backends/platform/sdl/macosx/macosx.h" +#include "backends/audiocd/macosx/macosx-audiocd.h" #include "backends/mixer/doublebuffersdl/doublebuffersdl-mixer.h" #include "backends/platform/sdl/macosx/appmenu_osx.h" +#include "backends/platform/sdl/macosx/macosx.h" #include "backends/updates/macosx/macosx-updates.h" #include "backends/taskbar/macosx/macosx-taskbar.h" @@ -170,4 +171,8 @@ Common::String OSystem_MacOSX::getSystemLanguage() const { #endif // USE_DETECTLANG } +AudioCDManager *OSystem_MacOSX::createAudioCDManager() { + return createMacOSXAudioCDManager(); +} + #endif diff --git a/backends/platform/sdl/macosx/macosx.h b/backends/platform/sdl/macosx/macosx.h index c8b4beaeec..6905284a5f 100644 --- a/backends/platform/sdl/macosx/macosx.h +++ b/backends/platform/sdl/macosx/macosx.h @@ -38,6 +38,11 @@ public: virtual void init(); virtual void initBackend(); virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority = 0); + +protected: + // Override createAudioCDManager() to get our Mac-specific + // version. + virtual AudioCDManager *createAudioCDManager(); }; #endif diff --git a/backends/platform/sdl/posix/posix-main.cpp b/backends/platform/sdl/posix/posix-main.cpp index d07db11b0c..5deebb0ae3 100644 --- a/backends/platform/sdl/posix/posix-main.cpp +++ b/backends/platform/sdl/posix/posix-main.cpp @@ -22,7 +22,7 @@ #include "common/scummsys.h" -#if defined(POSIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(MAEMO) && !defined(WEBOS) && !defined(LINUXMOTO) && !defined(GPH_DEVICE) && !defined(GP2X) && !defined(DINGUX) && !defined(OPENPANDORA) && !defined(PLAYSTATION3) +#if defined(POSIX) && !defined(MACOSX) && !defined(SAMSUNGTV) && !defined(MAEMO) && !defined(WEBOS) && !defined(LINUXMOTO) && !defined(GPH_DEVICE) && !defined(GP2X) && !defined(DINGUX) && !defined(OPENPANDORA) && !defined(PLAYSTATION3) && !defined(ANDROIDSDL) #include "backends/platform/sdl/posix/posix.h" #include "backends/plugins/sdl/sdl-provider.h" diff --git a/backends/platform/sdl/posix/posix.cpp b/backends/platform/sdl/posix/posix.cpp index a711c3a96b..e2a642b288 100644 --- a/backends/platform/sdl/posix/posix.cpp +++ b/backends/platform/sdl/posix/posix.cpp @@ -33,14 +33,18 @@ #include "backends/platform/sdl/posix/posix.h" #include "backends/saves/posix/posix-saves.h" #include "backends/fs/posix/posix-fs-factory.h" +#include "backends/fs/posix/posix-fs.h" #include "backends/taskbar/unity/unity-taskbar.h" +#ifdef USE_LINUXCD +#include "backends/audiocd/linux/linux-audiocd.h" +#endif + #include <errno.h> #include <sys/stat.h> #include <sys/wait.h> #include <unistd.h> - OSystem_POSIX::OSystem_POSIX(Common::String baseConfigName) : _baseConfigName(baseConfigName) { @@ -82,11 +86,54 @@ bool OSystem_POSIX::hasFeature(Feature f) { Common::String OSystem_POSIX::getDefaultConfigFileName() { Common::String configFile; - // On POSIX type systems, by default we store the config file inside - // to the HOME directory of the user. - const char *home = getenv("HOME"); - if (home != NULL && (strlen(home) + 1 + _baseConfigName.size()) < MAXPATHLEN) { - configFile = Common::String::format("%s/%s", home, _baseConfigName.c_str()); + Common::String prefix; +#ifdef MACOSX + prefix = getenv("HOME"); +#elif !defined(SAMSUNGTV) + const char *envVar; + // Our old configuration file path for POSIX systems was ~/.scummvmrc. + // If that file exists, we still use it. + envVar = getenv("HOME"); + if (envVar && *envVar) { + configFile = envVar; + configFile += '/'; + configFile += ".scummvmrc"; + + if (configFile.size() < MAXPATHLEN) { + struct stat sb; + if (stat(configFile.c_str(), &sb) == 0) { + return configFile; + } + } + } + + // On POSIX systems we follow the XDG Base Directory Specification for + // where to store files. The version we based our code upon can be found + // over here: http://standards.freedesktop.org/basedir-spec/basedir-spec-0.8.html + envVar = getenv("XDG_CONFIG_HOME"); + if (!envVar || !*envVar) { + envVar = getenv("HOME"); + if (!envVar) { + return 0; + } + + if (Posix::assureDirectoryExists(".config", envVar)) { + prefix = envVar; + prefix += "/.config"; + } + } else { + prefix = envVar; + } + + if (!prefix.empty() && Posix::assureDirectoryExists("scummvm", prefix.c_str())) { + prefix += "/scummvm"; + } +#endif + + if (!prefix.empty() && (prefix.size() + 1 + _baseConfigName.size()) < MAXPATHLEN) { + configFile = prefix; + configFile += '/'; + configFile += _baseConfigName; } else { configFile = _baseConfigName; } @@ -99,58 +146,43 @@ Common::WriteStream *OSystem_POSIX::createLogFile() { // of a failure, we know that no log file is open. _logFilePath.clear(); - const char *home = getenv("HOME"); - if (home == NULL) + const char *prefix = nullptr; + Common::String logFile; +#ifdef MACOSX + prefix = getenv("HOME"); + if (prefix == nullptr) { return 0; + } - Common::String logFile(home); -#ifdef MACOSX - logFile += "/Library"; -#else - logFile += "/.scummvm"; -#endif -#ifdef SAMSUNGTV + logFile = "Library/Logs"; +#elif SAMSUNGTV + prefix = nullptr; logFile = "/mtd_ram"; -#endif - - struct stat sb; - - // Check whether the dir exists - if (stat(logFile.c_str(), &sb) == -1) { - // The dir does not exist, or stat failed for some other reason. - if (errno != ENOENT) +#else + // On POSIX systems we follow the XDG Base Directory Specification for + // where to store files. The version we based our code upon can be found + // over here: http://standards.freedesktop.org/basedir-spec/basedir-spec-0.8.html + prefix = getenv("XDG_CACHE_HOME"); + if (prefix == nullptr || !*prefix) { + prefix = getenv("HOME"); + if (prefix == nullptr) { return 0; + } - // If the problem was that the path pointed to nothing, try - // to create the dir. - if (mkdir(logFile.c_str(), 0755) != 0) - return 0; - } else if (!S_ISDIR(sb.st_mode)) { - // Path is no directory. Oops - return 0; + logFile = ".cache/"; } -#ifdef MACOSX - logFile += "/Logs"; -#else - logFile += "/logs"; + logFile += "scummvm/logs"; #endif - // Check whether the dir exists - if (stat(logFile.c_str(), &sb) == -1) { - // The dir does not exist, or stat failed for some other reason. - if (errno != ENOENT) - return 0; - - // If the problem was that the path pointed to nothing, try - // to create the dir. - if (mkdir(logFile.c_str(), 0755) != 0) - return 0; - } else if (!S_ISDIR(sb.st_mode)) { - // Path is no directory. Oops + if (!Posix::assureDirectoryExists(logFile, prefix)) { return 0; } + if (prefix) { + logFile = Common::String::format("%s/%s", prefix, logFile.c_str()); + } + logFile += "/scummvm.log"; Common::FSNode file(logFile); @@ -212,4 +244,12 @@ bool OSystem_POSIX::displayLogFile() { } +AudioCDManager *OSystem_POSIX::createAudioCDManager() { +#ifdef USE_LINUXCD + return createLinuxAudioCDManager(); +#else + return OSystem_SDL::createAudioCDManager(); +#endif +} + #endif diff --git a/backends/platform/sdl/posix/posix.h b/backends/platform/sdl/posix/posix.h index 01a01528cd..0514d30191 100644 --- a/backends/platform/sdl/posix/posix.h +++ b/backends/platform/sdl/posix/posix.h @@ -28,7 +28,7 @@ class OSystem_POSIX : public OSystem_SDL { public: // Let the subclasses be able to change _baseConfigName in the constructor - OSystem_POSIX(Common::String baseConfigName = ".scummvmrc"); + OSystem_POSIX(Common::String baseConfigName = "scummvm.ini"); virtual ~OSystem_POSIX() {} virtual bool hasFeature(Feature f); @@ -59,6 +59,8 @@ protected: virtual Common::String getDefaultConfigFileName(); virtual Common::WriteStream *createLogFile(); + + virtual AudioCDManager *createAudioCDManager(); }; #endif diff --git a/backends/platform/sdl/ps3/ps3.cpp b/backends/platform/sdl/ps3/ps3.cpp index f111379794..0bb8300014 100644 --- a/backends/platform/sdl/ps3/ps3.cpp +++ b/backends/platform/sdl/ps3/ps3.cpp @@ -31,7 +31,6 @@ #include "backends/saves/default/default-saves.h" #include "backends/fs/ps3/ps3-fs-factory.h" #include "backends/events/ps3sdl/ps3sdl-events.h" -#include "backends/mixer/sdl13/sdl13-mixer.h" #include <dirent.h> #include <sys/stat.h> @@ -68,14 +67,6 @@ void OSystem_PS3::initBackend() { if (_savefileManager == 0) _savefileManager = new DefaultSaveFileManager(PREFIX "/saves"); - // Create the mixer manager - if (_mixer == 0) { - _mixerManager = new Sdl13MixerManager(); - - // Setup and start mixer - _mixerManager->init(); - } - // Event source if (_eventSource == 0) _eventSource = new PS3SdlEventSource(); diff --git a/backends/platform/sdl/raspberrypi/README.RASPBERRYPI b/backends/platform/sdl/raspberrypi/README.RASPBERRYPI new file mode 100644 index 0000000000..ab0e674c31 --- /dev/null +++ b/backends/platform/sdl/raspberrypi/README.RASPBERRYPI @@ -0,0 +1,77 @@ +ScummVM-RASPBERRYPI README +============================================================================== + +Notes +============ + +This version of ScummVM uses SDL2 hardware accelerated graphics, be it +plain SDL2 which in turn uses dispmanx/gles2 or by using gles1 via an +SDL2-configured GLES1 context. + +Requirements +============ +- Raspberry Pi 1 or 2 microcomputer. +- Raspbian (Debian) installed on SD card. Other distros may be supported if + they include the VideoCore runtime libraries that Raspbian includes. +-An attached keyboard and mouse, or alternatively joystick. + +Controls +============ + +The standard ScummVM keyboard and mouse controls are used as in any other +GNU/Linux based system. +Use the --joystick parameter if you want to use a joystick instead of the +intended mouse for playing the games (not recommended). + +Installation from binaries +============================== + +We have at least three methods to get the binaries into the Raspbian SD: + +1) Since Debian (Raspbian) includes an ssh service by default, I recommend +keeping the SD card on the Raspberry Pi, and using scp to copy the package over +to your home directory in the Debian filesystem. + +scp scummvm-rpi_<version>.zip pi@<raspberrypi_ip>:/home/pi + +2) If your RaspberryPi has internet access, you can simply use wget to +download the package to your home folder: + +cd ~/ +wget <package_link> + +3) You could also connect the Raspbian SD card to your main PC and, after +mounting it (or being automounted as it would be in most desktop GNU/Linux +systems), copy the package file manually to your home directory. +How to mount an SD and copy files to it is beyond the scope of this README. + +Once we have the package file in our home directory using one of the three +aforementioned methods, we would need to uncompress it: + +unzip scummvm-rpi_<version>.zip + +As a result, a directory containing the scummvm along with this README will be +created. +We can run it by simply changing to our scummvm directory and executing the +scummvm file. + +cd scummvm-rpi +./scummvm + +I recommend copying the games to /home/pi/scummvm-rpi. Adding the games via the menu +works as in any other system ScummVM runs on. + +Building from sources +============================== + +Recommended method is building by cross-compiling on a GNU/Linux X86-based computer. +You can find concise instructions for this on the ScummVM wiki: + +http://wiki.scummvm.org/index.php/Compiling_ScummVM/RPI + +The configure script is disabling scalers because we prefer dispmanx for that, which +makes scalers unnecessary on a CPU limited platform like this, timestamps because most people +doesn't have an RTC on the Raspberry Pi, and event recorder to save SD card write cycles. +All these are automatically disabled when we crosscompile by passing "--host=raspberrypi". + +Enjoy! diff --git a/backends/platform/sdl/sdl-sys.h b/backends/platform/sdl/sdl-sys.h index 67ad84efd3..551605a4b4 100644 --- a/backends/platform/sdl/sdl-sys.h +++ b/backends/platform/sdl/sdl-sys.h @@ -52,6 +52,21 @@ typedef struct { int FAKE; } FAKE_FILE; #define strncasecmp FAKE_strncasecmp #endif +#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_exit) +#undef exit +#define exit FAKE_exit +#endif + +#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_abort) +#undef abort +#define abort FAKE_abort +#endif + +#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_system) +#undef system +#define system FAKE_system +#endif + // HACK: SDL might include windows.h which defines its own ARRAYSIZE. // However, we want to use the version from common/util.h. Thus, we make sure // that we actually have this definition after including the SDL headers. @@ -112,7 +127,7 @@ typedef struct { int FAKE; } FAKE_FILE; #endif // In a moment of brilliance Xlib.h included by SDL_syswm.h #defines the -// following names. In a moment of mental breakdown, which occured upon +// following names. In a moment of mental breakdown, which occurred upon // gazing at Xlib.h, LordHoto decided to undefine them to prevent havoc. #ifdef Status #undef Status @@ -146,6 +161,21 @@ typedef struct { int FAKE; } FAKE_FILE; #define strncasecmp FORBIDDEN_SYMBOL_REPLACEMENT #endif +#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_exit) +#undef exit +#define exit(a) FORBIDDEN_SYMBOL_REPLACEMENT +#endif + +#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_abort) +#undef abort +#define abort() FORBIDDEN_SYMBOL_REPLACEMENT +#endif + +#if !defined(FORBIDDEN_SYMBOL_ALLOW_ALL) && !defined(FORBIDDEN_SYMBOL_EXCEPTION_system) +#undef system +#define system(a) FORBIDDEN_SYMBOL_REPLACEMENT +#endif + // SDL 2 has major API changes. We redefine constants which got renamed to // ease the transition. This is sometimes dangerous because the values changed // too! diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp index 6d4dede212..c55753194b 100644 --- a/backends/platform/sdl/sdl.cpp +++ b/backends/platform/sdl/sdl.cpp @@ -36,8 +36,8 @@ #include "backends/saves/default/default-saves.h" -// Audio CD support was removed with SDL 1.3 -#if SDL_VERSION_ATLEAST(1, 3, 0) +// Audio CD support was removed with SDL 2.0 +#if SDL_VERSION_ATLEAST(2, 0, 0) #include "backends/audiocd/default/default-audiocd.h" #else #include "backends/audiocd/sdl/sdl-audiocd.h" @@ -245,15 +245,7 @@ void OSystem_SDL::initBackend() { _timerManager = new SdlTimerManager(); #endif - if (_audiocdManager == 0) { - // Audio CD support was removed with SDL 1.3 -#if SDL_VERSION_ATLEAST(1, 3, 0) - _audiocdManager = new DefaultAudioCDManager(); -#else - _audiocdManager = new SdlAudioCDManager(); -#endif - - } + _audiocdManager = createAudioCDManager(); // Setup a custom program icon. _window->setupIcon(); @@ -491,6 +483,15 @@ Common::TimerManager *OSystem_SDL::getTimerManager() { #endif } +AudioCDManager *OSystem_SDL::createAudioCDManager() { + // Audio CD support was removed with SDL 2.0 +#if SDL_VERSION_ATLEAST(2, 0, 0) + return new DefaultAudioCDManager(); +#else + return new SdlAudioCDManager(); +#endif +} + #ifdef USE_OPENGL const OSystem::GraphicsMode *OSystem_SDL::getSupportedGraphicsModes() const { diff --git a/backends/platform/sdl/sdl.h b/backends/platform/sdl/sdl.h index 5ee56d0568..c93c8308a7 100644 --- a/backends/platform/sdl/sdl.h +++ b/backends/platform/sdl/sdl.h @@ -104,6 +104,11 @@ protected: */ virtual void initSDL(); + /** + * Create the audio CD manager + */ + virtual AudioCDManager *createAudioCDManager(); + // Logging virtual Common::WriteStream *createLogFile() { return 0; } Backends::Log::Log *_logger; diff --git a/backends/platform/sdl/win32/win32-main.cpp b/backends/platform/sdl/win32/win32-main.cpp index c6c15c00e8..4864347d81 100644 --- a/backends/platform/sdl/win32/win32-main.cpp +++ b/backends/platform/sdl/win32/win32-main.cpp @@ -43,7 +43,17 @@ int __stdcall WinMain(HINSTANCE /*hInst*/, HINSTANCE /*hPrevInst*/, LPSTR /*lpC #if !SDL_VERSION_ATLEAST(2, 0, 0) SDL_SetModuleHandle(GetModuleHandle(NULL)); #endif +// HACK: __argc, __argv are broken and return zero when using mingwrt 4.0+ on MinGW +// HACK: MinGW-w64 based toolchains neither feature _argc nor _argv. The 32 bit +// incarnation only defines __MINGW32__. This leads to build breakage due to +// missing declarations. Luckily MinGW-w64 based toolchains define +// __MINGW64_VERSION_foo macros inside _mingw.h, which is included from all +// system headers. Thus we abuse that to detect them. +#if defined(__GNUC__) && defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR) + return main(_argc, _argv); +#else return main(__argc, __argv); +#endif } int main(int argc, char *argv[]) { diff --git a/backends/platform/sdl/win32/win32.cpp b/backends/platform/sdl/win32/win32.cpp index 0f70c00b40..fcc0849624 100644 --- a/backends/platform/sdl/win32/win32.cpp +++ b/backends/platform/sdl/win32/win32.cpp @@ -35,11 +35,13 @@ #include "common/error.h" #include "common/textconsole.h" +#include "backends/audiocd/win32/win32-audiocd.h" #include "backends/platform/sdl/win32/win32.h" #include "backends/platform/sdl/win32/win32-window.h" #include "backends/saves/windows/windows-saves.h" #include "backends/fs/windows/windows-fs-factory.h" #include "backends/taskbar/win32/win32-taskbar.h" +#include "backends/updates/win32/win32-updates.h" #include "common/memstream.h" @@ -81,6 +83,11 @@ void OSystem_Win32::initBackend() { if (_savefileManager == 0) _savefileManager = new WindowsSaveFileManager(); +#if defined(USE_SPARKLE) + // Initialize updates manager + _updateManager = new Win32UpdateManager(); +#endif + // Invoke parent implementation of this method OSystem_SDL::initBackend(); } @@ -318,4 +325,8 @@ void OSystem_Win32::addSysArchivesToSearchSet(Common::SearchSet &s, int priority OSystem_SDL::addSysArchivesToSearchSet(s, priority); } +AudioCDManager *OSystem_Win32::createAudioCDManager() { + return createWin32AudioCDManager(); +} + #endif diff --git a/backends/platform/sdl/win32/win32.h b/backends/platform/sdl/win32/win32.h index 473e78ff0b..ca0843e834 100644 --- a/backends/platform/sdl/win32/win32.h +++ b/backends/platform/sdl/win32/win32.h @@ -49,6 +49,10 @@ protected: virtual Common::String getDefaultConfigFileName(); virtual Common::WriteStream *createLogFile(); + + // Override createAudioCDManager() to get our Mac-specific + // version. + virtual AudioCDManager *createAudioCDManager(); }; #endif |