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Diffstat (limited to 'backends/platform/symbian/AdaptAllMMPs.pl')
-rw-r--r--backends/platform/symbian/AdaptAllMMPs.pl71
1 files changed, 36 insertions, 35 deletions
diff --git a/backends/platform/symbian/AdaptAllMMPs.pl b/backends/platform/symbian/AdaptAllMMPs.pl
index 18a464b580..6eed7f0690 100644
--- a/backends/platform/symbian/AdaptAllMMPs.pl
+++ b/backends/platform/symbian/AdaptAllMMPs.pl
@@ -16,6 +16,7 @@ chdir("../../../");
"mmp/scummvm_cruise.mmp",
"mmp/scummvm_draci.mmp",
"mmp/scummvm_drascula.mmp",
+ "mmp/scummvm_dreamweb.mmp",
"mmp/scummvm_gob.mmp",
"mmp/scummvm_groovie.mmp",
"mmp/scummvm_hopkins.mmp",
@@ -25,6 +26,7 @@ chdir("../../../");
"mmp/scummvm_m4.mmp",
"mmp/scummvm_made.mmp",
"mmp/scummvm_mohawk.mmp",
+ "mmp/scummvm_mortevielle.mmp",
"mmp/scummvm_neverhood.mmp",
"mmp/scummvm_parallaction.mmp",
"mmp/scummvm_pegasus.mmp",
@@ -43,19 +45,18 @@ chdir("../../../");
"mmp/scummvm_touche.mmp",
"mmp/scummvm_tsage.mmp",
"mmp/scummvm_tucker.mmp",
+ "mmp/scummvm_voyeur.mmp",
"mmp/scummvm_wintermute.mmp",
# New engines
"mmp/scummvm_avalanche.mmp",
"mmp/scummvm_bbvs.mmp",
- "mmp/scummvm_dreamweb.mmp",
+ "mmp/scummvm_cge2.mmp",
"mmp/scummvm_fullpipe.mmp",
"mmp/scummvm_lastexpress.mmp",
"mmp/scummvm_mads.mmp",
- "mmp/scummvm_mortevielle.mmp",
"mmp/scummvm_sword25.mmp",
"mmp/scummvm_testbed.mmp",
"mmp/scummvm_zvision.mmp",
- "mmp/scummvm_voyeur.mmp",
# Target Platform Project Files
"S60/ScummVM_S60.mmp",
"S60v3/ScummVM_S60v3.mmp",
@@ -92,7 +93,6 @@ Preparing to update all the Symbian MMP project files with objects from module.m
# some modules.mk files have #ifndef ENABLE_XXXX blocks:
my @section_empty = (""); # section standard: no #ifdef's in module.mk files
my @sections_agos = ("", "ENABLE_AGOS2"); # special sections for engine AGOS
-my @section_video = ("", "USE_BINK"); # special sections for engine VIDEO ###, "USE_THEORADEC"
my @sections_groovie = ("", "ENABLE_GROOVIE2"); # special sections for engine GROOVIE
my @sections_kyra = ("", "ENABLE_LOL","ENABLE_EOB"); # special sections for engine KYRA
my @sections_mohawk = ("", "ENABLE_CSTIME", "ENABLE_MYST", "ENABLE_RIVEN"); # special sections for engine MOHAWK
@@ -135,7 +135,7 @@ my @excludes_gui = (
# the USE_ARM_* defines not parsed correctly, exclude manually:
my @excludes_scumm = (
- ".*ARM.*", # the *ARM.s files are added in .mpp files based on WINS/ARM build!
+ ".*ARM.*", # the *ARM.s files are added in .mmp files based on WINS/ARM build!
# USE_ARM_SMUSH_ASM codec47ARM.s
# USE_ARM_GFX_ASM gfxARM.s
# USE_ARM_COSTUME_ASM proc3ARM.s compiled, linked?, but *not* used :P (portdefs.h)
@@ -149,57 +149,58 @@ ParseModule("_base", "gui", \@section_empty, \@excludes_gui);
ParseModule("_base", "graphics", \@section_empty, \@excludes_graphics);
ParseModule("_base", "image", \@section_empty);
ParseModule("_base", "audio", \@section_empty, \@excludes_snd);
-ParseModule("_base", "video", \@section_video); #
+ParseModule("_base", "video", \@section_empty);
chdir("engines/");
ParseModule("_scumm", "scumm", \@sections_scumm, \@excludes_scumm );
-ParseModule("_queen", "queen", \@section_empty);
+ParseModule("_agi", "agi", \@section_empty);
ParseModule("_agos", "agos", \@sections_agos);
-ParseModule("_sky", "sky", \@section_empty);
-ParseModule("_gob", "gob", \@section_empty);
-ParseModule("_saga", "saga", \@sections_saga);
-ParseModule("_kyra", "kyra", \@sections_kyra);
-ParseModule("_sword1", "sword1", \@section_empty);
-ParseModule("_sword2", "sword2", \@section_empty);
-ParseModule("_lure", "lure", \@section_empty);
ParseModule("_cine", "cine", \@section_empty);
-ParseModule("_cge", "cge", \@section_empty);
ParseModule("_composer","composer", \@section_empty);
-ParseModule("_agi", "agi", \@section_empty);
-ParseModule("_touche", "touche", \@section_empty);
-ParseModule("_parallaction","parallaction",\@section_empty);
ParseModule("_cruise", "cruise", \@section_empty);
+ParseModule("_cge", "cge", \@section_empty);
+ParseModule("_draci", "draci", \@section_empty);
ParseModule("_drascula","drascula", \@section_empty);
-ParseModule("_made", "made", \@section_empty);
-ParseModule("_m4", "m4", \@section_empty);
-ParseModule("_tinsel", "tinsel", \@section_empty);
+ParseModule("_dreamweb" ,"dreamweb", \@section_empty);
+ParseModule("_gob", "gob", \@section_empty);
ParseModule("_groovie", "groovie", \@sections_groovie);
-ParseModule("_tucker", "tucker", \@section_empty);
+ParseModule("_hopkins","hopkins", \@section_empty);
+ParseModule("_hugo" ,"hugo", \@section_empty);
+ParseModule("_kyra", "kyra", \@sections_kyra);
+ParseModule("_lure", "lure", \@section_empty);
+ParseModule("_made", "made", \@section_empty);
+ParseModule("_mohawk" ,"mohawk", \@sections_mohawk);
+ParseModule("_mortevielle" ,"mortevielle", \@section_empty);
+ParseModule("_neverhood" ,"neverhood", \@section_empty);
+ParseModule("_parallaction","parallaction",\@section_empty);
+ParseModule("_pegasus","pegasus", \@section_empty);
+ParseModule("_queen", "queen", \@section_empty);
+ParseModule("_saga", "saga", \@sections_saga);
ParseModule("_sci", "sci", \@sections_sci);
-ParseModule("_draci", "draci", \@section_empty);
+ParseModule("_sky", "sky", \@section_empty);
+ParseModule("_sword1", "sword1", \@section_empty);
+ParseModule("_sword2", "sword2", \@section_empty);
ParseModule("_teenagent","teenagent", \@section_empty);
-ParseModule("_mohawk" ,"mohawk", \@sections_mohawk);
-ParseModule("_hugo" ,"hugo", \@section_empty);
+ParseModule("_tinsel", "tinsel", \@section_empty);
+ParseModule("_toltecs","toltecs", \@section_empty);
+ParseModule("_tony", "tony", \@section_empty);
ParseModule("_toon" ,"toon", \@section_empty);
-ParseModule("_lastexpress","lastexpress", \@section_empty);
+ParseModule("_touche", "touche", \@section_empty);
ParseModule("_tsage", "tsage", \@section_empty);
-ParseModule("_tony", "tony", \@section_empty);
-ParseModule("_toltecs","toltecs", \@section_empty);
-ParseModule("_hopkins","hopkins", \@section_empty);
-ParseModule("_pegasus","pegasus", \@section_empty);
+ParseModule("_tucker", "tucker", \@section_empty);
+ParseModule("_voyeur" ,"voyeur", \@section_empty);
ParseModule("_wintermute","wintermute", \@section_empty);
##### new engines
ParseModule("_avalanche" ,"avalanche", \@section_empty);
-ParseModule("_dreamweb" ,"dreamweb", \@section_empty);
+ParseModule("_bbvs" ,"bbvs", \@section_empty);
+ParseModule("_cge2" ,"cge2", \@section_empty);
ParseModule("_fullpipe" ,"fullpipe", \@section_empty);
+ParseModule("_lastexpress","lastexpress", \@section_empty);
+ParseModule("_m4", "m4", \@section_empty);
ParseModule("_mads" ,"mads", \@section_empty);
-ParseModule("_mortevielle" ,"mortevielle", \@section_empty);
-ParseModule("_neverhood" ,"neverhood", \@section_empty);
ParseModule("_sword25" ,"sword25", \@section_empty);
ParseModule("_testbed" ,"testbed", \@section_empty);
ParseModule("_zvision" ,"zvision", \@section_empty);
-ParseModule("_voyeur" ,"voyeur", \@section_empty);
-ParseModule("_bbvs" ,"bbvs", \@section_empty);
print "
=======================================================================================
Done. Enjoy :P