diff options
Diffstat (limited to 'backends/platform/symbian/BuildPackageUpload_LocalSettings.pl')
-rw-r--r-- | backends/platform/symbian/BuildPackageUpload_LocalSettings.pl | 108 |
1 files changed, 67 insertions, 41 deletions
diff --git a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl index ded4ef198f..4ff485b3e3 100644 --- a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl +++ b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl @@ -2,24 +2,33 @@ ################################################################################################################## @WorkingEngines = qw( - scumm agos sky queen gob groovie saga drascula - kyra lure agi touche parallaction cine - cruise made tinsel tucker sword1 sword2 draci sci teenagent mohawk hugo toon lastexpress tsage cge - composer toltecs tony wintermute pegasus + agos agi cine cge composer cruise draci + drascula hugo gob groovie kyra lastexpress + lure made mohawk parallaction pegasus queen + saga sci scumm sky sword1 sword2 teenagent tinsel + toltecs tony toon touche tsage tucker wintermute + dreamweb fullpipe hopkins mortevielle + neverhood testbed avalanche zvision ); +#### New engines +#### sword25 @WorkingEngines_1st = qw( - scumm queen groovie saga drascula - touche parallaction cine -? cruise made tucker lastexpress composer wintermute + cine composer cruise drascula groovie + lastexpress made parallaction queen + saga scumm touche tucker wintermute + avalanche zvision ); @WorkingEngines_2nd = qw( - agos sky gob kyra lure - agi tinsel sword1 sword2 - draci sci teenagent hugo toon - tsage cge toltecs tony pegasus + agi agos cge draci gob hopkins + hugo kyra lure mohawk pegasus sci + sky sword1 sword2 teenagent + tinsel tsage toltecs tony toon + dreamweb fullpipe mortevielle + neverhood testbed ); +#### sword25 @TestingEngines = qw( @@ -34,20 +43,32 @@ lol agos2 eob + cstime + myst + riven + saga2 + sci32 + groovie2 ); #disabled subengines lol saga2 personal nightmare + # see configure.engines %UseableFeatures = ( 'zlib' => 'zlib.lib', 'mad' => 'libmad.lib', 'tremor' => 'libtremor.lib', - 'flac' => 'libflac.lib' + 'flac' => 'libflacdec.lib', + 'freetype2' => 'freetype.lib', + 'faad' => 'libFAAD2.lib', + 'mpeg2' => 'libmpeg2.lib' ); + # 'mpeg2' => 'libmpeg2.lib' # these are normally enabled for each variation #$DefaultFeatures = qw(zlib,mad); - $DefaultFeatures = qw(zlib,mad,tremor,flac); + #$DefaultFeatures = qw(zlib,mad,tremor,); + $DefaultFeatures = qw(mad,tremor,faad,flac,freetype2,mpeg2,zlib,); ################################################################################################################## ## @@ -64,7 +85,8 @@ $HaltOnError = 0; $SkipExistingPackages = 0; $ReallyQuiet = 0; - $DevBase = "C:\\S"; + $DevBase = "D:\\Symbian"; + $Compiler = "D:\\Program/ Files\\CodeSourcery\\Sourcery/ G++ Lite"; # specify an optional FTP server to upload to after each Build+Package (can leave empty) #$FTP_Host = "host.com"; @@ -77,14 +99,14 @@ # Note1: the \epoc32 directory needs to be in these rootdirs # Note2: these paths do NOT end in a backslash! # $SDK_RootDirs{'UIQ2'} = "$DevBase\\UIQ_21"; - $SDK_RootDirs{'UIQ3'} = "$DevBase\\UIQ3"; + # $SDK_RootDirs{'UIQ3'} = "$DevBase\\UIQ3"; # $SDK_RootDirs{'S60v1'} = "$DevBase\\S60v1"; # $SDK_RootDirs{'S60v2'} = "$DevBase\\S60v2"; $SDK_RootDirs{'S60v3'} = "$DevBase\\S60v3"; # $SDK_RootDirs{'S80'} = "$DevBase\\S80"; # $SDK_RootDirs{'S90'} = "$DevBase\\S90"; - $SDK_ToolchainDirs{'S60v3'} = "$DevBase\\arm-symbianelf\\bin"; + $SDK_ToolchainDirs{'S60v3'} = "$Compiler\\arm-symbianelf\\bin"; $SDK_ToolchainDirs{'UIQ2'} = "$DevBase\\ECompXL\\bin"; # only needed for UIQ2/UIQ3 $SDK_ToolchainDirs{'UIQ3'} = "$DevBase\\ECompXL\\bin"; # only needed for UIQ2/UIQ3 @@ -94,7 +116,7 @@ { ## Standard libraries $SDK_LibraryDirs{'ALL'}{'zlib.lib'} = "$DevBase\\zlib-1.2.2\\epoc"; - #$SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "$DevBase\\libmad-0.15.1b\\group"; + $SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "$DevBase\\libmad-0.15.1b\\group"; $SDK_LibraryDirs{'ALL'}{'libtremor.lib'}= "$DevBase\\tremor\\epoc"; ## SDL 1.2.12 / AnotherGuest / Symbian version @@ -186,7 +208,7 @@ # now you can add $VariationSets only built on this PC below this line :) } - elsif ($ENV{'COMPUTERNAME'} eq "EMBEDDEV-LAPE") ################################################################# + elsif ($ENV{'COMPUTERNAME'} eq "EMBEDDEV-VAIO2") ################################################################# { $Producer = "AnotherGuest"; $RedirectSTDERR = 1; @@ -206,7 +228,7 @@ $SDK_RootDirs{'S60v3'}= "G:\\S60v3"; #$SDK_RootDirs{'S80'}= "D:\\S80"; #$SDK_RootDirs{'S90'}= "D:\\S90"; - $ECompXL_BinDir= "D:\\ECompXL\\"; + #$ECompXL_BinDir= "D:\\ECompXL\\"; if (0) # so we can turn them on/off easily { # $SDK_LibraryDirs{'ALL'}{'zlib.lib'} = "C:\\S\\zlib-1.2.2\\epoc"; @@ -223,38 +245,42 @@ # now you can add $VariationSets only built on this PC below this line :) } - elsif ($ENV{'COMPUTERNAME'} eq "EMBEDDEV_VAIO1") ################################################################# + elsif ($ENV{'COMPUTERNAME'} eq "PC-FOREVER1111") ################################################################# { - $Producer = "AnotherGuest"; + $Producer = "Fedor"; $RedirectSTDERR = 1; $HaltOnError = 0; - $SkipExistingPackages = 1; - $ReallyQuiet = 1; + $SkipExistingPackages = 0; + $ReallyQuiet = 0; + $Compiler = "D:\\Program/ Files\\CodeSourcery\\Sourcery/ G++ Lite"; #$FTP_Host = "host.com"; #$FTP_User = "ag@host.com"; #$FTP_Pass = "password"; #$FTP_Dir = "cvsbuilds"; - #$SDK_RootDirs{'UIQ2'}= "D:\\UIQ2"; - $SDK_RootDirs{'UIQ3'}= "G:\\UIQ3"; - #$SDK_RootDirs{'S60v1'}= "D:\\S60v1"; - #$SDK_RootDirs{'S60v2'}= "D:\\S60v2"; - $SDK_RootDirs{'S60v3'}= "G:\\S60v3"; - #$SDK_RootDirs{'S80'}= "D:\\S80"; - #$SDK_RootDirs{'S90'}= "D:\\S90"; - #$ECompXL_BinDir= "D:\\ECompXL\\"; + #$SDK_RootDirs{'UIQ2'}= "C:\\UIQ2"; + #$SDK_RootDirs{'UIQ3'}= "C:\\UIQ3"; + #$SDK_RootDirs{'S60v1'}= "C:\\S60v1"; + #$SDK_RootDirs{'S60v2'}= "C:\\S60v2"; + #$SDK_RootDirs{'S80'}= "C:\\S80"; + #$SDK_RootDirs{'S90'}= "C:\\S90"; + #$ECompXL_BinDir= "C:\\ECompXL\\"; + + $SDK_RootDirs{'S60v3'}= "D:\\Symbian\\S60_5th_Edition_SDK_v1.0"; + $SDK_ToolchainDirs{'S60v3'} = "$Compiler\\arm-symbianelf\\bin"; + + # these supporting libraries get built first, then all the Variations + # Note: the string {'xxx.lib'} is used in checking in build success: so needs to be accurate! if (0) # so we can turn them on/off easily { # $SDK_LibraryDirs{'ALL'}{'zlib.lib'} = "C:\\S\\zlib-1.2.2\\epoc"; -# $SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "C:\\S\\libmad-0.15.1b\\group"; -# $SDK_LibraryDirs{'ALL'}{'libtremor.lib'}= "C:\\tremor\\epoc"; - $SDK_LibraryDirs{'UIQ2'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\UIQ"; - $SDK_LibraryDirs{'S60v1'}{'esdl.lib'} = $SDK_LibraryDirs{'S60v2'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S60"; - $SDK_LibraryDirs{'S80'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S80"; - $SDK_LibraryDirs{'S90'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S90"; - $SDK_LibraryDirs{'S60v3'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S60\\S60V3"; - $SDK_LibraryDirs{'UIQ3'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\UIQ\\UIQ3"; + $SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "D:\\Symbian\\Projects\\SDL\\libs\\libmad-0.15.1b\\epoc"; +# $SDK_LibraryDirs{'ALL'}{'libtremor.lib'}= "D:\\Symbian\\Projects\\SDL\\libs\\Tremor\\epoc"; +# $SDK_LibraryDirs{'UIQ2'}{'esdl.lib'} = $SDK_LibraryDirs{'UIQ3'}{'esdl.lib'} = "C:\\S\\ESDL\\epoc\\UIQ"; +# $SDK_LibraryDirs{'S60v1'}{'esdl.lib'} = $SDK_LibraryDirs{'S60v2'}{'esdl.lib'} = $SDK_LibraryDirs{'S60v3'}{'esdl.lib'} = "C:\\S\\ESDL\\epoc\\S60"; +# $SDK_LibraryDirs{'S80'}{'esdl.lib'} = "C:\\S\\ESDL\\epoc\\S80"; +# $SDK_LibraryDirs{'S90'}{'esdl.lib'} = "C:\\S\\ESDL\\epoc\\S90"; } # now you can add $VariationSets only built on this PC below this line :) @@ -298,8 +324,8 @@ # the first one includes all SDKs & release-ready engines $VariationSets{'ALL'}{'all'} = "$DefaultFeatures @WorkingEngines @EnablableSubEngines"; -# $VariationSets{'ALL'}{'1St'} = "$DefaultFeatures @WorkingEngines_1st @EnablableSubEngines"; -# $VariationSets{'ALL'}{'2nd'} = "$DefaultFeatures @WorkingEngines_2nd @EnablableSubEngines"; + # $VariationSets{'ALL'}{'1St'} = "$DefaultFeatures @WorkingEngines_1st @EnablableSubEngines"; + # $VariationSets{'ALL'}{'2nd'} = "$DefaultFeatures @WorkingEngines_2nd @EnablableSubEngines"; # now one for each ready-for-release engine if (0) { |