diff options
Diffstat (limited to 'backends/platform/tizen/audio.cpp')
-rw-r--r-- | backends/platform/tizen/audio.cpp | 36 |
1 files changed, 26 insertions, 10 deletions
diff --git a/backends/platform/tizen/audio.cpp b/backends/platform/tizen/audio.cpp index 313a10eaa8..f9ac80a583 100644 --- a/backends/platform/tizen/audio.cpp +++ b/backends/platform/tizen/audio.cpp @@ -26,8 +26,9 @@ #include "backends/platform/tizen/audio.h" #include "backends/platform/tizen/system.h" -#define TIMER_INTERVAL 10 -#define VOLUME 99 +#define TIMER_INTERVAL 10 +#define VOLUME 96 +#define MIN_TIMER_INTERVAL 5 AudioThread::AudioThread() : _mixer(0), @@ -38,6 +39,7 @@ AudioThread::AudioThread() : _ready(0), _interval(TIMER_INTERVAL), _playing(-1), + _size(0), _muted(true) { } @@ -70,7 +72,7 @@ void AudioThread::setMute(bool on) { if (on) { _timer->Cancel(); } else { - _timer->StartAsRepeatable(_interval); + _timer->Start(_interval); } } } @@ -105,13 +107,14 @@ bool AudioThread::OnStart(void) { } } + _size = _audioBuffer[0].GetCapacity(); _timer = new Timer(); if (!_timer || IsFailed(_timer->Construct(*this))) { AppLog("Failed to create audio timer"); return false; } - if (IsFailed(_timer->StartAsRepeatable(_interval))) { + if (IsFailed(_timer->Start(_interval))) { AppLog("failed to start audio timer"); return false; } @@ -137,6 +140,7 @@ void AudioThread::OnStop(void) { if (_audioOut) { _audioOut->Reset(); + _audioOut->Unprepare(); delete _audioOut; } } @@ -161,21 +165,33 @@ void AudioThread::OnAudioOutBufferEndReached(Tizen::Media::AudioOut &src) { _tail = (_tail + 1) % NUM_AUDIO_BUFFERS; _ready--; } else { - // audio buffer empty: decrease timer inverval + // audio buffer empty: decrease timer interval _playing = -1; + _interval -= 1; + if (_interval < MIN_TIMER_INTERVAL) { + _interval = MIN_TIMER_INTERVAL; + } } + } void AudioThread::OnTimerExpired(Timer &timer) { if (_ready < NUM_AUDIO_BUFFERS) { - uint len = _audioBuffer[_head].GetCapacity(); - int samples = _mixer->mixCallback((byte *)_audioBuffer[_head].GetPointer(), len); - if (samples) { - _head = (_head + 1) % NUM_AUDIO_BUFFERS; - _ready++; + if (_playing != _head) { + if (_mixer->mixCallback((byte *)_audioBuffer[_head].GetPointer(), _size)) { + _head = (_head + 1) % NUM_AUDIO_BUFFERS; + _ready++; + } } + } else { + // audio buffer full: restore timer interval + _interval = TIMER_INTERVAL; } + if (_ready && _playing == -1) { OnAudioOutBufferEndReached(*_audioOut); } + + _timer->Start(_interval); } + |