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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "backends/platform/webos/webos.h"
+#include "backends/events/webossdl/webossdl-events.h"
+
+#if defined(WEBOS)
+
+OSystem_SDL_WebOS::OSystem_SDL_WebOS()
+ :
+ OSystem_POSIX("/media/cryptofs/apps/usr/palm/applications/org.scummvm/scummvmrc") {
+}
+
+void OSystem_SDL_WebOS::initBackend() {
+ // Create the events manager
+ if (_eventSource == 0)
+ _eventSource = new WebOSSdlEventSource();
+
+ // Call parent implementation of this method
+ OSystem_SDL::initBackend();
+}
+
+#endif