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-rw-r--r--backends/platform/wii/osystem.cpp188
1 files changed, 188 insertions, 0 deletions
diff --git a/backends/platform/wii/osystem.cpp b/backends/platform/wii/osystem.cpp
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+++ b/backends/platform/wii/osystem.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "osystem.h"
+#include "backends/fs/wii/wii-fs-factory.h"
+
+#include <unistd.h>
+
+#include <ogc/mutex.h>
+#include <ogc/lwp_watchdog.h>
+
+OSystem_Wii::OSystem_Wii() :
+ _startup_time(0),
+ _alarm(-1),
+
+ _palette(NULL),
+ _cursorPalette(NULL),
+ _cursorPaletteDisabled(true),
+
+ _gameWidth(0),
+ _gameHeight(0),
+ _gamePixels(NULL),
+
+ _overlayVisible(false),
+ _overlayWidth(0),
+ _overlayHeight(0),
+ _overlaySize(0),
+ _overlayPixels(NULL),
+
+ _lastScreenUpdate(0),
+ _texture(NULL),
+ _currentWidth(0),
+ _currentHeight(0),
+
+ _supportedGraphicsModes(NULL),
+ _activeGraphicsMode(-1),
+
+ _mouseVisible(false),
+ _mouseX(0),
+ _mouseY(0),
+ _mouseWidth(0),
+ _mouseHeight(0),
+ _mouseHotspotX(0),
+ _mouseHotspotY(0),
+ _mouseKeyColor(0),
+ _mouseCursor(NULL),
+
+ _savefile(NULL),
+ _mixer(NULL),
+ _timer(NULL) {
+}
+
+OSystem_Wii::~OSystem_Wii() {
+ if (_savefile) {
+ delete _savefile;
+ _savefile = NULL;
+ }
+
+ if (_mixer) {
+ delete _mixer;
+ _mixer = NULL;
+ }
+
+ if (_timer) {
+ delete _timer;
+ _timer = NULL;
+ }
+}
+
+void OSystem_Wii::initBackend() {
+ _startup_time = gettime();
+
+ _savefile = new DefaultSaveFileManager();
+ _mixer = new Audio::Mixer();
+ _timer = new DefaultTimerManager();
+
+ initGfx();
+ initSfx();
+ initEvents();
+
+ OSystem::initBackend();
+}
+
+void OSystem_Wii::quit() {
+ deinitEvents();
+ deinitSfx();
+ deinitGfx();
+}
+
+bool OSystem_Wii::hasFeature(Feature f) {
+ return f == kFeatureCursorHasPalette;
+}
+
+void OSystem_Wii::setFeatureState(Feature f, bool enable) {
+}
+
+bool OSystem_Wii::getFeatureState(Feature f) {
+ return false;
+}
+
+uint32 OSystem_Wii::getMillis() {
+ return ticks_to_millisecs(diff_ticks(_startup_time, gettime()));
+}
+
+void OSystem_Wii::delayMillis(uint msecs) {
+ usleep(msecs * 1000);
+}
+
+OSystem::MutexRef OSystem_Wii::createMutex() {
+ mutex_t *mutex = (mutex_t *) malloc(sizeof(mutex_t));
+ s32 res = LWP_MutexInit(mutex, false);
+
+ if (res) {
+ printf("ERROR creating mutex\n");
+ delete mutex;
+ return NULL;
+ }
+
+ return (MutexRef) mutex;
+}
+
+void OSystem_Wii::lockMutex(MutexRef mutex) {
+ s32 res = LWP_MutexLock(*(mutex_t *) mutex);
+
+ if (res)
+ printf("ERROR locking mutex %p (%d)\n", mutex, res);
+}
+
+void OSystem_Wii::unlockMutex(MutexRef mutex) {
+ s32 res = LWP_MutexUnlock(*(mutex_t *) mutex);
+
+ if (res)
+ printf("ERROR unlocking mutex %p (%d)\n", mutex, res);
+}
+
+void OSystem_Wii::deleteMutex(MutexRef mutex) {
+ s32 res = LWP_MutexDestroy(*(mutex_t *) mutex);
+
+ if (res)
+ printf("ERROR destroying mutex %p (%d)\n", mutex, res);
+}
+
+void OSystem_Wii::setWindowCaption(const char *caption) {
+ printf("window caption: %s\n", caption);
+}
+
+Common::SaveFileManager *OSystem_Wii::getSavefileManager() {
+ assert(_savefile);
+ return _savefile;
+}
+
+Audio::Mixer *OSystem_Wii::getMixer() {
+ assert(_mixer);
+ return _mixer;
+}
+
+Common::TimerManager *OSystem_Wii::getTimerManager() {
+ assert(_timer);
+ return _timer;
+}
+
+FilesystemFactory *OSystem_Wii::getFilesystemFactory() {
+ return &WiiFilesystemFactory::instance();
+}
+
+void OSystem_Wii::getTimeAndDate(struct tm &t) const {
+ time_t curTime = time(0);
+ t = *localtime(&curTime);
+}
+