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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef _WII_OSYSTEM_H_
+#define _WII_OSYSTEM_H_
+
+#include "common/system.h"
+#include "base/main.h"
+
+#include "common/rect.h"
+#include "common/events.h"
+
+#include "backends/saves/default/default-saves.h"
+#include "backends/timer/default/default-timer.h"
+#include "graphics/surface.h"
+#include "sound/mixer.h"
+
+#include <gctypes.h>
+#include <gccore.h>
+#include <ogcsys.h>
+
+class OSystem_Wii : public OSystem {
+private:
+ s64 _startup_time;
+ syswd_t _alarm;
+
+ u16 *_palette;
+ u16 *_cursorPalette;
+ bool _cursorPaletteDisabled;
+
+ u16 _gameWidth, _gameHeight;
+ u8 *_gamePixels;
+ Graphics::Surface _surface;
+
+ bool _overlayVisible;
+ u16 _overlayWidth, _overlayHeight;
+ u32 _overlaySize;
+ OverlayColor *_overlayPixels;
+
+ u32 _lastScreenUpdate;
+ u16 *_texture;
+ u16 _currentWidth, _currentHeight;
+
+ OSystem::GraphicsMode *_supportedGraphicsModes;
+ s32 _activeGraphicsMode;
+
+ bool _mouseVisible;
+ s32 _mouseX, _mouseY;
+ u32 _mouseWidth, _mouseHeight;
+ s32 _mouseHotspotX, _mouseHotspotY;
+ u8 _mouseKeyColor;
+ u8 *_mouseCursor;
+
+ u32 _lastPadCheck;
+
+ void initGfx();
+ void deinitGfx();
+
+ void initSfx();
+ void deinitSfx();
+
+ void initEvents();
+ void deinitEvents();
+ void updateEventScreenResolution();
+
+protected:
+ Common::SaveFileManager *_savefile;
+ Audio::Mixer *_mixer;
+ DefaultTimerManager *_timer;
+
+public:
+ OSystem_Wii();
+ virtual ~OSystem_Wii();
+
+ virtual void initBackend();
+
+ virtual bool hasFeature(Feature f);
+ virtual void setFeatureState(Feature f, bool enable);
+ virtual bool getFeatureState(Feature f);
+ virtual const GraphicsMode *getSupportedGraphicsModes() const;
+ virtual int getDefaultGraphicsMode() const;
+ bool setGraphicsMode(const char *name);
+ virtual bool setGraphicsMode(int mode);
+ virtual int getGraphicsMode() const;
+ virtual void initSize(uint width, uint height);
+ virtual int16 getWidth();
+ virtual int16 getHeight();
+ virtual void setPalette(const byte *colors, uint start, uint num);
+ virtual void grabPalette(byte *colors, uint start, uint num);
+ virtual void setCursorPalette(const byte *colors, uint start, uint num);
+ virtual void disableCursorPalette(bool disable);
+ virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y,
+ int w, int h);
+ virtual void updateScreen();
+ virtual Graphics::Surface *lockScreen();
+ virtual void unlockScreen();
+ virtual void setShakePos(int shakeOffset);
+
+ virtual void showOverlay();
+ virtual void hideOverlay();
+ virtual void clearOverlay();
+ virtual void grabOverlay(OverlayColor *buf, int pitch);
+ virtual void copyRectToOverlay(const OverlayColor *buf, int pitch,
+ int x, int y, int w, int h);
+ virtual int16 getOverlayWidth();
+ virtual int16 getOverlayHeight();
+
+ virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b);
+ virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);
+ virtual OverlayColor ARGBToColor(uint8 a, uint8 r, uint8 g, uint8 b);
+ virtual void colorToARGB(OverlayColor color, uint8 &a, uint8 &r,
+ uint8 &g, uint8 &b);
+
+ virtual bool showMouse(bool visible);
+
+ virtual void warpMouse(int x, int y);
+ virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX,
+ int hotspotY, byte keycolor = 255,
+ int cursorTargetScale = 1);
+
+ virtual bool pollEvent(Common::Event &event);
+ virtual uint32 getMillis();
+ virtual void delayMillis(uint msecs);
+
+ virtual MutexRef createMutex();
+ virtual void lockMutex(MutexRef mutex);
+ virtual void unlockMutex(MutexRef mutex);
+ virtual void deleteMutex(MutexRef mutex);
+
+ typedef void (*SoundProc)(void *param, byte *buf, int len);
+ virtual int getOutputSampleRate() const;
+
+ virtual void quit();
+
+ virtual void setWindowCaption(const char *caption);
+
+ virtual Common::SaveFileManager *getSavefileManager();
+ virtual Audio::Mixer *getMixer();
+ virtual Common::TimerManager *getTimerManager();
+ FilesystemFactory *getFilesystemFactory();
+ void getTimeAndDate(struct tm &t) const;
+};
+
+#endif
+