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-rw-r--r--backends/platform/wince/CEActionsPocket.h91
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diff --git a/backends/platform/wince/CEActionsPocket.h b/backends/platform/wince/CEActionsPocket.h
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#ifndef CEACTIONSPOCKET_H
-#define CEACTIONSPOCKET_H
-
-#include "common/scummsys.h"
-#include "common/system.h"
-#include "common/str.h"
-#include "gui/Key.h"
-#include "gui/Actions.h"
-#include "backends/graphics/wincesdl/wincesdl-graphics.h"
-
-#define POCKET_ACTION_VERSION 5
-
-enum pocketActionType {
- POCKET_ACTION_PAUSE = 0,
- POCKET_ACTION_SAVE,
- POCKET_ACTION_QUIT,
- POCKET_ACTION_SKIP,
- POCKET_ACTION_HIDE,
- POCKET_ACTION_KEYBOARD,
- POCKET_ACTION_SOUND,
- POCKET_ACTION_RIGHTCLICK,
- POCKET_ACTION_CURSOR,
- POCKET_ACTION_FREELOOK,
- POCKET_ACTION_ZOOM_UP,
- POCKET_ACTION_ZOOM_DOWN,
- POCKET_ACTION_MULTI,
- POCKET_ACTION_BINDKEYS,
- POCKET_ACTION_UP,
- POCKET_ACTION_DOWN,
- POCKET_ACTION_LEFT,
- POCKET_ACTION_RIGHT,
- POCKET_ACTION_LEFTCLICK,
-
- POCKET_ACTION_LAST
-};
-
-class OSystem_WINCE3;
-
-class CEActionsPocket : public GUI::Actions {
-public:
- // Actions
- bool perform(GUI::ActionType action, bool pushed = true);
- Common::String actionName(GUI::ActionType action);
- int size();
-
- static void init();
- void initInstanceMain(OSystem *mainSystem);
- void initInstanceGame();
-
- // Action domain
- Common::String domain();
- int version();
-
- // Utility
- bool needsRightClickMapping();
- bool needsHideToolbarMapping();
- bool needsZoomMapping();
-
- ~CEActionsPocket();
-private:
- CEActionsPocket(const Common::String &gameid);
- WINCESdlGraphicsManager *_graphicsMan;
- bool _right_click_needed;
- bool _hide_toolbar_needed;
- bool _zoom_needed;
- OSystem_WINCE3 *_CESystem;
-};
-
-#endif